Chernobylite Complete Edition

Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.

Chernobylite Complete Edition is a post-apocalyptic, survival and horror game developed and published by The Farm 51.
Released on July 28th 2021 is available only on Windows in 14 languages: English, Russian, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian, Czech and Turkish.

It has received 13,672 reviews of which 11,254 were positive and 2,418 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 7.49€ on Steam and has a 75% discount.


The Steam community has classified Chernobylite Complete Edition into these genres:

Media & Screenshots

Get an in-depth look at Chernobylite Complete Edition through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1 (x64)
  • Processor: Intel Core i5-2500K CPU
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 660/GTX 1050/GTX 770M or AMD Radeon R7 260/Integrated Ryzen 7 4800H or Intel Arc A580
  • DirectX: Version 11
  • Storage: 40 GB available space
  • Additional Notes: 30 FPS @ LOW Video Settings

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Good game, enjoyed it from the start to last of endings. But to get it properly you have to understand - it's NOT First Person Shooter :-) It's interactive story - decent one, with stealh, resource gathering and crafting - but through all game your will be reminded that shooting at people is wrong. Story, music/sounds, graphics - very good. Characters interesting, plot is intriguing and make you anxious to find all the answers. Great feature of the game - special system to almost instant remake all your choices made through whole story, and get different result if you wish so without spending hours of replay. So if you like sci-fi apocaliptic stories - recommend you to try it :-)
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Nov. 2024
It got repetitive in the last third, as I found myself having to visit the same area 3 times in a row with no other reward than to finish the mission. Up until then it never bothered me, but as I had finished exploring the entire game, it became too routine and too fetch questy. I ended up doing a long string of missions where I had all the resources I could ever need, ran past everything in my way and just pushed to end the game asap. Progression is strange, you can technically get end game weapons and armor if you just beeline it to those items. You'd suffer in other aspects, but you could still do it. I only ever used the starting revolver, the railgun throughout, and ended up building a fully upgraded AK and finished the last part with it. The Zone is sad (but in a good way), and you spend a lot of time pondering what happened to the people of Pripyat, and what it must have been like to go through the disaster first hand. The developers obviously wanted to put a lot of weight on authenticity when it comes to the world around you, and it shows. Sometimes it's beautiful, sometimes it's scary, sometimes it's awful. Base building is cool albeit simple and a bit lacklustre, resource gathering is pretty good, to hell with mushrooms. Listen, get a mushroom farm started, it's important. The way a simple kindergarden could hold so much significance. Holy.. The dolls get stupid after a few encounters, I get the metaphor, but why rely so heavily on them, they're EVERYWHERE. Jump scares are bullshit, I only got got like.. 2 times (very heavily got got), despite several attempts both before and after, the game could have easily leaned more on atmosphere and spook and made it out really well. The game allows you to control your choices in the world, your fate and the fate of your companions. Choices matter and it's refreshing, and even if it's simple, it is executed very well mechanically. The story isn't anything groundbreaking, but it kept me wanting to finish the game and connect the dots till the ending. Combat could be a lot better, but sneaking gameplay is surprisingly decent, but becomes trivial near the end at normal difficulty. Combat is handled kinda weird here. Guns feel okay, but getting shot is very punishing, especially by certain enemies. Taking cover is mandatory, as enemies will always shoot you if they have a line of sight, no matter how insignificant, but hey the game has functional leaning! Graphically, while not amazing, it's everything but bad, certain things are quite impressive. Just don't expect it to be optimized and be prepared to run at lower settings to keep a decent FPS, even with a better system. Be prepared to have a bipolar ghost play ping pong between gaslighting and supporting you, it will never shut up, and you can't make it either. Like it or not, this is your life now. Overall, it's a B-tier game, but it's worth picking up and it's fun. If you played Sniper Ghost Warrior 3 and enjoyed it, I suspect you'll feel right at home here. It's ambitious, it's great in certain places and has clear flaws in others, but overall I'm happy with my experience. It took 27 hours to finish with all findables and achievements, and with going back and redoing missions or redoing choices. I especially reloaded a lot while being frugal in the base building early on. Radios are your friend.
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Oct. 2024
"Remember, no S.T.A.L.K.E.R." I don’t have any particularly strong feelings about this game. It’s an enjoyable experience, and while I’d still give it a positive rating even if mixed reviews were a thing, it’s only just passing that threshold for me. Artificial sharpening is hardcoded into the game, and whilst TAA completely negates this effect, the entire game just ends up blurry when enabled. The only way to really combat it is by raising the resolution scale, which in turn causes your FPS to absolutely tank. As a result, I was never able to get it looking quite right or performing particularly well. Atmospheric horror is often an intrinsic element in this type of setting, yet the devs decided to add some really out of place jumpscares as an attempt to boost said atmosphere and implement a few more random encounters. It’s a bad habit I assume they retained from their previous project and I think the game would be better off without it. Most of the gameplay is resource gathering and base building with non-linear narrative beats in-between. There’s very little in the way of combat, and in fact, the game often punishes you for killing other humans. If you’ve come for a S.T.A.L.K.E.R.-like experience, this ain’t it, but maybe keep an eye on the upcoming ASKET. It's still quite a ways off, but if the current store page is anything to go by, it's probably gonna be pretty good. That said, if you just want a decent but considerably different type of game with a similar setting, this is probably as close as you’re gonna get.
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Aug. 2024
Just finished it on hard difficulty having concluded 3 game endings and it's a pretty good game that I don't think it got the attention it deserved! Feeling wise it has Stalker/Metro vibe and gameplay is a mix of shooter/stealth/exloration/survival kinda game. Pros ==== + Story + Choices + an interesting mechanism on how to affect it which haven't seen in any other game (also implemented in a lore friendly / realistic way). + Weapon customization + Characters. Interesting characters with lots of backstories on them plus combined with the choices lots of alternative paths to explore. + Music/Sounds. Very nicely designed to fit all scenes and places. + Voice Acting. I don't know russian but man it feels immersive! + Graphics / Atmosphere / Level Design. It really makes you feel like you are in the "Zone" + Base Building (nothing fancy but still) Neutral ===== ~ Skills. Nice addon but could use more skills and variety. ~ QoL things missing e.g. multiple items crafting ~ Wish base stuff had more impact etc. ~ Black Boi. Nice addon but gets tiring after a while and no reward for eliminating him. ~ Some minor bugs e.g. flying objects ~ Should have made use of environmental destruction and hazards ~ Some choices make no sense e.g. having to choose between two when realistically you could have done both. Cons ==== - Enemy AI. Although not too bad, the aiming makes things quite unrealistic especially in dense bush/forest areas. - Weapon Variety. Wish it had grenades, sniper rifle maybe some sort of grenade launcher or at least weapon variations of existing ones. - Enemy Variety. It could easily support a bigger variety of both human and creatures. Conclusion: Definitely worths playing and I would love to see an expansion or sequel/prequel with more stuff!
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May 2024
If I have one piece of advice, it's: don't go in expecting S.T.A.L.K.E.R. because this is closer akin to something like Metal Gear Solid 3 (the stealth game play) mixed with base and squad management mechanics. The similarities to S.T.A.L.K.E.R. are pretty surface deep. Do I recommend it? Yes, it's a good game, with decent graphics, fun, sometimes challenging gameplay, and a surprisingly great, Shakespearian tragedy / cosmic horror story. Saying more would give too much away, so I won't talk much about the story. The game does have some flaws though. The Good -The story is excellent, tragic, and mind-bending. -Good cosmic horror, which is rare. Not very scary, but more thought provoking. -The graphics are great, and some of the Pripyat locations have never looked better in a game. This team also made a "Pripyat/Chernobyl VR" game, so the detail is top-notch. -The weapons are mostly fun to use and customizeable. -The base building mechanic is simple, but fun. -The characters are quirky and entertaining while still being believable and interesting. -No major bugs, errors or glitches encountered in over 30 hours of play. The Bad -The stealth mechanics are a bit under-baked. It's tough to do good stealth in first person, but I feel the "spotting" mechanic they added here is a bit too easy once you learn how it works. -The twists and turns in the story are a little bit predictable if you're paying attention to the clues. -The enemy variety is quite low, with only 3 to 4 human type enemies, and 2 to 3 mutant type enemies. -The survival mechanisms are a bit under-cooked as well. -There are plenty of customization options, but two of the guns feel outright bad. I was surprised at how weak the shotgun is, and the game's "BFG" type weapon is just completely useless. The crossbow is also just okay. -None of the characters' faces are animated. This is a bit of a superficial complaint, but everyone is wearing a mask, except the one character who isn't animated at all. -Some of the English voice acting has mistakes in pronunciations. Conclusion Overall, I think this game is worth the recommendation. Sure, some of the mechanics are underdeveloped, and there isn't a ton of variety. What is here though is entertaining and interesting. I'd say pick it up on sale if you're unsure. For a first game from an independent, self-published studio, this is very impressive!
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Last Updates

Steam data 17 January 2025 00:36
SteamSpy data 22 January 2025 03:18
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 09:51
Chernobylite Complete Edition
8.1
11,254
2,418
Online players
152
Developer
The Farm 51
Publisher
The Farm 51
Release 28 Jul 2021
Platforms
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