Chef: A Restaurant Tycoon Game on Steam - User reviews, Price & Information

Chef is a Restaurant Management game in which you create your own character, acquire supreme cooking skills, customize restaurants, design unique menus, and devise innovative recipes with a realistic editor.

Chef: A Restaurant Tycoon Game is a management, simulation and cooking game developed by Innervoid Interactive and published by Digital Tribe.
Released on August 20th 2020 is available only on Windows in 15 languages: English, Italian, Russian, French, Portuguese - Portugal, Polish, Japanese, Simplified Chinese, Korean, Turkish, German, Portuguese - Brazil, Hungarian, Spanish - Spain and Spanish - Latin America.

It has received 1,436 reviews of which 1,055 were positive and 381 were negative resulting in a rating of 7.1 out of 10. ๐Ÿ˜Š

The game is currently priced at 19.99โ‚ฌ on Steam.


The Steam community has classified Chef: A Restaurant Tycoon Game into these genres:

Media & Screenshots

Get an in-depth look at Chef: A Restaurant Tycoon Game through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows Vista SP1+ (64 bit)
  • Processor: Intel Core 2 Duo @ 3.0GHz or AMD Athlon 64 X2 6400+ @ 3.2GHz
  • Memory: 3000 MB RAM
  • Graphics: NVIDIA GT 630, AMD Radeon HD6570, or equivalent
  • DirectX: Version 9.0c
  • Storage: 6500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Good game, but still has some logic issues. Let's say you initially set up a medium high quality restaurant. You primarily serve high income patrons and earn your first webguide star. This place ends up earning money and you you have reach a point of optimization, where micromanagement is no longer necessary. My next move was to start a burger joint in a low income area and aim for the sandwich and burger institution specialization. This is no longer possible as your previously earned star also applies to you new hole-in-the-wall burger joint. Cheapskates and blue color are now uninterested in your affordable burgers because they fear the star :((
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Dec. 2024
Kitchen and cooking games are an interesting phenomenon. In general, thereโ€™s been a rise in the prevalence of cooking, not as something that must happen for survival, but as an artform in and of itself. Why cooking has become a cultural phenomenon, I donโ€™t know, but Iโ€™m here for it. Chef is a restaurant management game. You are the head chef, buying, decorating, staffing, and designing the menu for a restaurant. You choose where to place the restaurant, what clientele to cater to, and most importantly, what obscene dishes will be served to customers at totally unjustified costs. Itโ€™s everything you could want in a restaurant simulator. In addition to being a restaurant management game, Chef is also a tycoon game, asking the player to build not just one successful restaurant, but an empire, dominating whatever poor, unsuspecting town theyโ€™ve chosen to burrow into. As a result, the options for managing any particular restaurant are fairly limited, while the game has an overwhelming bivvy of tasks on a grander scale. This creates the interesting problem of Chef being a game with simultaneously little to do and too much to do. https://steamcommunity.com/sharedfiles/filedetails/?id=3396791537 As an example, when managing my first restaurant, I get to control nearly every element of it. The floors, the wallpaper, the tables, the decorations, all of it is fully customisable, and allows for creating a restaurant that reflects the ideas of the player building it. I also get to build a custom menu, with the game providing small incentives for building a menu in a certain direction, but otherwise leaving the player fully to their own devices. If I wanted a menu with nothing but dumplings, that could be my glorious prerogative. With all that customisation done, I set up my restaurant, opened it, and thenโ€ฆ I just watched. https://steamcommunity.com/sharedfiles/filedetails/?id=3396791799 Once the restaurant is customised and running, there is very little for the player to do. Much of the time during the day was spent monitoring my staffโ€™s energy levels, telling them to take breaks, but otherwise, not managing much of anything. While this meant that there wasnโ€™t much of a need for me to micromanage, it also meant there was no real sense that I, personally, was building this restaurant or investing in its future. While selling the dishes or fulfilling a list of tasks earned me points I could later spend on new ingredients, none of that felt like I was actually doing anything. After the restaurant closed at 1 AM, I might throw a bit more money into ingredients or buy a new table, but otherwise, there was nothing to do but lean back, smoke my cigar, and count my rolls of cash. It would be a bit boring, were it not for one thing, one glorious mechanic that kept me invested in this game and sitting through the tedious days so I could invest the experience points gained over the course of the previous day and actually have fun. Chef includes a recipe maker where you combine raw ingredients to create custom recipes. And I love it. https://steamcommunity.com/sharedfiles/filedetails/?id=3396792026 While the idea of combining ingredients to create custom dishes isnโ€™t unique to Chef, Iโ€™ve never seen a recipe engine this extensive or this reflective of reality. Players can choose a category of dish to make and then have the option to customise it as fully as they wish. This includes picking vegetables, meats, and dairy, but also what type of flour, what type of noodle, the individual ingredients of sauces, the proportion of ingredients to the gram, and the exact flavour profile of the dish. It was at the point that I was making pumpkin and potato dumplings topped with buttered sage and sesame seeds that I realised this was the game I wanted to play. I wasnโ€™t interested in the tycooning or restaurant management; thatโ€™s not where this gameโ€™s strengths lie. I just wanted to plan out recipes with fancy ingredients, seeing what I could come up with. This game is a recipe builder with a restaurant manager slapped on top so the ingredients and base foods are earned rewards, and itโ€™s an absolute delight. At some point, I stopped caring about my little restaurant or expanding my dumpling empire. After each day, I just poured my experience points into getting new ingredients and built more tasty dumplings, imagining actually making them as I did so, and getting more excited with each concoction. Itโ€™s this that kept me playing Chef, and will likely keep me playing Chef. I love food. I love cooking. This is a game that just celebrates the art of combining ingredients into something new and magnificent, and I love it for that. Developer: Innervoid Interactive Genre: Management simulator Year: 2020 Country: Italy Language: English Time to complete: The dumplings are eternal. Follow the [url=https://store.steampowered.com/curator/41449676-Summit-Reviews] Summit Reviews curator page to see more frequent and high-quality reviews like this one.
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Nov. 2024
I had to jump in for a review after so many recent customers were complaining about how confusing the game is and how "clunky" the game is. Most reviews I write are negative so this is rare for me. Anyone who thinks the game is confusing because you are unable to understand it should just request their $3 back from the sale price and move on with their lives. This game is by far one of the best executed and detailed in its field. The amount of freedom and customization you are allowed is unparalleled. As any other game, there are challenges with mastering your technique, but it is not confusing at all and the tutorial hand walks you through the start of the game. Obviously if you only spend 30 minutes playing it you wouldn't have mastered the game yet and will be complaining about "how confusing and difficult" it is. Clunky? Maybe if you use an outdated pc? I have NEVER had a slow down, poor experience with the UI, or error messages with this game in the 130 hours I have played including DLCs. There were minor bugs when the game was first introduced, but that had to do with certain ingredients. They have been resolved since. Not only would I buy it on sale, the game is worth $20 to me. I wish they would offer an expansion to make the game more difficult and harder to attract some of the top customers or a way to increase the cost of rent and other bills to make the game more of a challenge once mastered. *Very sus that so many recent reviewers used the word, "clunky", out of no where when the game has been out for quite some time and that was NEVER a complaint during the original 1000+ reviews. Maybe they are attempting to sabotage this game.
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Nov. 2024
๊ฐ€๊ฒฉ์— ๋น„ํ•ด ์™„์„ฑ๋„๊ฐ€ ๋„ˆ๋ฌด ์ข‹์Šต๋‹ˆ๋‹ค. ์žฅ์  - DLC๊นŒ์ง€ ๋ชจ๋‘ ๊ตฌ๋งคํ–ˆ๋”๋‹ˆ ๋ ˆ์‹œํ”ผ๊ฐ€ ๋‹ค์–‘ํ•ด์„œ ๋ ˆ์‹œํ”ผ ๋งŒ๋“œ๋Š” ์žฌ๋ฏธ๋กœ 2-3์‹œ๊ฐ„์€ ๊ทธ๋ƒฅ ํ•  ๋งŒ ํ•จ - ์ƒ๊ฐ๋ณด๋‹ค ๋”ฅํ•˜๊ฒŒ ๋งค์žฅ ์šด์˜ ํƒ€์ด์ฟค์— ๊ฐ€๊นŒ์›Œ์„œ ๋ถ„์„ํ•˜๋Š” ์žฌ๋ฏธ๊ฐ€ ์žˆ์Œ = ์„ธ์ผํ•  ๋•Œ ๊ตฌ๋งคํ•˜๋ฉด ํ›„ํšŒํ•˜์ง€ ์•Š์„ ์ •๋„์˜ ๊ฒŒ์ž„์„ฑ ๋‹จ์  - ๋ ˆ์‹œํ”ผ ๊ฒฝ์šฐ์˜ ์ˆ˜๊ฐ€ ๋งŽ์•„๋ณด์ด์ง€๋งŒ ๋‚˜๋งŒ์˜ ๋ ˆ์‹œํ”ผ๋ณด๋‹จ ๋†’์€ ์ ์ˆ˜๋ฅผ ๋ฐ›๊ธฐ ์œ„ํ•ด ์ •๋‹ต์ง€๋ฅผ ์ฐพ๊ฒŒ ๋จ - ๋ ˆ์‹œํ”ผ๋ฅผ ๊ตฌ์ƒํ•˜๊ณ  ๋ฉ”๋‰ด๋ฅผ ์˜ฌ๋ฆฌ๊ณ  ์ง์›๋“ค ์—๋„ˆ์ง€ ๊ด€๋ฆฌ๊ฐ€ ์ „๋ถ€์ธ๋ฐ ๋งค์žฅ ์šด์˜ ์‹œ๊ฐ„์ด ๋„ˆ๋ฌด ๊น€ (์›จ์ดํ„ฐ ์—๋„ˆ์ง€ ๊ด€๋ฆฌ๋ฐ–์— ํ•  ์ˆ˜ ์—†๋Š” ์‹œ๊ฐ„์ด ๋„ˆ๋ฌด ๊ธธ๋‹ค) - ์–ด๋–ค ๋ฉ”๋‰ด๋ฅผ ์‹œ์ผœ์„œ ์–ผ๋งˆ๋‚˜ ๋งŒ์กฑํ•œ๊ฑด์ง€ ์ง๊ด€์ ์œผ๋กœ ๋ณด์ด์ง€ ์•Š๊ณ  ์˜์—… ์ข…๋ฃŒ ํ›„์— ๋ ˆํฌํŠธ๋กœ ๋ฐ›์•„๋ณด๋Š” ํ˜•์‹์ด๋ผ ์œ„์— ์–ธ๊ธ‰ํ•œ ๋งค์žฅ ์šด์˜ ์‹œ๊ฐ„ ๋‚ด๋‚ด ํ•  ๊ฒŒ ์—†์Œ - ์ „๋ฐ˜์ ์œผ๋กœ ์‚ฌ์šด๋“œ๊ฐ€ ๋ถ€์กฑํ•˜๋‹ค๊ณ  ๋Š๋‚Œ (๋จน๋Š” ์‚ฌ์šด๋“œ, ์š”๋ฆฌํ•˜๋Š” ์‚ฌ์šด๋“œ ๋“ฑ)
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Oct. 2024
I can't really say the gameplay is my favorite. I'd give it a 3/5 stars but I do sort of recommend it if you really like restaurant simulator/management games. The gameplay is eerily similar to those of Idle games. I currently love the features and graphics, I just wish there was more hands on gameplay that you could do with the characters.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 April 2025 00:10
SteamSpy data 10 April 2025 01:31
Steam price 13 April 2025 12:19
Steam reviews 12 April 2025 21:54

If you'd like to dive deeper into the details about Chef: A Restaurant Tycoon Game, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Chef: A Restaurant Tycoon Game
  • SteamCharts - Analysis of Chef: A Restaurant Tycoon Game concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Chef: A Restaurant Tycoon Game compatibility
Chef: A Restaurant Tycoon Game
7.1
1,055
381
Online players
10
Developer
Innervoid Interactive
Publisher
Digital Tribe
Release 20 Aug 2020
Platforms