CHAOS;CHILD on Steam - User reviews, Price & Information

From the creators of the critically acclaimed STEINS;GATE comes a sensational new visual novel: CHAOS;CHILD. Set in Shibuya in 2015, a group of high school students who survived an earthquake six years ago find themselves at the center of a new series of bizarre murders in the city.

CHAOS;CHILD is a visual novel, mystery and story rich game developed by MAGES. Inc. and published by Spike Chunsoft Co. and Ltd..
Released on January 22nd 2019 is available only on Windows in 2 languages: English and Japanese.

It has received 3,188 reviews of which 2,994 were positive and 194 were negative resulting in an impressive rating of 9 out of 10. 😍

The game is currently priced at 20.99€ on Steam.


The Steam community has classified CHAOS;CHILD into these genres:

Media & Screenshots

Get an in-depth look at CHAOS;CHILD through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows: 7/8.1/10 (64-bit)
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics Series (With 1GB memory allocation)
  • DirectX: Version 9.0
  • Storage: 17 GB available space
  • Sound Card: Direct Sound compatible sound device.
  • Additional Notes: Minimum resolution: 1280x720 (Recommended: 1920x1080)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Before anything, for the best experience, I strongly recommend you to play CHAOS;HEAD NOAH before playing this game. CHAOS;HEAD NOAH is the prequel to this game. This game frequently references events and concepts from CHAOS;HEAD NOAH. Second, it's useful to note that using the E key to skip lines, just like how you could in CHAOS;HEAD NOAH, is a life saver for those seeking 100% completion! CHAOS;CHILD is an absolute masterpiece. CHAOS;CHILD is part of the Science Adventure series, and I have got to say, it's one of the best entries in the series. My enjoyment of CHAOS;CHILD exceeded almost all other games in the series I have played up until now. The story is amazing. Let's first see how this sequel differs from its predecessor. CHAOS;CHILD vs. CHAOS;HEAD NOAH - CHAOS;CHILD is a thematic sequel to CHAOS;HEAD NOAH, which is the first entry in a larger game series known as the "Science Adventure" Series. CHAOS;CHILD is set 6 years following the events of CHAOS;HEAD NOAH, in 2015, but the story actually begins during the 2009 Shibuya Earthquake that occurred in CHAOS;HEAD NOAH. - CHAOS;CHILD revolves around a new cast of characters that weren't in CHAOS;HEAD NOAH. However, there are a few characters from CHAOS;HEAD NOAH that make appearances as side characters either through the online world or in person throughout the story. - Both CHAOS;CHILD and CHAOS;HEAD NOAH take place in Shibuya. However, CHAOS;CHILD takes place in different settings within Shibuya. - The plot in CHAOS;CHILD is completely different than CHAOS;HEAD NOAH. - There are positive and negative delusion triggers in CHAOS;CHILD just like how there were in CHAOS;HEAD NOAH. It's been completely remastered, and looks so much more beautiful in CHAOS;CHILD. There's also a new type of delusion trigger type that rarely appears called the "More" trigger which is white. Use it and find out what it does for yourself, hehehe. TL;DR: CHAOS;CHILD takes place within the same universe as CHAOS;HEAD NOAH. C;C just takes place 6 years ahead of C;HN and C;C features: new characters, settings, a plot and a new delusion trigger type that weren't a part of C;HN. About CHAOS;CHILD In CHAOS;CHILD, the New Generation Madness (that you may recall from CHAOS;HEAD NOAH) makes a comeback for a second time in history with.... sumo stickers decorated all around parts of Shibuya?! Orphan and Hekiho Academy Newspaper Club President Miyashiro Takuru ("Taku") wants to get to the bottom of it and figure out why these gruesome murders have returned. At the same, new gigalomaniacs with the ability to wield Di-Swords (CHAOS;HEAD NOAH references), have returned! In this story, for some reason, Kurusu Nono - Taku's older stepsister who is also an orphan like Taku and the vice president of the newspaper club, seems to urge Taku to stay away from the investigation of the return of the New Gen Madness. And Taku's memories of his childhood best friend Serika Onoe are... pretty sharp , Taku has so many memories of being with her and Taku knows so much about her, for as long as he can remember...but his knowledge of Serika is just not that sharp for some reason. Play to find out: the answers to Kurusu and Serika's mysteries, the secret behind the return of the New Generation Madness, the appearances of these new Gigalomaniacs and why sumo stickers have appeared! My Review of CHAOS;CHILD First off, I want to note that [url=https://sonome.dareno.me/projects/chaoschild-steam.html] I experienced CHAOS;CHILD using the Committee of Zero fan patch ("CHAOS;CHILD Improvement Patch") in order to read more accurate translations! Wow, this story is absolutely amazing! My enjoyment of CHAOS;CHILD was x100 times more than CHAOS;HEAD NOAH. CHAOS;HEAD NOAH failed to keep me hooked for a while, but CHAOS;CHILD had me in its grasp for the entire story. Not only is the story of CHAOS;CHILD rich, but the twists embedded inside of it are a lot and they're quite shocking! I haven't been this shocked in other Science Adventure series visual novels I have read up until now! Who would have thought that Sakuma (Taku's dad) would be an antagonist, that our own teacher Wakui would be a member of the Committee of 300 and that Onoe is just a delusion that Taku created! It's sad that Taku's wish during the 2009 earthquake was to feel pride by showing the whole world a huge accomplishment (or that he's basically a right-sider for doing something right) so he created Onoe just to accomplish that. It's very sad knowing that Onoe's purpose was to just make that wish of Taku's a dream come true by creating the "game". All of those people died just for Onoe to satisfy Taku. I have to be honest though, for the first time in a Science Adventure series visual novel, I prefer the common route ending over the true route ending. I honestly prefer being together with Onoe after all we went through, like how it was suggested at the end of the common route ending rather than Taku's preference of a resolution to Onoe's story which is letting her live a normal life (like how he intended when he "ended" her with his Di-Sword near the end of the common route ending), acting like he doesn't know Onoe and vise vera, being separated..you know, basically not "clinging to the girl he loves forever", as described by himself. As much as I loved the common route ending, I also absolutely loved the ending to Nono's route. Seeing her inner identification crisis resolved was an amazing story. I was happy to see Senri accept herself for who she is and atoning for her identity fraud at the end of her route. Here are some extra notes I took feel free to read them: - This Science Adventure series entry has a lot of screams that go like "AHHHHHHHH" in it, the most I've seen up until now in the series, but that's fine, I love hearing the screams like a psychopath, lmao. - Arimura is into homosexual male literature. She's into it so badly that it turns her on. - I loved how Hana's route brought us back together with Takumi from CHAOS;HEAD NOAH. - Itou and Kurosato-san are so reminiscent to Misumi and Sena Aoi from CHAOS;HEAD NOAH, don't you think? - The world being both lies and truths is such a true quote and lesson from the Arimura route. - That credit roll before the end of the true route almost had me there, haha, I almost thought the true route ended on a cliff hanger. - I love the sprite, CG and animation quality in CHAOS;CHILD. It's quite an upgrade compared to the quality that CHAOS;HEAD NOAH had. - ITOU IS AN ALIEN!!!! IT'S GOT TO BE CANON! THE COMMON ROUTE BAD ENDING IS PROOF! THAT WAS NOT A DELUSION! My Pain Points On CHAOS;CHILD 1. I loved the TV shutting sound effect that played once a delusion ended in CHAOS;HEAD NOAH, but unfortunately, no sound effect plays in CHAOS;CHILD when a delusion is over. I really wish we had some sort of sound effect that played once the delusion is over. 2. Similar to a pain point I had in CHAOS;HEAD NOAH, I wish we could skip entire chapters after reaching the common route ending of CHAOS;CHILD. This would make it easier to reach chapters about the girls. For instance, if we had to do something in chapter 3 to reach girl A's ending which begins after chapter 6, then allow us to skip chapters 4, 5 and 6 entirely. This would be more convenient and faster than using the E key to skip. Overall Rating: 10/10
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Jan. 2025
At the time of writing, Chaos;Child is now my 2nd favorite game in the Sci;Adv series. The story and main characters left a pretty big impact on my mind, as well as the psychological thriller of the narrative that legit had me sitting on the edge of my seat at certain moments. It was also neat to see how the story parallels Chaos;Head in many ways (both in- and out-of-universe). For instance the protag Takumi from C;H was a classic shut-in, not wanting to do anything with the world or anyone, and preferred to run away from main plot. Takuru in C;C on the other hand wanted to pursue the main mystery, while everyone around him just wanted him to live a normal school life. My only complaints with Chaos;Child are that the pacing did feel a little jarring, some of the villains not having much screentime or nonsensical motivations, and the big plot twist about the story sorta felt like it came out of nowhere. It felt like a deus ex machina vehicle to enable new interactions between the main lead characters, but it was actually written so well that I was willing to overlook it.
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Nov. 2024
why did I laugh for like 10 minutes at the game's Mature Content Description, there's something about how it went from describing gore to just sex lol
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Oct. 2024
This was one of the most beautiful experiences of my entire life. I don't know where to start, but probably the best place would be talking about the story. This story is pretty complex and extense. Comparing it to other SciAdv titles such as Chaos;Head, Steins;Gate or even Robotics;Notes, this game offers one of the longest stories in the saga. The story is filled with a lot of mixed feelings, beautiful ones, traumatizing ones, sad ones, a lot of them, but in the end, it's just perfect. Talking about the characters, everyone is unique on its own way, as always, the characters are filled with essence and complexity, with mistery... Everything. If you are hesitant to buy this game, I can assure you, you won't regret it, this is one of the best games I've played in my life. It's just... peak fiction, too perfect to be true. Thank you for changing my life Chaos;Child, or at least, for making it better. Adiós, gracias!
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July 2024
I haven't played this game on Steam, but I have done 100% of it outside of Steam. I will get around to replaying it on Steam eventually. This is an absolutely captivating and wonderful story that keeps you wondering what will happen next. The game is sure to appeal to fans of psychological horror and mystery, featuring graphic imagery and a lot of blood. If you can't handle that, this game isn't worth playing. Personally, it's one of my favorite visual novels of all time. The ending is amazing—I rarely cry at game endings, but this one was one of the few exceptions. It's incredibly bittersweet, yet wraps everything up perfectly it took me through all the stages of grief. The characters are well-written; I didn't find any of them poorly developed. If I had to rate this, I'd give it 9.2/10. While I still prefer the first game personally, this one is still amazing. My only issue is that this game slightly lacks the psychological horror atmosphere that the first captured so well. Despite that, overall, this game is outstanding. It's quite an investment of time, taking around 62 to 70 hours to experience all the endings.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 March 2025 06:09
SteamSpy data 26 March 2025 12:56
Steam price 01 April 2025 20:28
Steam reviews 31 March 2025 21:50

If you'd like to dive deeper into the details about CHAOS;CHILD, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about CHAOS;CHILD
  • SteamCharts - Analysis of CHAOS;CHILD concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck CHAOS;CHILD compatibility
CHAOS;CHILD
9
2,994
194
Online players
19
Developer
MAGES. Inc.
Publisher
Spike Chunsoft Co., Ltd.
Release 22 Jan 2019
Platforms