Cepheus Protocol

Cepheus Protocol is an Open World RTS Military Survival Game. Play as the CERC hunting Patient 0, maintain Quarantine camps, fight dangerous mutations & Rogue Civilian Combatants . There’s nobody else coming, it’s up to you now.

Cepheus Protocol is a sandbox, zombies and rts game developed and published by Halcyon Winds.
Released on May 15th 2020 is available only on Windows in 9 languages: English, Simplified Chinese, Korean, German, Japanese, Russian, Spanish - Spain, Portuguese - Portugal and French.

It has received 2,862 reviews of which 2,275 were positive and 587 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 15.60€ on Steam and has a 20% discount.


The Steam community has classified Cepheus Protocol into these genres:

Media & Screenshots

Get an in-depth look at Cepheus Protocol through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Intel® Core™ i5-4500K
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce 1060 GTX or AMD Radeon Equivalent 2 GB
  • DirectX: Version 12
  • Storage: 8 GB available space
  • Sound Card: Direct X Compatible
  • Additional Notes: **recommended SSD install for optimal performance

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
My recommendation is tentative, understand that first. So, This is a fantastic game concept, with a functional framework. But it is not fully functional as of yet. I'm not going to describe the game itself, you can read the store and other reviews for that. PRO: The idea for the game is phenomenal, the concept, if complete, with all features, none of the major bugs and some extra content paired with a widening of the workshop access would make this easily worth a full price buy in. CON: Pathfinding is broken, expanded civilian factions are broken, civilian mobs are broken, electrified fences are broken, there is only one item to research, killing every infected in a zone with 0 civilian population does not lower the infection levels, evacuation steps are not well explained and are not very intuitive, upgrades are minimal, some basic arms for troops, slightly better vehicles, nothing exciting (Where are the guns for my busses, like would make sense). Orders are very basic, no escort, only move (units will attack while moving), attack move (units will move while attacking), run (units will all die) and patrol (attack move in a square, forever). With some love, some bug crushing, getting the basic systems optimized and fleshed out, this has the makings of one of the greats. Just pray they don't fall into the trap of constantly adding new stuff that won't draw new players like co-o.... oh.
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Sept. 2024
I see many developers who drop a great concept after a while or disappear quietly and secretly. The boys and girls carry on listening to what you say. I like the game the concept is great but oo boy the performance really needs to be better the FPS likes to die.
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Aug. 2024
A janky ass game that's still got a long way to go, but I love it. The devs are very open and willing to listen to feedback, the game is very fun to play especially building up a massive fortress and saving civilians, fighting zombies, etc. But most of all, the game lets me live out my childhood dream of a game where you play as the military and fight zombies and save humanity. Somehow, very few games have attempted this.
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Feb. 2024
I’ve definitely enjoyed it, it’s not too long form, but there’s plenty of variability in how it plays to make play throughs 100% worthwhile. The open world is looking pretty cool, the game have a system of specialization like company of heroes and this give you access to new units and buildings. I’m really looking forward to the coop mode. Overall it's a good game , some things can be better. Definitely worth the cash and they’re working hard to keep improving, have a clear road map and are communicating really well with the community . Solid 9/10 Some bugs here and there but still, it's enjoyable
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Dec. 2023
This is a game with potential. Like, super potential. It is a case of the lightning in a bottle, that much can be said. Normally, so many ideas and concepts in one wouldn't translate well, and the dev logs show there is a struggle going on behind the scenes. However, the diamond is there in the dirt, and I wish all the best for the devs. To devs, if you see this, things to note in the current game state: 1) Colliding mesh, leading to stuck units and unmoving units. Copters have also been stuck in building once 2) Units will go for a hike when you tell them to walk a short distance 3) Cerberus APCs cannot refuel with Supply Atlas for whatever reason 4) I have no idea how EVAC works 5) I played the main game, and not the experimental, but it would neat to have a 'free roam' mode to give people a chance to familiarize with the controls. 6) Power Pylon range needs to be longer, like Resistor long, otherwise it's better to place more generators 7) Supply Atlas should have option to manually select who to supply and who to fuel. 8) A custom army painter would have serious potential in this game That's all I can think of in the short time I've played this game. I say the above in all seriousness, good faith and passion. You have an amazing game in the making, all the best! It speaks volumes I'm uninstalling, because of how addicting it is. I'll happily reinstall when I have more time to kill. Can't wait for the campaign update. Good luck!
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Data sources

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Last Updates

Steam data 24 December 2024 00:33
SteamSpy data 23 December 2024 08:01
Steam price 23 December 2024 20:48
Steam reviews 23 December 2024 11:50
Cepheus Protocol
7.7
2,275
587
Online players
36
Developer
Halcyon Winds
Publisher
Halcyon Winds
Release 15 May 2020
Platforms