Sync your Steam wishlist to find the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to find the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Cave Story+ on Steam

Quick menu

Run, jump, shoot, fly and explore your way through a massive action-adventure reminiscent of classic 8- and 16-bit games.

Cave Story+ is a exploration, metroidvania and difficult game developed by Nicalis, Inc. and Studio Pixel and published by Nicalis and Inc..
Released on November 22nd 2011 is available on Windows, Steam Deck and Steam Machine in 2 languages: English and Japanese.

It has received 5,237 reviews of which 4,818 were positive and 419 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 14.99€ on Steam, but you can find it for 9.27€ on Eneba.


The Steam community has classified Cave Story+ into these genres:


Here is the detailed breakdown of supported languages for Cave Story+:

UI Subtitle Audio
English
Japanese

Media & Screenshots

Get an in-depth look at Cave Story+ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP
  • Processor:Intel Core Solo
  • Memory:128 MB RAM
  • Graphics:64MB RAM
  • Hard Drive:200 MB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

120 hours played
Aug. 2026
An excellent platformer with a good plot and a bunch of endings.
34 hours played
Aug. 2026
Do NOT trade the Polar Star for the Machine Gun; Save it for the ultimate weapon upgrade. Also, Blood Stained Sanctuary is Nightmare Fuel...one of the hardest sections I've ever played in gaming. 10/10 indie game, the blueprint for what a video game SHOULD be. Blows Hollow Knight out the water.
44 hours played
July 2026
first played 'bout 8 years ago. time passed and i still cant beat blood stained sanctuary. i dont think the difficulty is reasonable. it would be much better if theres checkpoint before ballos. such a sad thing not to achieve the best ending. the game itself is good though. update: i beat blood stained sanctuary
17 hours played
July 2026
It's quite a shame that Cave Story now seems to be shrouded in obscurity and forgotten for the most part, despite arguably being the most important indie game ever made. It wasn't the first, but a majority of indie games follow in Cave Story's wake, it proved that even one developer, with enough passion and love for their creation could stand up to the gaming giants, and mind you this game was released FOR FREE about 20 years ago, because Pixel didn't have a budget for marketing so the only choice he had really was the word of mouth, people began to see that Cave Story was the real deal and inspired tons of other smaller developers to try their hand at gamedev, and thus, began the indie game boom we now enjoy today. Cave Story's impact didn't just stop at games, but it also went on to influence anime and manga series such as Made in Abyss. I could have just gone back to the freeware version whenever I wanted to play this, but ♥♥♥♥♥♥♥ I just wanna support Pixel, I dunno what he is doing right now, but I hope he knows just how much impact Cave Story has had over the years. I like the new additions the + version adds, though I am a bit bitter how the nintendo version has way more features. Anyway I guess I should talk about the game itself too, the game is still great, and I'd say it's the responsibility of everyone who loves games to play this game too, it it was an instant classic after all, though the game is showing it's age a bit, and that's okay. I've seen many people brand CS as a metroidvania, but I couldn't disagree more, there are really few metroidvania mechanics present here, CS at it's core is more of a run and gun platformer game even though you can return to previous areas in metroidvania fashion, the backtracking is not really required and there is hardly any ability gating or exploration (most of the levels are linear shoot em up corridors) despite there being a map system which is only good for the two rooms where you can't see ♥♥♥♥) The most memorable aspect of the whole game, is it's soundtrack, it's genuinely impressive how Pixel made such a good soundtrack with basically no knowledge about music past "whatever sounds good" and what makes it even more impressive is that he also made the tools which he would in turn make the music with. The game is actually surprisingly hard, even on normal mode, I think the game tries to compensate for the simple enemy and boss attacks with increased damage (The insta kill pits I think are also quite punishing). The shooting is nice, there is a lot of enemy and weapon variety and I really like the leveling system for the weapons and it's not really something I've seen in other games. The movement is pretty floaty and took me some getting used to until the endgame where you get your movement upgrade which makes just moving around so much fun (or midgame but you'll get a worse upgrade depending on your actions). I also really like the different locations you visit. For all the positives that is the core gameplay loop I truly think it's hindered by the games short lenght, I used to remember this game being far longer, but I can go from start to finish in about 5 hours. It's really silly to complain about the game's lenght considering the game was made by one dude who was also starting a family and had a full time job and worked on the game in his free time, but I really believe that the only thing hindering Cave Story is it's playtime. There is this one weapon upgrade you can get but it's rendered pretty much useless because of how quickly after you can get a much stronger upgrade. I touched on this earlier, but there is a surprising amount of enemy variety and some of them go most of them fade from my mind, because how quickly the areas go by (Seriously the Outer wall and the balcony should have been the size of the previous levels and the previous levels should have been twice as long) Despite the characters and story being so full of charm, the lenght of the game doesn't really allow you to get attached or invested save for maybe 1-3 characters (Curly being the obvious one), but even still the lenght doesn't stop me from enjoying its cast and story. There is a funny contrast between how cute the game looks and sounds when the story is about genocide and human experimentation. I suppose the game's short lenght makes it easier for replays to get the best ending for example, but even then I don't like how the route to the best ending is attained, it's ridiculously convoluted, this part contains spoilers. So to get the best ending you have to go through quite a trek of weird decisions during the game, the first one is to NOT DROP DOWN TO HELP PROFESSOR BOOSTER, who mind you, fell from a ♥♥♥♥♥♥♥ cliff in front of you and he ♥♥♥♥♥♥♥ dies if you go help him, but if you don't he somehow survives? WHAT THE ♥♥♥♥?? The second is before the Core battle you have to find this tiny missable tow rope item before going to talk with Curly which triggers the fight, after the fight you have to use the rope on the unconcious Curly and then in the waterways you have to make this very odd and precise jump to this random house, and the worst part is that you have one shot at this, if you mess up the jump Curly ♥♥♥♥♥♥♥ dies and you're probably gonna wanna load your previous save to try again. Well anyway WHEN you do make it to the random house you gotta drain the water from Curly and then the game presents you with this weird choice of "Do you want to leave her here" while she's recovering, like its really clear that she needs time to rest- plus she doens't have an air tank so why would Quote bring her back underwater where the normal person would assume Curly would just die again, well anyway TAKING HER WITH YOU IS THE CORRECT CHOICE WHAT THE ♥♥♥♥?? Anyway when you get back to the plantation you'll find Curly with amnesia level 2 and you have to back to mimiga village to find some weird ass talking mushroom and kill him and then feed him to Curly and she recovers her memory and she will give you a key item that locks the true ending, but that's not entirely true, you can still get the normal ending because I think even with the Iron Bond item most people would miss the path to Hell. Anyway after defeating Undead Core the island starts to fall and Sue says "we gotta get the ♥♥♥♥ outta here" or something like that, well wouldn't ya know what if you wanna get the true ending you gotta go back to the prefab house where there is suddenly a hole which leads you straight to hell? WHAT? WHY? HOW? I cannot understand what sort of mentality created this questline but whatever, beat Hell and you get the best ending. Anyway it seems like I have more negatives than positives about the game, but thats not true, I feel strongly about this game and get disheartened at the thought of just how much better this game could still be even though it's still a gem behind all the grime, I really hope Pixel someday makes a true remake of this game to fulfill it's true potential. It's definitely a must play title, and one that should never be forgotten no matter what this industry becomes. TL;Dr: Play Cave story, it's a landmark title in the indie game space even though it has a few weird... ehh quirky design choices. Btw as of like last month the game got a massive update that brings all of the QoL features from the switch version to this one, great stuff!
11 hours played
July 2026
don't buy the game on steam : it's legally free + the ceo of the company is r4cist and 4ntis3mitic. On top of that, nicalis takes down cave story fangames (even though the game is still legally free to this day)

Similar games

View all
Wuppo: Definitive Edition Play as an exiled 'wum' looking for a new home in this bizarre but charming world, filled with strange creatures, puzzles, monsters and political chaos.
Similarity 72%
Price -85% 2.27€
Rating 9.1
Release 29 Sep 2016
La-Mulana LA-MULANA is an “Archaeological Ruin Exploration Action Game,” bringing the classic appeal of adventure with the punishing difficulty of retro-inspired gaming. Search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization.
Similarity 68%
Price -62% 5.74€
Rating 7.7
Release 15 Apr 2013
Solateria Solateria is a hand-drawn action Metroidvania with parry-focused combat. A small fire warrior journeys to find the Primordial Flame, the world’s last hope against the Shadow Plague. Defeat foes with stylish parries and explore mysterious realms to uncover the world’s secrets.
Similarity 66%
Price 19.50€
Rating 7.9
Release 12 Mar 2026
Escape From Tethys You're trapped, alone and cold on a distant planet. Pursued by a droid with only one purpose: killing everything. You must find an escape. Explore the hostile environment, find secret upgrades and new weapons, and finally make your escape from this dark, hostile planet...
Similarity 65%
Price 3.99€
Rating 6.6
Release 12 Jul 2018
Touhou Luna Nights Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action.  Developed by Team Ladybug, creators of multiple fantastic action games thus far.
Community pick
Similarity 65%
Price 14.99€
Rating 9.5
Release 25 Feb 2019
MIO: Memories in Orbit Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.
Similarity 63%
Price -43% 11.52€
Rating 8.1
Release 20 Jan 2026
Valdis Story: Abyssal City Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
Similarity 62%
Price -26% 11.17€
Rating 8.1
Release 30 Oct 2013
Aeterna Noctis Aeterna Noctis is a challenging metroidvania that majestically combines action, exploration and adventure. With 2 game modes and difficulty based on action or the exclusive Noctis mode where a level of difficulty is added in precision platforming never seen in the metroidvania genre.
Similarity 62%
Price -94% 1.95€
Rating 7.4
Release 14 Dec 2021
Pronty Guide Pronty and its Javelin partner Bront as it defends the once great city of Royla. Explore the deep sea, fight mutant sea creatures, and discover the secrets behind this new Atlantis in this beautiful action-packed adventure.
Similarity 62%
Price 14.99€
Rating 8.7
Release 18 Nov 2021
Deepening Fire Deepening Fire is a side-scrolling action adventure game. Choose different classes, with appropriate equipment, explore hidden complex map, defeat powerful enemies, expose the conspiracy of the chaotic world, experience the souls-like battle
Similarity 61%
Price 11.79€
Rating 7.0
Release 19 Apr 2023
Gunbrella Uncover the dark secrets of a gritty, tangled metropolis and battle diabolic villains with your trusty Gunbrella, a bulletproof brolly that doubles as a firearm.
Similarity 61%
Price -83% 2.65€
Rating 8.1
Release 13 Sep 2023
Nine Sols Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Masterpiece
Similarity 60%
Price -52% 14.01€
Rating 9.3
Release 28 May 2024

Frequently Asked Questions

Cave Story+ is currently priced at 14.99€ on Steam.

No, Cave Story+ is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Cave Story+ received 4,818 positive votes out of a total of 5,237 achieving a rating of 8.88.
😎

Cave Story+ was developed by Nicalis, Inc. and Studio Pixel and published by Nicalis and Inc..

Yes, Cave Story+ is playable and fully supported on Windows.

No, Cave Story+ is not playable on MacOS.

No, Cave Story+ is not playable on Linux.

Yes, Cave Story+ is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Cave Story+ is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Cave Story+ does not support VR.

Cave Story+ offers both single-player and multi-player modes.

Cave Story+ includes Co-op mode where you can team up with friends.

No, Cave Story+ does not currently offer any DLC.

No, Cave Story+ does not support mods via Steam Workshop.

Yes, Cave Story+ supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Cave Story+ is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cave Story+.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 22:30 UTC
SteamSpy data 30 September 2026 12:20 UTC
Steam price 09 October 2026 19:04 UTC
Steam reviews 07 October 2026 08:06 UTC

If you'd like to dive deeper into the details about Cave Story+, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cave Story+
  • SteamCharts - Analysis of Cave Story+ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cave Story+ compatibility
Cave Story+
Rating
8.9
4,818
419
Game modes
Multiplayer
Features
Online players
16
Developer
Nicalis, Inc., Studio Pixel
Publisher
Nicalis, Inc.
Release 22 Nov 2011
Platforms
Remote Play
Clicking and buying through these links helps us earn a commission to maintain our services.