Cavalry Girls

In this refreshing and exciting shooting game, lead the brave and fearless girl soldiers to fight with the enemy. Refit different types of machine armour, reasonably deploy machine soldiers with different skills, repel all kinds of enemies, and protect the Empire behind you in the gunfire.

Cavalry Girls is a top-down shooter, mechs and shooter game developed by 中子星游戏研究所 and published by OKJOY.
Released on October 20th 2023 is available only on Windows in 4 languages: English, Simplified Chinese, Japanese and Traditional Chinese.

It has received 1,561 reviews of which 1,396 were positive and 165 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Cavalry Girls into these genres:

Media & Screenshots

Get an in-depth look at Cavalry Girls through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows , Vista, 7, 8/8.1, 10
  • Processor: 256mb Video Memory, capable of OpenGL 2.0+ support
  • Memory: 8 GB RAM
  • Graphics: GTX 1060
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
The English localization and UI is very jank and some aspects of the game are not well explained but it all just kind of... clicks together and works. The game is surprisingly fun and I often found myself going "Just one more day." That's a good sign of an engaging game, this is definitely a case of don't judge a book by its cover. There is a lot of build diversity and interesting depth you can get into with how you build your mechs. You can be fast, slow but tanky as hell, run and gun, melee (which got a revamp recently, it feels a lot better and cooler to use), elemental builds which do have interactions with other elements (like combining fire and ice to weaken armor), and literally almost everything can be customized or enhanced in some way. From the weapons your drones use, to the enhancement of said drone weapons, to even NPC mechs and turret emplacements that can be customized as much as your own mechs can be. Flamethrower turret? Sure, why not? Base management is simple but I liked doing it in between fights, it boils down to mostly spend your action points to do activities and order workers to do stuff every day but there is some nice quality-of-life features built in that let you quickly do these menial tasks with a single click which is appreciated. Having to manage your squad's stress meant rotating them in and out of battle which lets you try out different mech builds. However if you have a favorite you like to play you can still do that fairly easily by keeping their stress down with gifts to continue sending them in to fight. It doesn't force you to bench them if you don't want to. I don't have too much to say on the story because of the less than ideal localization, but I understood enough of it to piece together what was happening. You and your squad are city gate guards who have to stop an empire from breaking through, surviving 100 days. While you progress, you start to learn how poorly the war effort is going as the empire's main forces slowly draws closer to your base. This directly translates to gameplay, as the higher ups demand more and more taxes from you to keep up with the situation. Yes, as you might've read from other reviews, you can commit tax evasion. 10/10 The story is serviceable, but I enjoyed getting to learn about my squadmates bit by bit. It's nothing mindblowing since the cutscenes are fairly short, but it was enough that I wanted them to make it through the war. I also liked the... personality graph thing. I don't know what it's called, but essentially it's a radar chart showing your protagonist's personality, whether they're reasonable, philanthropic, radical, or selfish, conservative, or fanatic. These stats go up depending on how you respond to certain events (like allowing your workers to take a day off because they're sick raises philanthropy) or by reading books. What's interesting is that even though some of these are clearly intended to be the "right" thing to aim for, there are perks and benefits to going towards the opposite personality trait. For example, the game does lean towards how your government and military is very corrupt, clearly doesn't care about its soldiers, and how your squad aren't exactly beaming supporters of them. You're inclined to revolt against their policies, becoming more reasonable and educated by reading banned books, being radical, philanthropic, etc which all grant you very nice rewards like more action points, reduced stress, and more ally deployments. But you can absolutely go in the other direction and become a simp for the government and still get decent benefits for it. It's nowhere near as good as the other option, but I appreciate the devs for allowing you to mold the protagonist however you like. This game has a lot of interesting things going for it, too much for me to really cover in a way that does it justice. Worth noting while it only took me about 20-ish hours to beat the main story's 100 days, there's a good amount of replayability still. There's an endless mode, starting bonuses you can get by unlocking achievements, various challenge modes, a survival mode, even a side story for one of the characters that allows stealth gameplay. I haven't even touched any of this yet (but I plan to after this review) but all this content for 10 bucks sounds pretty reasonable. There's even mod support on the workshop. If you're still on the fence, there's a demo available you can try to see if its your cup of tea. Give it some time and see if it clicks with you like it did for me. This game is weird, but it's just... good. I liked it, despite the jankiness. The game's still getting periodic updates, with a major DLC in the works. The devs clearly care about this project, and I wish them the best in their future endeavors. I don't know if my insane ramblings of a review can do this game justice, but if it doesn't for you check out Splattercat's review on it, which was how I discovered this diamond in the rough to begin with. Oh and Claire is best girl, don't @ me.
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Aug. 2024
I have actually played this game outside of steam. At first, the UI lacked the more styled look, and the story mode didn't have anything in it. I mistakenly thought the game was just some shovelware + anime girls because the first impressions was so poor. If the devs are reading this review, I need to tell you guys to. IMPROVE YOUR FIRST IMPRESSIONS. It is until you actually played about 2 - 3 hours into the game where the stuff unlocks, the complexity shows that is where the game finally becomes a truly unique mech game with complex customization, stats and strategy. For those who want to give this game a try, you really need to play for a few hours into the game to finally get to the good part. And the poor first impressions and this delay in getting into the game, probably is why it didn't do as well as it should have.
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April 2024
>>>TOWER DEFENSE WAIFU HAREM<<< I've never seen a combination like this, it's like a Tower Defense Game combined with Waifu dating game. A 100 round progressive character tower defense game with mechas and in between meta mini game with waifu pilots. The fan service is a bit heavy, uniforms might have been nice, but whatever, cheesecake plugsuits, OK. This tower defense game kind of draws on a bunch of nostalgia anime tropes combining it into a mostly fun minigame build n defend. Fans of Valkyria Chronicles, Evangelion, and Harem Mecha titles will probably love it, others may find it to strange. Pretty fun, the levels and scooting around as the mechs blowing up creeps is neat. Gearing out and Tinkering the mechs with load outs is pretty fun, pseudo-dating-promotion-loyalty-gifting harem in between game is a little creepy, but ok. The GUI is little janky, and the translations are a little "Engrish", but if you're an Otaku, you'll easily figure it out. Probably not for people who aren't harem anime fans. Not really just a tower defense or mech shooter. Give it a try it's fun for a few days.
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March 2024
While the game has a few rough patches (particularly in its localizations and UI), Cavalry Girls is a very fun game that can really pull you in with mechanics that lead to a lot of "just one more day (turn)" moments. The story focuses on a squad of young women mech pilots who are fighting for an oppressive empire in a dystopian setting that seems trapped in a forever-war with no "good" sides. (One of the characters is a "veteran" of a war that ended with a stalemate and immediately led to another war between the same factions.) While there are some minor elements of sci-fi/fantasy to the setting, that mostly gives a narrative excuse to mech technology. The primary focus of the story is the psychological drain that oppressive regimes and endless violence has on the main characters, with spots of hope if the main character spends enough time with her squadmates. The gameplay for the main story mode (and its unlockable counterpart, endless mode) is split between two parts: preparation and battles. At first the prep stage is nearly nonexistent, but as the game goes on the terrible logistics of the empire's military allows the player to assume more and more control over how the squad spends their downtime, how to scout out and prepare the battlefield, and how to outfit the mechs used for combat. The battles are primarily defensive in nature, with protecting the city gates from waves of enemies being the primary objective. (However, there are many optional battles that involve proactively destroying enemy forces before they reach the gates... but this often means those characters are not available again until they make the return trip after these battles.) These battles play out as a top-down shooter game, with the player controlling one character while any allies are controlled by the computer. (On repetitive mandatory battles, it's also possible to allow the computer to control all player characters once there are at least two characters recruited.) The artstyle can be hit-or-miss, though I do generally like the character designs and appearances myself. The game also allows for some flexibility in playstyles (with lots of different weapon types and modifiers) and skill levels (with a wide range of difficulty settings), though it does lock the two of the three endings behind the difficulty setting. (Said limitation is not terrible once one has learned the game well enough, but the length of story mode may make it unappealing to have the least conclusive ending be the only one available on low difficulties.) Overall, the game is a very solid package that serves well for what it tries to do. With polishing, it could be a real standout. I'd strongly recommend the game to anyone who is willing to give it a try.
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March 2024
Splattercat's review got me interested; give it a watch or just play the demo to get a feel for what you're getting into. In terms of atmosphere, this is a game in which you tell your waifus to get in the $%#@ing robot, and also commit tax evasion because your dystopian overlords can go screw themselves. Kinda bleak. Mechanically, this is a surprisingly deep mecha customization game that keeps trickling in new systems long past the point where most games would have stopped. If you've ever made a spreadsheet to figure out which gun you should put on your mecha, this is the game for you. The UI is a little obtuse, probably due to translation issues, but after some fiddling around with it you'll get a feel for how things work. There is fun to be had here, but you need to work for it a little. Worth it at full price for the game itself, and also just to support devs making mechanically crunchy mecha games.
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Last Updates

Steam data 17 December 2024 00:41
SteamSpy data 22 January 2025 04:31
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 10:04
Cavalry Girls
8.5
1,396
165
Online players
6
Developer
中子星游戏研究所
Publisher
OKJOY
Release 20 Oct 2023
Platforms