Castlevania: Lords of Shadow – Ultimate Edition

Castlevania: Lords of Shadow – Ultimate Edition is the complete edition of Castlevania: Lords of Shadow, a dark and vivid new re-imagining of the Castlevania mythology. It is the end of days and ungodly powers isolate the Earth.

Castlevania: Lords of Shadow – Ultimate Edition is a action, adventure and hack and slash game developed by MercurySteam and Climax Studios and published by KONAMI.
Released on August 27th 2013 is available only on Windows in 6 languages: English, German, French, Italian, Spanish - Spain and Portuguese - Brazil.

It has received 8,915 reviews of which 7,197 were positive and 1,718 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 24.99€ on Steam.


The Steam community has classified Castlevania: Lords of Shadow – Ultimate Edition into these genres:

Media & Screenshots

Get an in-depth look at Castlevania: Lords of Shadow – Ultimate Edition through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP – Service Pack 3
  • Processor:2.4Ghz Intel Core 2 Duo
  • Memory:1 GB RAM
  • Graphics:Direct X9 compatible video card 512Mb Ram
  • DirectX®:9.0
  • Hard Drive:15 GB HD space
  • Other Requirements:Broadband Internet connection
  • Additional:Keyboard or Xinput compatible Joypad for control

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Despite it's rough welcoming in the 2000s (Or at least just one year later after 2009), this game left a bit of a mark on me due to how surprisingly well done it is for a reboot, despite it's flaws. Starting with the story, which sets off as if you were reading a tale from an old adventure book. Anybody who knows my taste in literature would quickly realize just how much I adore this type of folkloric storytelling. Combo that up with Castlevania and you gotta be real dumb to screw something like this up. I still hold onto the belief that this is the best game in terms of story, probably because it wasn't Koji who was incharge of any of this to begin with. He's an incredible game designer, but not really a writer, which is okay. After all, the series never really needed anything deep or convoluted in order to be good in the first place. Games like Rondo or Symphony had a story or premise of sorts to go along, but it was never really a focus. But this game goes to show that yes, you can have a good and enjoyable Castlevania story if you know what you're actually doing! Yes, I'm talking to you Netflix and go royally fuck yourself Warren Ellis, you dumb cocksucker. Before Lament of Innocence and Curse of Darkness, this was the first real action Castlevania game that attempted to give it a soft reboot by introducing a new protagonist, which if you couldn't tell by looking at me at the time of writing this, well... It's not often I see legitimately good representation of Christianity/Catholicism in media such as games or movies. Characters like Joshua Graham (Fallout) would be a good example of what I'm trying to say here. It's the little things these characters do or say that make me appreciate games like this, like the way Gabriel does the cross sign whenever he picks up some written passage of a fallen comrade or the way the story handles the topic of faith and forgiveness while you're still struggling beyond your limit. It's a game that, ultimately, teaches about love despite all the suffering you endure throughout Gabriel's journey. The light of hope at the end of the tunnel of raw turmoil. Castlevania always had Christianity mixed into it's games, but it was never really explored or had much exposition. This game takes that and executes it in a way that is poetic without demeaning religion or belief in any way. On the contrary, it embraces it. Nothing like whooping vampire and werewolf ass in the name of God and I mean whoop as in WHOOPIN' because the combat in this game is something else. It clearly takes inspiration from (Like many games at it's time) God of War but it's done in such a way that I just can't stop swinging the Combat Cross at every ass crack I find in the scenario. It's so fluid and satisfying and it causes terrorism and destruction everywhere you swing the holy belt around and I LOVE IT! It's not really anything like Devil May Cry or something of the sort. I have a much bigger respect for people that actually do combo MAD videos of this game on YouTube because I'm not exaggerating when I say this game is hard. ...And I love that. The game constantly reminds you the need to block and evade and it rewards you with the way it's magic system works by successfully keeping up performance without taking any hits. It's like if I were playing one of the Classicvanias from old, but in an incredible and immersive 3D interpretation. I would recommend starting on the easiest difficulty. It's a bit odd, but the easiest difficulty is equivalent to medium. Normal is hard, and so on. Once you learn how to block and whatnot, it's actually not so bad, just don't expect to get actually competent until a little later after you get used to it. I won't speak much of the DLC. If you really wanna do it, do it, it's in the Ultimate Edition. But let me warn you that despite the potential, it's a fucking HEADACHE. The puzzles, which were starting to get a little rough by the second half of the game (And this game is long. VERY long, mind you!) get even worse at the DLC. The boss fight... I honestly think you'd be better off doing literally anything else. Like for example, appreciating the art direction that I dare say was even better than games like Elden Ring, which I played by the way. I don't know what the fuck kinda black magic or ritual sacrifice those guys did but almost every single camera angle in this game is wallpaper worthy. Sure it ain't as polished or sharp like other most recent games out there, but people who reached the castle in that game know exactly what I'm saying. Holy sweet yellow Jesus it still holds up even 14 years later after it's release and it's bloody gorgeous! Hell, it might as well be the prettiest Castlevania game to date! And with a kickass soundtrack to go along with it, it's almost overwhelming. Booting up the game first time and you're bombarded with this absolute melody at the title screen. It may not be what most people are used to in terms of OSTs, but if you pay a few minutes to listen you'll soon know what I'm talking about. Did I forget to mention the voice acting? Not just Zobek's narration in every singular loading screen before pretty much every mission in the game, but Robert Carlyle's role as Gabriel is definitely one of my favorites alongside Troy Baker in his career as Talion (Middle Earth). His calm tone when speaking and the way he conveys some of his lines is enough to make the most testosterone ridden macho man to start fangirling. Props to the guy, his ferocity in his screams is just freakin' golden. Look, whether you're an atheist, religious, a masochist, a classic Castlevania fan or just some agnostic and maybe somewhat misotheistic punk looking to kick some vampire ass like me, this game is for you. Only three bucks on a good sale for this, and trust me, you won't regret it. Just don't forget to do the little trick of turning window mode on and off in the settings menu before every mission, because the only real complaint I have is this weird texture bug that renders the game weirdly and makes stuff like water or trees disappear or get all wacky. This is not a problem from the game itself, this is from Windows 10. All previous operators worked just fine with this beforehand. I'm pretty sure there is actually a fix for this in a github page somewhere? You'd have to look it up if this problem easily ruins your immersion, though it doesn't make the game unplayable. ...Have I already told Microsoft to go fuck themselves this morning? Anyway, I just kinda wish they had some sort of bloody palace or horde mode to go along with this so we could have a little more fun than just the campaign.
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Oct. 2024
6/10 - Good. Pretty damn good slasher, sure it's not standing even close to Bayonetta and DMC in terms of slashing, people that made it put their hearth into the project. Gameplay wise this game is a slasher with some puzzles and platforming in between. Although protagonist got only one main weapon, relics that he will gather through his story will expaned his arsenal more than enough. The worst part is camera, durring the fights it will make you uncofortable quite often, enemies attacking you from blind spots, camera tracking an enemy you don't want to fight.In platfroming you will have to wait the camera sometimes, otherwise you might move in a wrong direction. Visually the game is gorgeous (considering it's release in 2010), every level is througly designed and built, given you huge variation of locations, from simple 15th century village to fantastic Necromancers Abyss. Enemies also well designed (with some exceptions) and well animated. The most intresting part of the game is the story and incredible cliffhanger for a sequel. Music - considering that I remembered one track (Belmont's theme) for over a decade, I would say its great. Sounds - Id say its decent, can't say it was good, definitely on bad. None of them were scraching my ear in a good or bad way, except often growlings of the protagonist durring platforming sections. All in all, a solid project.
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Oct. 2024
This is VERY LATE to the party, but better late than never, I guess. Good game - mechanics feel dated though. I played this on the PS3 originally. Playing in 2024, and some of it is great. Coming back to the parries after years of that being the norm (for Souls games)...feels super generous. Some things though, from the puzzles to some of the boss mechanics (the end boss and the rings with the dark and light...GRRRRRR!!! Very annoying). It's a game of the period though, which means, those mechanics are what was prevalent at the time, so... hard to stay annoyed with it for too long (I brought the pain on myself by playing it). As for the story - amazing. Super well done. Voice acting is brilliant. Visuals are very good overall. It's pretty hilarious playing this on 4070...there's like no load time at all. Everything is instant. While its good - for 2024 I'd only give this 8/10. It's lost its shine. Still great, but...it was 9/10 easy in 2010. Definitely one to experience. This was golden era Konami. You are in for a treat playing this! I didn't have any bugs on my rig. That said, I played this on my desktop because when I tried to play on my steamdeck, I had no audio at all. I hear its a glitch on my system, but...its a glitch I had. Anyway, on my desktop it was flawless. No glitches.
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Oct. 2024
**Disclaimer** The playtime in record is not correct. I left the game running in the background while I had other tasks to complete and due to frustration breaks with DLC. If you want a correct estimate, it took me around 16 hours for base game completion, plus another 8 for replay in platinum + trials. DLC took me around 8 hours base completion and around 6 hours with platinum+trials **Quick Review** Lords of Shadow base game: 8/10 Honestly, a good game. Good story, good progression and good replay value. Once you unlock everything replaying levels go by quicker and fighting with all combos unlocks makes you feel powerful as a true Knight of the Brotherhood. There are some slight hiccups here and there with camera but the game-play itself is fun. It is a mixture of Prince of Persia, Assassins's Creed and God of War. Might be overstating, but the combination of game-play is very well implemented and the platform sections of the game are short and sweet. Graphics and music are 10/10 for me judging for their time of release, it holds up well in 2024 Overall the base game is a great Castlevania game and it is definitely worth playing if you are a fan of the series/ Lords of Shadow DLC: -100/100 The DLC was rushed and it shows. The platforming can get frustrating and the boss fights are just a pain in the ass. Whoever thought of implementing air fighting in a game where you can't dodge in air is just an evil a-hole. This alone ruins the potential of the DLC for me making it totally worthless. MercurySteam has confirmed the DLC was a mistake, so you don't have to take my word for it. They had a great opportunity to explore story behind the plot twist in the end but they decided to rush a piece of trash instead, probably to get more money. This is sad because they really did a great job with the base game and should've pour that same love into the DLCs. There are no 3D cinematics in the DLC only rush drawn animatics which kill the mood to be honest. The platform just plain boring and punishing and the boss fight well, as mentioned above, seem to just be there to make you hate life and waste time your time so you feel there is more of the original game to complete. I am aware that you get all the LOS content in the Ultimate Edition, which include the DLCs but honestly, once you finish the base game, skip it. Not worth anyone's time. I would not pay full price for this edition, only because the devs should pay you money to even install the trash that are the DLCs. TLDR - Base game worth the money and time. DLC is a rushed, frustrating product that ruins the brilliance of the first original game, it's just trash.
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July 2024
I wish I could give a neutral review on it. I hated this game back when I first played it on the PS3. But it was mostly because it was a reboot that didn't feel good enough compared to what was pre-stablished. Now that I've replayed, I still don't enjoy it that much, but for other reasons. The fixed camera works very well in wide areas/shots, give a nice feeling about the world being huge, but at the same time, it sucks in combat and in tight places. Also puzzles. Lots of them. Like a lot. Very unnecessary and breaking the action led rhythm of the game. Which also suffers with the constant Quick Time Events (a relic of that gen, so it's understandable). The devs at least cared to make allusions to Lament of Innocence (the first game in the canon timeline at the point I'm writing this), so they had the best of intentions. Still, if you're curious about it, it's worth a try at least, but don't expect much.
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Last Updates

Steam data 23 January 2025 00:30
SteamSpy data 20 January 2025 12:03
Steam price 22 January 2025 20:44
Steam reviews 22 January 2025 22:01
Castlevania: Lords of Shadow – Ultimate Edition
7.9
7,197
1,718
Online players
78
Developer
MercurySteam, Climax Studios
Publisher
KONAMI
Release 27 Aug 2013
Platforms