Castlevania: Lords of Shadow 2

Dracula, weak and yearning release from immortality, must reclaim his powers and defeat Satan. An epic fantasy adventure set in an expansive modern-day world!Awoken after centuries of slumber, weakened and yearning for release from his immortal bonds, Dracula must reclaim his powers and make a pact with Death, to defeat Satan and gain...

Castlevania: Lords of Shadow 2 is a action, adventure and vampire game developed by MercurySteam and published by KONAMI.
Released on February 25th 2014 is available only on Windows in 6 languages: English, French, Italian, German, Spanish - Spain and Portuguese - Brazil.

It has received 5,570 reviews of which 4,718 were positive and 852 were negative resulting in a rating of 8.2 out of 10. šŸ˜Ž

The game is currently priced at 29.99ā‚¬ on Steam.


The Steam community has classified Castlevania: Lords of Shadow 2 into these genres:

Media & Screenshots

Get an in-depth look at Castlevania: Lords of Shadow 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP Service Pack 3
  • Processor: 2.4Ghz Intel Core 2 Duo or AMD equivalent
  • Memory: 2 GB RAM
  • Graphics: Direct X9 compatible video card 512Mb RAM
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Sound Card: DirectSound supported with Direct X9.0c or better
  • Additional Notes: Keyboard & Mouse

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
A step forward in some aspects and a step backward in others, this game is fun experimental and frustrating in equal measures . still i high recommendation especially if you've enjoyed the other games in the Lords of shadow series.
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Nov. 2024
The story contained in the LoS2 is masterfullly written, much like the gampley is fitting to the game's setting and the main stroy It is a masterpiece. This part closes the Lords of Shadow saga pretty nicely. https://steamcommunity.com/sharedfiles/filedetails/?id=3320048442 https://steamcommunity.com/sharedfiles/filedetails/?id=3358455321
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Sept. 2024
I played this years ago, and just finished my second playthrough after talking about it with a friend. I do enjoy this game! It is far from perfect, but a solid 6-7/10. There are parts that are excellent. The whole aesthetic, for one, is perfect. Both the Castle and The City have that gothic Castlevania vibe in the design and architecture. The castle feels huge with its multiple environs and the different sectors, and The City really gets the modern Gothic style thatā€™s a mix of old-world buildings and almost Tim Burton Batman Gotham with the Science District filled with large pipes and cables, and all the statues and architectural flairs and embellishments. But... thatā€™s also where it kind of fails too. It tries to recreate that old SotN, Metroidvania game design, with the backtracking, the two different worlds, the stylized rooms and sections... but in the open world they created here, it feels too compartmentalized, especially with no real-world map to follow. You get an area map, and you can set waypoints to a few selected places, but in game, you still feel like it is room to room. This makes the backtracking and secret finding not as fun because you might know *where* a box is, but trying to remember *how* to get there again is not always easy, especially for early area secrets that require late game powers. Combat is good, "easy to understand, hard to master" kind of stuff. managing the dodge and blocking off of one button is not always fun and you can get mobbed in corners with camera working against you. It is one of those games where baddies are not everywhere, they are in "arena rooms" or in set location, so you wonā€™t get ambushed, but it follows the trend of "OK, you been through here once, now all the enemies are upgraded!" There is never a moment when you get that classic OP feeling of mowing down a bunch of fodder enemies when you revisit old areas. The fights aren't difficult, but they can be tedious as you try to focus on knocking the bigger threats down first while not blocking because you dodged into the wall instead and your attack got interrupted because on enemy in the crowd had a shield.... But there is that sense of satisfaction with survival. There is also this kind of soft lock-on mechanic that will keep you on the closest enemy, but it is automatic and will transfer to whoever is closer or just blocked, and will slow you down if you try to just run through an area. And please do yourself a favor, turn off the QTEs!! The biggest flaw is what everyone says. Puzzles and stealth. The puzzles are not difficult, but a few are that type of tedious that sucks the fun out of it. Iā€™m looking at you Agreus and the stupid fireball corridor towards the end. The stealth sections are a just limiting. Again, itā€™s compartmentalized, so there is no either/or and if you're caught, you're dead. Another con is the sound designā€¦ There is a soundtrack, and it is great, but it doesnā€™t always seem cued to an action or environment. Like, you walk into a room on a ledge, the heavy action music starts with a sting andā€¦ā€¦ thereā€™s nothing there. That track plays out and the piano theme kicks in again, and around we go. There are combat tracks, but they seem to linger on quite a ways after the last monster is dead, too. The weirdest thing on this last playthrough was Drac screaming in pain every time he transformed from being a ratā€¦ ā€œAAAHHHHGGG!!ā€ I donā€™t know why! All that said, the best part of this is the cinematic story. Not being main-line canon, it tells a concise story across all three games and while they make some odd choices from a developer stand point (Gabriel's turning into Dracula in a DLC for the first game...) it is well told, and well-acted. The cutscenes where Robert Carlyleā€™s gets to throw around some emotions and really act are fantastic. MercurySteam really got that storytelling thing right across all three games and, well, maybe I am just a sucker for it. I would rather have this story expanded on Netflix than the last couple of seasons of Castlevania that we got! Soā€¦ Great story, great design and style. Beautiful, if not misused, soundtrack. Good combat, if not a bit frustrating at times. Decent exploration, but bad maps and location awareness. Bad stealth and puzzles.
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Aug. 2024
-very unhinged cutscenes -unhinged characters -insanely BANGER music -pretty environments -pretty decent and enjoyable combat -alucard and satan are pretty hot
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May 2024
I RECOMMEND CASTLEVANIA - LORDS OF SHADOW - 2 !! Lords Of Shadow 2 is the final sequel of the Castlevania series, If you have never played it, I really recommend it. The story and characters are great, the performance and music are excellent, the boss fights are varied and the settings are diverse, also has nice artwork. I found the combination of items, weapons and magic to be really good, the stealth section is a bit hard but once you get into the flow the game is hard to put down. Action-Adventure, Hack-Slash, Gothic, Metroidvania, Dark-Gore, Epic-Music, Atmospheric, Story-Rich
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Last Updates

Steam data 23 January 2025 00:30
SteamSpy data 20 January 2025 11:49
Steam price 23 January 2025 04:44
Steam reviews 22 January 2025 21:57
Castlevania: Lords of Shadow 2
8.2
4,718
852
Online players
46
Developer
MercurySteam
Publisher
KONAMI
Release 25 Feb 2014
Platforms
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