Cartel Tycoon on Steam - User reviews, Price & Information

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Cartel Tycoon is a survival business sim inspired by the ‘80s and '90s narco trade. Expand and conquer, fight off rival thugs and evade the authorities. Earn people's loyalty and strive to overcome the doomed fate of a power-hungry drug lord.

Cartel Tycoon is a top-down, rts and resource management game developed by Moon Moose and published by tinyBuild.
Released on July 26th 2022 is available only on Windows in 9 languages: English, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese and Turkish.

It has received 3,536 reviews of which 2,699 were positive and 837 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 7.24€ on Steam with a 75% discount, but you can find it for 0.72€ on Gamivo.


The Steam community has classified Cartel Tycoon into these genres:

Media & Screenshots

Get an in-depth look at Cartel Tycoon through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and up
  • Processor: i5 and up
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 960 4GB
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Integrated

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2026
Great logistics game, but not without its flaws. If you like management games, I'm sure this one will win you over, but you will find yourself questioning a lot of decisions from the developers, especially when it comes to the UI and mechanics. The game has amazing vibes and does a really good job of capturing the eccentricities of the drug trade. The illegality of the drugs, laundering money, rival gangs, winning over the people and the constant presence of the authorities really make this game shine. The story is good, but I think the developers missed an opportunity not letting the vibes and player-driven stories lead the way, instead of the very structured story you find in the game. I quickly reached the point where the story element was only a repetitive clickfest after reading all of it once. Had the characters in the game acted differently depending on their lore and the game allowed the player various means to achieve their goals, the game would have really shone. That ties into how, while really fun, a lot of the mechanics feel like they need more polish and thought. For example: The endpoints in the form of illegal and legal sea- and airports (as well as checkpoints) are a really interesting and fun concept. Unfortunately the execution ruins the dynamic I would guess the developers were going for. With legal endpoints, you need to smuggle your stuff through, adding more complexity to your supply chain, but the advantages from doing so simply aren't there. There isn't amazing throughput, you need to dedicate lieutenants (which the 3-tier illegal riverport does not), you do not receive profit from the legal goods used for smuggling, you need to pay upkeep (with the exception of the airport) and using the same legal good will result in a temporary ban on that good. It is simply much easier and more profitable to just use illegal endpoints in most cases. The same lack of thought can be found all over the place. Rivals gain power as the game progresses, but their cities remain very weak. This allows for a lot of cheesing, the worst being that you can easily amass enough weapons to suppress the 'garrison' and instantly take the city, which makes the armies disappear without retaliation. Trade agreements can be terminated at a rather minor penalty, resulting in incredible wealth for you, sale agreements are less profitable than simply selling your goods through your ports, the tech tree is poorly thought out and clashes with the 'tiered' nature of the drugs, notoriety lacks options to lower it while how much reputation you gain from what action isn't balanced and the endurance system is poorly balanced. What might be the biggest detractor of this game, or negligible depending on your background, is user friendliness. Now personally I've played a lot of games that require a lot of patience and micromanaging to play, so this hasn't bothered me so much, but the game does not often make things easier for you. The hotkeys are beyond minimal to being... odd. The game separates deletion into buildings and roads and gives you hotkeys for each, but it doesn't give you a hotkey for actually building buildings or even roads. Interacting with buildings and roads is also incredibly time consuming, with you interacting with each object to upgrade, de- and activate and customize. Lieutenants are even worse. I've lost lieutenants because they were somewhere they weren't supposed to be without me knowing. I've had to calculate how to split resources between them to fully empty them without having them linger afterwards waiting for more (and being locked from other orders until you cancel that one). It's at the level I can't fault the game for lacking more complex features you often see in supply chain games like simplified values.
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Nov. 2025
This Game is Micromanagement Masochism. I like the mechanics, but if you can't manage multiple aspects in a short period of time, this game isn't for you. From psychotic lieutenants who aren't happy until the DAMN CIA PULL UP, to mellow dealers - there are tonnes of characters to deal with and play as you build an empire which was in fact, built in a day (unlike Rome). The thing is, it can fall just as fast as it was built. The story is well considered and the tutorial is very helpful. There are some issues with spelling and clarity. For example, there's misspellings and some quests are worded so you have no idea what it wants you to do. In short, this game is cool. The price? Wait for a discount. It would be awesome for more updates Oh by the way, The tutorial is NOTHING like the rest of the game Good luck Hermano, Avoid La Policia ;D
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Oct. 2025
1. The game's tutorial is really good. If you're playing for the first time, don't skip it. It's easy to understand. 2. Once you get used to the mechanics, it's a really enjoyable and sweet gaming experience. 3. Capturing other rival gangs and strategizing is incredibly fun. I don't think there are any downsides. Even if you're not interested in this type of game, play the tutorial. It takes five or ten minutes. If you don't like it, you can return it. I think it's a great game. 9/10
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Aug. 2025
I love the game. It is a colourful management game, the music and the art captures the vibe of the 80s movie this game is emulating. There are two maps (one with the DLC), three campaign missions and plenty of ingame goals you can set for yourself, and I didn't encounter any technical issues. I don't get why people need to ♥♥♥♥ on indie games, especially when said games does what it says.
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June 2025
Great atomsphere, fun to play. As often mentioned there will be no updates or bugfixes due to the shutdown of the dev studio. Thats sad but the game is fine as it is. Runs great on Linux. Thx for this gem
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Frequently Asked Questions

Cartel Tycoon is currently priced at 7.24€ on Steam.

Cartel Tycoon is currently available at a 75% discount. You can purchase it for 7.24€ on Steam.

Cartel Tycoon received 2,699 positive votes out of a total of 3,536 achieving a rating of 7.41.
😊

Cartel Tycoon was developed by Moon Moose and published by tinyBuild.

Cartel Tycoon is playable and fully supported on Windows.

Cartel Tycoon is not playable on MacOS.

Cartel Tycoon is not playable on Linux.

Cartel Tycoon is a single-player game.

There are 7 DLCs available for Cartel Tycoon. Explore additional content available for Cartel Tycoon on Steam.

Cartel Tycoon does not support mods via Steam Workshop.

Cartel Tycoon does not support Steam Remote Play.

Cartel Tycoon is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Cartel Tycoon.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 29 April 2026 10:09
SteamSpy data 29 April 2026 14:03
Steam price 29 April 2026 12:25
Steam reviews 27 April 2026 19:46

If you'd like to dive deeper into the details about Cartel Tycoon, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Cartel Tycoon
  • SteamCharts - Analysis of Cartel Tycoon concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Cartel Tycoon compatibility
Cartel Tycoon
Rating
7.4
2,699
837
Game modes
Features
Online players
47
Developer
Moon Moose
Publisher
tinyBuild
Release 26 Jul 2022
Platforms
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