Carmageddon: Max Damage

CARMAGEDDON: MAX DAMAGE is HERE! And it's the antidote to Racing Games.

Carmageddon: Max Damage is a combat racing, gore and action game developed by Stainless Games Ltd and published by THQ Nordic.
Released on October 27th 2016 is available only on Windows in 6 languages: English, French, Italian, German, Spanish - Spain and Russian.

It has received 3,224 reviews of which 2,520 were positive and 704 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 16.99€ on Steam.


The Steam community has classified Carmageddon: Max Damage into these genres:

Media & Screenshots

Get an in-depth look at Carmageddon: Max Damage through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Win 7 64-bit
  • Processor: Intel i3-2100 3.1GHz
  • Memory: 4 GB RAM
  • Graphics: 1Gb DirectX 11 (AMD HD 6000 series GPU or equivalent)
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Great game but you should absolutely get the C:MD Overhaul patch at cwaboard and play with the experimental patch they released, by right click on the game in your Steam library, going to properties, clicking on the Betas tab and entering VmfPZyCgXec4v2R4 into the code box.
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Sept. 2024
Vanilla game is quite boring... BUT! With this mod - STShotgun's C:MD Overhaul - it is completely different game. In short, cars are faster, they hit harder, and handle better.
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Aug. 2024
Pros: -Physics that are faithful to the older games. There is zero learning curve in regards to the handling if you have played the earlier games. People with no Carma experience coming from Assetto Corsa or whatever are probably gonna have a bad time. -Everything else there is to love about the older games is still here but shinier: stupid humor, lots of different powerups and powerdowns, fun vehicle designs, neat environments, endless vehicular chaos, squishy peds, etc. -No missions! The most common criticism of the previous games is gone. Cons: -Fox n' Hounds I guess. Other: -Cops, including one that can emasculate the Suppressor. -The majority of the vehicles you can acquire early on are objectively worse than your starting vehicle, and they may be very difficult to control or too weak for combat. I see people in other reviews complaining about it and just don't get it. It is intentional and an extension of the games irreverent humor. Part of the fun is taking these shitboxes into the hardest levels of the game and trying to win. -The game had pretty poor modding support at start. Access the experimental beta branch to unlock full modding, and then download the Overhaul mod, which notably improves the AI (and they can repair and often powerups now, something I strongly wanted in previous games). -This game, or rather Reincarnation (Max Damage was a free update for Reincarnation buyers), was a day-one purchase for me. I can only say that about maybe 2 or 3 games in the last two decades. Unfortunately, it didn't do well financially and resulted in the franchise getting sold to THQ Nordic. Let's hope they don't let it rot.
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July 2024
Extreme good ol' carmageddon fun. The 100% undiluted experience. BUT, it is extremely unstable and buggy, tons of CTD's, sound problems, you name it. I'm kinda glad that Nordic now has the rights, the original dudes knew how to make Carmageddon but didn't know how to make a game, if that makes sense.
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April 2024
OG Carmageddon is one of the most memorable games of the 90s. This is a time when the violence controversy in video games was reaching its early peak and various moral watchdogs were urging people left and right to think of the poor innocent children. Carmageddon, a game where psychopaths use the streets as racing arenas with no regard for pedestrian safety, waltzed into the limelight. Irreverent, juvenile and comically violent it quickly made a splash becoming one of the first games even my mother could name drop. On top of all that, it was an excellent racing game and tons of fun to play. Now, decades later, in a different world and after several mostly failed sequel attempts, the kickstarter revolution brought us Carmageddon Reincarnation and its updated version Max Damage. Let's see if that game manages to recapture some of that 90s magic. I will not beat around the bush. This is nostalgia bait at its finest. Max Damage feels incredibly familiar. The same concept, the same protagonist, the same 90s teen humour and lots of violence. Even many of the stages are clear reimaginings of classic stages as are most of the cars. The racing experience remains highly engaging and mostly well executed. Just like the original game you enter an open map with 5 other psychos and your goal is to either destroy all enemy cars, kill all pedestrians, or, for those boring by the book types, finish all laps of the indicated race before time runs out. There are new additions to the mix too, all of them welcome. The game adds a number of additional modes of play, like a proper race mode where you need to finish first, or a simple destruction derby. There is also some very interesting new cars, like a super fast but ridiculously hard to control fighter jet. Even some subtle and funny lore developments when it comes to the backgrounds of returning drivers. There are of course shortcomings. The most obvious and consequential one is AI. The difficulty of the game is generally lacklustre. The enemy drivers aren't really trying to win. It doesn't help that in the classic mode they can't really win. They can only hinder the player and it is really quite obvious that's all they want to do. They will mostly ignore other racers and focus their ire on the player. Even the rules are haphazardly employed to facilitate that. Enemy racers will teleport nearby to continue their assault for instance. This threw me somewhat. It hurt the illusion. More importantly though, by the endgame it becomes apparent that it wasn't so much the enemies and each unique racing instance that was the key contributor to having fun, but exploring all these beautiful open maps. I can't help but think that with a better AI, it could have been both. There are more things to complain about, for example the way the game locks progress behind score totals can feel grindy. Frankly though, those are minor in comparison. Max Damage is a fun racer, that really does feel like it belongs to a different era. It's lighthearted and never takes itself too seriously, in a way that our much more morose and politically-charged era doesn't seem to often tolerate. Yet here is a game that even contains a mode replacing all pedestrians with Hillary and Trump clones, one bleeding blue and the other orange. This is a blast from the past and for those that have played and loved the original it is an absolute must. But even newer players, if they are looking for something fun, violent and yes unrepentantly silly, they won't go wrong with this one. Those that take themselves and the world too seriously, likely should look elsewhere.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 16 November 2024 12:07
SteamSpy data 22 January 2025 03:19
Steam price 23 January 2025 20:50
Steam reviews 21 January 2025 09:52
Carmageddon: Max Damage
7.6
2,520
704
Online players
10
Developer
Stainless Games Ltd
Publisher
THQ Nordic
Release 27 Oct 2016
Platforms