Card Quest

Card Quest is a dungeon crawling adventure game with unique card combat. Play with a variety of unique character classes, and customize decks to fit your playstyle. Explore the strategic depth of tactical roguelike gameplay, and crush the undead plague.

Card Quest is a roguelike deckbuilder, card battler and rpg game developed and published by WinterSpring Games.
Released on November 07th 2017 is available on Windows and MacOS in 2 languages: English and Simplified Chinese.

It has received 351 reviews of which 301 were positive and 50 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 8.19€ on Steam.


The Steam community has classified Card Quest into these genres:

Media & Screenshots

Get an in-depth look at Card Quest through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10
  • Processor: SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: DirectX11 compatible graphics card
  • DirectX: Version 11
  • Storage: 300 MB available space
MacOS
  • OS: Mac OS X 10.9+
  • Processor: SSE2 instruction set support.
  • Memory: 4 GB RAM
  • Graphics: DirectX10 compatible graphics card
  • Storage: 300 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
This is truly an underrated gem classic. I'm really sad that this hasn't received more attention but I think that's only because of the slight difficulty curve in learning how to micro-manage your deck and cycle through efficiently. Here's hoping to the remaster 🍻.
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Oct. 2024
So far, so good, and better. This game might not make the most spectacular first impression, but it's made with skill, care and subtle charm, and despite being a card-based sorta-roguelite, it is most decidedly NOT a Slay clone. But given that it came out two years before Slay, perhaps this shouldn't be surprising :)
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Aug. 2024
Great card game. Slay the spire didnt hook me but this did. Can be a bit grindy at times, but the reward of (PERMANENTLY) unlocking new cards and busted combos keeps you going.
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July 2024
Played this way more on mobile. ~ Graphics are high-quality, according to the NES era. You might not like this. There's a remaster on the horizon, so wishlist and keep an eye out. + Gameplay is well-balanced. No deaths feel unfair. A majority of my deaths are narrow-margin, meaning I lost by 1-5 points against my favor. That's the sign of proper balance, if I qualify as a competent player. The jury's still out. + Progression is excellently balanced. The learning curve is pretty ideal all the way through the game, and few runs will feel wasted - you'll either learn something new about your character, the levels you're playing, or unlock meta-upgrades that will make your next run easier. ~ Balance tends toward meta- first. Personally I don't prefer this, as it can feel like you're progressing through the game according to the designer's whims. But these whims - they're so good! It doesn't feel infantilizing, or like a power fantasy. You'll gain power at the rate you want to gain it, if you're a roguelike kinda person.
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March 2024
Really really good, especially for the price. Some may however not like the repetitive nature of starting every run from lvl 1, although later it's possible to start the run at later stages. Though some hidden unlocks / additional items may require one start at lvl 1 either way, depending what one's goal is for that run. Game itself has been designed brilliantly, gear you unlock as you play determines what cards are within your deck. Then you can also unlock subclasses for passive bonuses. Some reviewers had an issue with "hidden enemies" mechanic, this being where the game doesn't show all the enemies present immediately and "wave two" joins in after your first turn, attacking as it does. One is able to play around this by keeping defensive cards at the end of the turn however. After some time you can even memorise which enemy setups have these "wave two's". I'd be lying if I said the mechanic didn't end some of my runs, though. It's not perfect but it's one of the more unique card games I've played with quite a bit of content, so I do recommend checking it out, it still holds up well. EDIT: It should be noted that early on, while there is a preview window for enemies in the area, you can't see the exact details. So early on you may meet a hard counter to your build that wasn't clear before proceeding into the area, but as you play, you memorise "ah this boss has X that ruins me". It's not a dealbreaker, but still an annoyance.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 02:23
SteamSpy data 20 January 2025 17:50
Steam price 23 January 2025 12:45
Steam reviews 22 January 2025 23:59
Card Quest
8.0
301
50
Online players
1
Developer
WinterSpring Games
Publisher
WinterSpring Games
Release 07 Nov 2017
Platforms