Captain of Industry on Steam - User reviews, Price & Information

Land your crew of survivors on an abandoned island and survive! Mine raw materials, grow food, build factories, manufacture products, research new tech, and trade with others. Become an industrial superpower! But this is no easy task, you will be put to the test to keep your settlement alive.

Captain of Industry is a base-building, automation and resource management game developed and published by MaFi Games.
Released on May 31st 2022 is available only on Windows in 20 languages: English, French, German, Spanish - Spain, Czech, Dutch, Swedish, Italian, Russian, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Hungarian, Catalan, Estonian, Turkish, Traditional Chinese and Ukrainian.

It has received 6,455 reviews of which 6,090 were positive and 365 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 33.99€ on Steam.


The Steam community has classified Captain of Industry into these genres:

Media & Screenshots

Get an in-depth look at Captain of Industry through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Dual-core CPU @3.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Dedicated graphics card, GTX 770 2GB
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Note that while we are in the Early Access, the minimum requirements may change

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Factorio but with a bit of settlement management. Production lines are very complex with waste products that you need to manage. Very cool mining system with machines actually digging down holes that you need to oriantate with ramps and stuff. Definitely recommend to automation enjoyers.
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Nov. 2024
This is a really addictive game. Basically, it's a factory building simulator. Your ship of survivors comes ashore on an island with a few trucks, some supplies and excavator and has to rebuild. Yeah, there's not much story. That's ok, you're not here for a story (or if you are, you got lost, go play a Trails game for a great story.) So it starts off as basic survival, building a few things just so your people don't starve (hope they like eating potatoes. Lots and lots of potatoes) and it progresses until you're running multiple nuclear reactors you built. It's a long journey, and one play through can take 50+ hours easily (you could rush it in half that time if you really wanted to). There's a lot of replayability with new maps, and realizing new ways of doing things. A lot of it comes down to efficiency, how do you make your island work better. Working better often means less use of trucks. How can you place your factories better, use conveyor belts to move supplies, do all that. At current the game's early access, so features are still being added (trains will come next some time early next year) and there will be more updates after that. The dev team is actively working on the game, and they've done a really good job making it bug free. Now, while it is early access and they are adding features, there's absolutely a fully playable game here. If the devs wanted to, they could call it complete here and it's work just fine (though I'm glad they're adding more and are responsive to player feedback.) This is a really fun, addictive game that I've played through several times now. It can be pretty relaxing once you get the basics down. There's a lot going on, but once you learn the ropes it's a really great game.
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Aug. 2024
I am very reluctant to recommend this game. I say this because it is addictive, more so than any game I have ever played in a very long time. I have been playing video games for a very long time and nothing has quite captured the realities of the modern world more than this. I am an engineer by trade and have also had my experience working maintenance in an industrial setting. The child in me that loves all of the machinery, conveyors and automation that I see as a profession becomes alive with this game. Being able to design and build around what you've already constructed becomes a constant challenge with an ever demanding city that you try to keep happy. The mechanics are surprisingly well refined, few bugs exist and I would have expected this game to have been created by a major company, not such a small team. Though some graphics are a bit simplistic outside of the core game, such as the missions with the ship, it reminds me of older games that I loved when I was younger so it doesn't really take away from anything.
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July 2024
Written before update 3 which will bring trains to the game, nevertheless this is a very playable game already at this stage of Early Access. Like Factorio before it, it was very playable throught its EA period but Factorio is now a complete game with a DLC on the horizon so why buy this? Obviously the graphics are much better as a quick look at the screenshots will reveal. It's not comparable to Rimworld and Stranded: Alien Dawn as Rimworld has far more depth and story-telling than S:AD but S:AD is far better looking. This already has much of what makes Factorio fun for me and even improves on the experience. You are not a character in this game. It's more like ANNO in that respect. You lay out all the buildings, belts, mining zones and dumping zones but you are not present on the map. You can guide things along the way to a certain extent but that's as far as your involvement. But don't let that ANNO reference trick you into thinkjing it's LIKE ANNO. It's not. You have a population to look after, feed and house. This population prodices an abstract product called UNITY which you can use in various ways: to trade for products from other villages, speed up production or even insta-deliver existing materials to a construction. Think of Unity as the good will of the people who will go the extra mile to complete this particular project. Proving their needs generates Unity and things like pollution degrade it. Farming is a little more like the farming you find in Farthest Frontier but not as deep. You unlock tech which allows you to rotate crops and laternate them or allow them to stay fallow to help improve the soil's fertility. Later, farming and food production becomes much more involved. I've just reached the bread-making part of the tech tree but it gets more involved than that later. You can dig down deeper to mine resources from under the ground building ramps for your excavators and trucks or even go up the side of a hill or ridge to reach previously inaccessible terrain. The mining aspect of the game far exceeds what is found in Factorio. There are no enemies to fend off or to ruin your production but beware - there is a thing called maintenance which is perhaps far more consequential. It's not hard to keep it up but you'll almost certainly neglect it in your first few runs and run into terrible problems. On lower difficulty, you can use Unity to fix some of the breakages but not on the highest difficulty which is where more Youtubers show the game off. I could go on but I have only seen about 1/4 of the tech tree so far in my time in the game. You will restart your colony 2-3 times before you really get a feel for how to lay out efficient production chains and no doubt, later tech will improve these initial designs further. If you like these kinds of games, it's incredibly addictive trying to optimise your production chains. This hits the spot for me far more than the competition. A quick word about Youtube videos: the streamers I've watched play the game on the highest difficulty and the fastest game speed and as a result make the game look frantic and wild. They frequently miss alerts and are in a great rush to expand, expand, expand without getting the infrastructure in place to support it. This is massively misleading as it is quite chill to play on normal speed and difficulty.
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May 2024
Pay attention when you play this game in the evening and the next day you have to go to work, because it's highly addictive and you couldn't realise that it's already the next day morning
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 16:36
SteamSpy data 08 April 2025 20:17
Steam price 13 April 2025 12:48
Steam reviews 12 April 2025 15:47

If you'd like to dive deeper into the details about Captain of Industry, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Captain of Industry
  • SteamCharts - Analysis of Captain of Industry concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Captain of Industry compatibility
Captain of Industry
9.1
6,090
365
Online players
1,134
Developer
MaFi Games
Publisher
MaFi Games
Release 31 May 2022
Platforms