Call of Duty® (2003)

Call of Duty® delivers the gritty realism and cinematic intensity of World War II's epic battlefield moments like never before.

Call of Duty® (2003) is a fps, world war ii and action game developed by Infinity Ward and published by Activision.
Released on October 13th 2006 is available only on Windows in 2 languages: English and German.

It has received 6,626 reviews of which 6,267 were positive and 359 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Call of Duty® (2003) into these genres:

Media & Screenshots

Get an in-depth look at Call of Duty® (2003) through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum:
  • OS *: Windows 98 / ME / 2000 / XP
  • Processor: Pentium III 600 MHz or Athlon 600 MHz processor or higher for systems with Windows 98/ME, Pentium III 700 MHz or Athlon 700 MHz processor or higher for systems with Windows 2000 / XP
  • Memory: 128 MB
  • Graphics: 3D hardware accelerator card required - 100% DirectX 9.0b compatible 32 MB hardware T&L-capable video card and latest drivers*
  • DirectX: Version 9.0b (included)
  • Network:
  • Storage: 1.4 GB of uncompressed free hard disk space (plus 400 MB for Windows 98/ME swap file, 600 MB for Windows 2000 / XP swap file)
  • Sound Card: 100% DirectX 9.0b compatible 16-bit sound card and latest drivers
  • Additional Notes: 100% Windows 98/ME/2000/XP compatible mouse, keyboard and latest drivers

Multi-player Requirements:
  • Internet (TCP/IP) and LAN (TCP/IP) play supported
  • Internet play requires 56kbps (or faster) modem and latest drivers
  • LAN play requires network interface card and latest drivers

Important Notice: *Some 3D accelerator cards with the chipset listed here may not be compatible with the 3D acceleration features utilized by Call of Duty. Please refer to your hardware manufacturer for 100% DirectX 9.0b compatibility.
*Supported Chipsets
  • All ATI Radeon cards
  • All nVidia GeForce cards
  • Matrox Parhelia

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Call of Duty was the first game created by developer Infinity Ward. It's a World War 2 FPS created during the peak of that genre's popularity. What is most impressive about Call of Duty 1 is how well it has aged. It features a lot of staples from the franchise such as aim down sights, kill markers, quick melee and kill cams. If you go from Call of Duty 1, and 2 to something more famous like World at War it feels almost seamless. The game features 3 campaigns that all lead into each other. The game is very cinematic and really puts you into the shoes of each Allied force. The American campaign feels bombastic, the British campaign feels more sly and cunning, and the Russian campaign feels overwhelming and bleak. It really makes you feel like you're in a World War 2 movie, and that feels exactly like how the developer wanted it to come across. What I like the most about Call of Duty 1 is how Infinity Ward worked extremely hard making each of the firearms in the game feel distinctly different to each other. The game features multiple bolt action rifles for example but none of them feel the same. From the distinct *ping* of the M1 Garand to the satisfying reload of the Thompson each gun feels really fun to use. I also really think Call of Duty 1 justifies it's 2 weapon limit better than every subsequent game. As the player always intuitively feels like using a long ranged semi automatic rifle when outdoors vs a submachine gun when indoors. This feeling of always picking the right type of weapon for the job is really great and sets Call of Duty 1 apart from a lot of contemporary fps's from the same era. Call of Duty 1 has a really good reputation with fans of FPS's for good reason. It's utterly impressive that it runs on the same engine that powered Quake 3 Arena as it feels so vastly different to that game. Because of it's use of the Quake 3 engine, it has hundreds of custom modifications that are still made to this day.
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Sept. 2024
Call Of Duty was developed by Infinity Ward and released in 2003. This was the first episode in the franchise, which quickly became one of the best games of its genre. The developers at 2015 Inc worked on [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/47790?snr=1_5_9__402]Medal Of Honor Allied Assault, which was published by Electronic Arts. A mysterious disagreement between the developers and publisher EA prompted 22 former 2015 Inc employees to found a new studio. Its name, Infinity Ward, quickly became inseparable from their flagship game, Call Of Duty. It is one of the most cult WWII-based FPSs to date. The game features three distinct campaigns, in which the Allies fight with strength, honor and courage in the hope of annihilating the Third Reich. In the American campaign, the player controls Private Martin of the 506th Parachute Infantry Regiment. He is accompanied by Captain Foley, whose name will recur in [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/10180?snr=1_5_9__402]Call Of Duty Modern Warfare 2 . After a successful parachute drop in the Normandy region of France, he will gradually advance towards Eastern Europe, through Belgium, Germany and on to Austria. In the British campaign, the player controls Sergeant Evans of the 6th British Airborne Division. He takes orders from the charismatic Captain Price, who would later become the figurehead of [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/393080?snr=1_5_9__402]Call Of Duty 4 and its sequels. The British will be transferred to the SAS (Special Air Service) for large-scale operations in France, Germany and Norway. In the Soviet campaign, you're the soldier Alexei Ivanovich Voronin of the 13th Guards Division of the Red Army. You'll have to endure the tragic yet mythical Battle of Stalingrad, then continue westwards to drive the Nazis out of the Soviet Union. The Russians even chased the Nazis out of Poland and drove them back to their last stronghold in Berlin, Germany. Victory would be sealed once the flag of the Fatherland was raised to the top of the Reichstag! Funnily enough, in addition to the introduction of Price and Foley, you meet various soldiers of varying ranks with names that will become famous later on. I noticed, for example, someone called Woods, who we'll see again in [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/42700?snr=1_5_9__402]Call Of Duty Black Ops , a guy called Sheppard, very reminiscent of Shepherd from [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/10180?snr=1_5_9__402]MW2 , and even a guy called Makarov, who would come to prominence in [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/10180?snr=1_5_9__402]MW2 and [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/42680?snr=1_5_9__402]Call Of Duty Modern Warfare 3 . COD's armed combat is realistic, and the action is intense. Enemy soldiers know how to shoot by bending over, lying down, and hiding behind walls or under windows. Allied bots have rather limited AI, but they know how to defend themselves against the enemy. They can even throw back grenades thrown by the Krauts, something we can't do ourselves in the first COD. The missions are diverse and varied, and basically quite classic. For example, you'll have to: Sabotage or destroy enemy equipment and infrastructure, Dislodge mortar shooters, Capture enemy positions, steal strategically important documents, free prisoners of war, Hold a siege until reinforcements arrive, Snipe distant enemies, shoot down Stuka planes with an anti-aircraft gun, drive a Tank and fight against German Panzers, etc... The missions are numerous and exciting, but they are also a little too short, linear and often end abruptly. To fight the Nazis, you'll have a wide choice of weapons at your disposal, all of which offer excellent shooting sensations. Here's a list of those I was able to use on the battlefield: M1A1, M1 Garand, Kar98k, BAR, Lee-Enfield, Mosin Nagant, Springfield, FG42, Bren, Thompson, MP40, MP44, Sten, PPSh-41, Colt 45, Luger, Panzerfaust. You'll also have Grenades, and you can use field-deployed Machine Guns like the MG42. Unlike all episodes from 2005 onwards, in the first Call of Duty, health doesn't regenerate on its own. You'll have to find first-aid kits to heal yourself. Another distinctive fact is that it's not possible to run in the game, no doubt because the pack carried by the soldier is too heavy. My [url=https://steamcommunity.com/id/Childeric_Bantu/]Brother and [url=https://steamcommunity.com/id/AymericTheNightmare/]I have noticed that the crosshair turns red when aiming at an allied soldier, to indicate that you can't shoot at them, while it remains white when aiming at a Wehrmacht soldier, which sometimes is counter-intuitive during the battles. Allied soldiers' names gradually change from green to red when they are wounded. There's no visual indicator of when grenades have been thrown, so you'll have to rely on their distinctive metallic sound. The atmosphere is highly successful and realistic, perfectly conveying the horror and cruelty of World War II. Flakpanzers pound the battlefield, mortars bomb relentlessly, bullets whistle in all directions, MG42 snipers spray Allied positions, while aerial combat and parachute drops take place overhead. Buildings are in ruins and in flames. The fear of being hit by a missile or a stray bullet is omnipresent... The music is very 1940s, some of it brilliantly underlining the action moments, as in a great movie paying tribute to valiant soldiers. At times, listening to them gives you an indescribable sense of nostalgia, especially when you're about to get reinforcements from the allies. The game may be graphically outdated, using the [url=https://steamcommunity.com/id/AymericTheNightmare/recommended/2200?snr=1_5_9__402]Quake III engine, but it's not without its charm. Character animations are fairly robotic. There are a few minor visual bugs to be deplored. The absence of swastikas in favor of iron crosses is a pity. The game is fairly easy even on the highest difficulty levels. The Call Of Duty franchise is making a stunning entrance onto the war FPS scene. Its realistic gameplay and great atmosphere make it one of the classics of the genre. It's a safe bet that should be recommended to as many people as possible.
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June 2024
Campaign was fun, you can definitely tell its dated but I mean its 21 years old, the game is surprisngly a decent length, with stories that branch across different characters across the allies. It's definitely a good start for the franchise. Tho I wish steam sold these old games cheaper
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May 2024
Jesus fucking christ I played this on Veteran thinking this was different from the modern games It was different. The AI actually fucking worked. I was slaughtered. 9/10
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Feb. 2024
Felt better than whatever slop Activision is in charge of serving out nowadays. Felt a little repetitive at times though, but that's par for the course for games of this era. 9.5/10
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Last Updates

Steam data 18 November 2024 00:30
SteamSpy data 21 January 2025 08:27
Steam price 23 January 2025 04:46
Steam reviews 23 January 2025 06:08
Call of Duty® (2003)
9.1
6,267
359
Online players
61
Developer
Infinity Ward
Publisher
Activision
Release 13 Oct 2006
Platforms