Brink of Consciousness: Dorian Gray Syndrome Collector's Edition on Steam - User reviews, Price & Information

To free your beloved from captivity, you must venture into a maniacal world in this Special Collector's Edition of BRINK OF CONCIOUSNESS: DORIAN GRAY SYNDROME; an immersive tale of chilling surprise that's chock full of extras including bonus gameplay, concept art, soundtrack, and much more!

Brink of Consciousness: Dorian Gray Syndrome Collector's Edition is a casual, adventure and hidden object game developed by MagicIndie and published by Plug In Digital.
Released on July 18th 2014 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Czech, Dutch, Japanese, Russian and Polish.

It has received 300 reviews of which 260 were positive and 40 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Brink of Consciousness: Dorian Gray Syndrome Collector's Edition into these genres:

Media & Screenshots

Get an in-depth look at Brink of Consciousness: Dorian Gray Syndrome Collector's Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® XP, Windows Vista®, Windows® 7, Windows® 8
  • Processor: 1.4 GHz Processor or faster
  • Memory: 512 MB RAM
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
It is an excellent point and click game that holds up very well despite being 13 years old! I love that there is no talking with characters and endless dialogue trees to get through and that the protagonist is silent through the game. Intriguing story, fun puzzles and a huge amount of content. The house quickly expands and soon you have a huge maze to navigate through. It is very straight forward with its logic and I like that, it makes it solvable, and the map is a nice support. Good hint system and explanation of puzzles if you get stuck. Highly recommend!
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Feb. 2025
I really enjoyed the game, the bad guy was creepy and puzzles were fun and challenging!!!
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Jan. 2025
Pretty good. Not really all that scary but it was fun. There's a built in guide if you get lost and you can skip any puzzle (like the train one). The hint mechanic only works if you're in the right room, so that can get annoying if you don't know what you're supposed to be doing. Bonus chapter is a nice, concise epilogue. Also, the pencil is on the picture frame.
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Dec. 2024
Loved it. The voice acting was very good. Enjoyed the puzzles too they were unique and haven't seen them in many HOG:s. Only thing I didn't like about the game was no fast travel map but its an older game so I let it slide. Also would love trading cards for this game.
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Aug. 2024
"LIFE IS FULL OF HYPOCRITICAL MASKS, BUT THE MAN WHO WEARS A REAL MASK SURVIVES"...Oscar Sam Wilde had just published an article about a series of abductions throughout town when he received a letter with a dire warning, "Anna is so beautiful, isn't she? You're digging where you're not supposed to. If you want to see her alive, come to the Goldvale Manor. Say nothing to anyone. If I see even one sign of the authorities, your beloved will be another work of art in my collection " Fearing the worst and with no other options, Sam rushes to the Manor and soon realizes he's nothing more than a pawn playing a twisted game of "catch me if you can" in a maze of horrors freak show. Oscar eagerly entices Sam through a multitude of doors and secret passageways. He tracks Sam's every move through a series of cameras and speakers, constantly taunting him and toying with his emotions. Sam knew he was dealing with a deranged psychopath, but nothing could have prepared him for the human artwork he was about to witness next!... FEATURES: This is an old-school HOPA before the creation of a Jump Map. It does have a map that shows each location and where available tasks are located, but you're going to have to travel with your own two virtual feet! This will be no easy task because you will be discovering secret passageways and unlocking dozens of doors within the manor, and unlike today's HOPAs, the scenes won't lock behind you as you progress. In fact, you will be revisiting these scenes throughout the game. For me, this "free-roaming" aspect is the Adventure part of the Hidden Object Puzzle Adventure game that no longer exists! Having to keep track of or remember how to get back to a particular scene once you finally find an inventory item requires critical thought. In HOPAs of today, scenes are locked behind you, and you're always pushed to move forward as if you're in a cattle chute. How can a game be challenging or require critical thinking if you only have to keep track of 2-3 scenes at a time? HIDDEN OBJECT SCENES: There's just something about old-school Hidden Objects Scenes that made them seem more authentic, and they always served a purpose. Somehow they were able to hide the objects in plain sight, yet you had to scour the scene several times to find the objects because they blended items strategically into the scenery. Magicindie Softworks found the Goldilocks sweet spot with the Hidden Object Scenes in Brink of Consciousness; not too many, not too few, just right! As I stated above, the HO scenes in older games always had a purpose. They were designed to make the player feel as though they were actually searching through a pile of random junk in search of missing parts or a much-needed inventory item. Several HO scenes are repeated from previous chapters so if you can't figure out what you're supposed to do next, revisit previous scenes in search of another HO scene. MINI-GAMES: Puzzles had a purpose too. Every mini-game opens intricate locks or turns on electrical panels. Most of the mini-games are mechanical-type puzzles where you adjust pressure gauges or select weights that equal a specific setting. What I loved about these puzzles was that every puzzle was doable without having to refer to a 20-page walkthrough! Most are solved using common sense or simple addition. They are still challenging, and you will feel a sense of pride when you solve them. There were some really unique mini-games, some of which I haven't seen offered in any of the newer games! BONUS CHAPTER: The Bonus Chapter is a sequel that takes place three months after the main story. Sam receives a call from his editor insisting he checks out a lead at the local amusement park (nothing good ever happens at amusement parks in HOPA games, right?) Once he enters the park, Sam quickly realizes that Oscar has returned and that he'd walked right into another twisted trap...now Sam must fight for his survival! The Bonus Chapter takes about an hour to complete, depending on how well you remember how to navigate the park's multiple passageways. You won't be disappointed in the quality of the BC, the developers put just as much effort into this final chapter. It's a good story with a nice little plot twist, with plenty of puzzles, and challenging Hidden Object Scenes. COLLECTOR'S EDITION: There are 7 Chapters +Bonus Chapter. 12 Music Soundtracks 11 Concept Art pictures 5 Wallpapers A Video Interview with the developers (very interesting) 10 "Unknown Oscar" pictures portraying Oscar trying to adapt to his life on the lam in everyday situations. They show that the developers had a great sense of humor, and Big Fish Games members will easily identify with the picture of Oscar and Felix the Fish. Brink of Consciousness: Dorian Gray Syndrome will absolutely delight HOPA fans who are longing for the adventure aspect that has been missing in newer games. The lack of a Jump Map may be a turnoff for those not interested in a challenge. But for those willing to try, I think you will be pleasantly surprised at how entertaining a HOPA was and can be. You will be completely vested in the gameplay, and, like me, will wonder why developers took the Adventure out of our Hidden Object Adventure games! MY REVIEWS [url=https://store.steampowered.com/curator/44227659/]Click HERE for more Reviews by Pennmom36 [url=https://steamcommunity.com/groups/thewoodsforum]Click HERE to check out our Steam Group JOIN OUR FORUM [url=https://thewoodsforum.boards.net/]Click HERE to check out The Woods Forum
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Last Updates
Steam data 31 March 2025 08:11
SteamSpy data 27 March 2025 03:24
Steam price 03 April 2025 20:48
Steam reviews 03 April 2025 16:01

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Brink of Consciousness: Dorian Gray Syndrome Collector's Edition
8.0
260
40
Online players
1
Developer
MagicIndie
Publisher
Plug In Digital
Release 18 Jul 2014
Platforms