Braid on Steam - User reviews, Price & Information

This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.

Braid is a puzzle-platformer, puzzle and 2d platformer game developed and published by Number None.
Released on April 10th 2009 is available on Windows, MacOS and Linux in 9 languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean and Traditional Chinese.

It has received 9,728 reviews of which 9,099 were positive and 629 were negative resulting in an impressive rating of 9.1 out of 10. šŸ˜

The game is currently priced at 14.99ā‚¬ on Steam.


The Steam community has classified Braid into these genres:

Media & Screenshots

Get an in-depth look at Braid through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Operating System: MicrosoftĀ® WindowsĀ® XP / Vista / 7
  • Processor: 1.4GHz or faster
  • Memory: 768 MB or more
  • Hard Disk Space: 200 MB or more
  • Video Card: Pixel Shader 2.0
  • DirectXĀ® Version: DirectXĀ® 9.0c
  • Controller Support: Microsoft Xbox 360 Controller for Windows
MacOS
  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
  • Processor: Intel Mac 1.0 GHz or better
  • Memory: 512 MB RAM
  • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
  • Hard Drive: 185 MB free space
  • Other Requirements:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
There isn't a lot of games like Braid. On the surface; it's a puzzle platformer with a unique rewind mechanic. It's filled with a lot of little eureka moments and is perfect for anyone that wants to get into that genre more. I've played this game through again for the 3rd or 4th time now. Either my intrinsic familiarity with games leads me to play with little resistance, or those playthroughs, distant in some years apart, lead me to remember each solution. Every key and locked door. It all clicked in place. Now that I'm older, I see this game differently. There's a puzzle to the meaning of this work. With time we grow old and look back on what we could've done differently. We make mistakes that we can't undo. They haunt us into an obsession until we lose ourselves. There's a loose connection to the game's art and mechanics, and how it connects to the story. In all the games I've played and media I've enjoyed, it's rare for a game to feel more sentimental and introspective. I understood each puzzle, but it never clicked before that there was more to the game than the sum of its parts. Its physics, mechanics, objectives. It felt like there was something more that I didn't understand before, and yet I'm still left with questions. I recommend this game to people interested in puzzle games, nostalgic fans of the former Xbox Live Arcade line-up of titles, speedrunners and general audiences. Side note to speedrunners specifically: this game kind of has bunny-hopping and momentum conservation. Try jumping at the edge of a solid platform down a ramp (or in other words some might understand: perform an "edgebug"). It's fun!
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March 2025
Great puzzle platformer ! The puzzles are fun to solve.(Some puzzles require strong platforming skills or you're have to try multiple times to get the right timing.) The sound track is great. The visuals are interesting. I didn't get the story, to be honest, but I enjoyed the game anyway. Recommended!
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March 2025
I first learned of Braid from the ā€œMario is too Mainstreamā€ sketch by Dorkly. It didnā€™t color my opinion because I unsubbed from Dorkly years ago when they started pushing ā€œKevin the Assistant,ā€ but when I read some of the flowery language used in the lore dumps, I was worried that maybe they had a point when they made Braid out to be pretentious Mario. However, Dorkly was too busy projecting their own smugness onto the game and equating inspiration with copying to stick any real jabs to Braid. That isnā€™t to say Braid isnā€™t a little smug. The writing is self-indulgent, the twist is telegraphed so early that it doesnā€™t come as much of a shock, as the possibility had been planted in my head from the start. As subversive as it once was, it feels its age, considering what itā€™s deconstructing (Super Mario Bros.) and how it characterizes its protagonist (romantic, melancholic, probably alcoholic). Itā€™s not unintelligent, it has something important to say, itā€™s just little on the nose and navel-gazy, outdone in narratology by countless successors in the indie scene it helped shape. The presentation is generally good. The painterly graphics are nice and colorful, but occasionally get a bit cluttered with some of the puzzle layouts. The music is peaceful and unobtrusive, while the sound effects areā€¦ odd. The not-Goombas sound like ordinary guys and jumping on enemies sounds like an elastic band, but what really got me were the turtle-bunniesā€™ annoying stock cat noises, and the ā€œstrumā€ death sound effect makes me think of the Taco Bell ā€œbongā€ for some reason. I think itā€™s the rewind reverb. Ultimately, itā€™s the puzzles that really make the game worthwhile. The platforming is a bit underwhelming, and the game doesnā€™t make the most out of all of its mechanics, but the rewind ability and the other effects surrounding it are really fun to play with, and the puzzles are rewarding to figure out. The last level, though it didnā€™t shock me from a narrative standpoint, also played fantastically. The rougher elements might make you want to wait for a sale, or maybe consider checking out the anniversary edition; I donā€™t know how improved it is. Considering how it's aged, I can't say Braid is a masterpiece, but I'd say it's still worth playing after almost two decades.
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Nov. 2024
Braid is an indie game puzzle platformer with the emphasis on the manipulation of time. The narrative is thought-provoking and focuses on themes of regret and undoing the past. Visually the game has a unique and beautiful art style with detailed and bright landscapes to navigate through. Braid's soundtrack is its strongest attribute, complimenting the levels perfectly. The track "Downstream" may be one of my favourites of all time.
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May 2024
It's a fantastic little game. Very challenging, and unique art style. it's fairly short, but for $5 it's a no brainer.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 07:21
SteamSpy data 11 April 2025 01:49
Steam price 14 April 2025 20:45
Steam reviews 14 April 2025 09:55

If you'd like to dive deeper into the details about Braid, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Braid
  • SteamCharts - Analysis of Braid concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Braid compatibility
Braid
9.1
9,099
629
Online players
5
Developer
Number None
Publisher
Number None
Release 10 Apr 2009
Platforms