BPM: BULLETS PER MINUTE

BPM is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. Gain game-changing abilities and loot powerful weaponry to defeat your ancient enemy: Nidhogg.

BPM: BULLETS PER MINUTE is a fps, rhythm and rogue-like game developed and published by Awe Interactive.
Released on September 15th 2020 is available only on Windows in 8 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian and Simplified Chinese.

It has received 10,925 reviews of which 9,926 were positive and 999 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified BPM: BULLETS PER MINUTE into these genres:

Media & Screenshots

Get an in-depth look at BPM: BULLETS PER MINUTE through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-4590 or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 960 2GB or equivalent.
  • DirectX: Version 11
  • Storage: 14 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
RNG plays a big role in this game especially in hellish, I loved the time I had with this game, I did everything possible in this game besides mega boss rush which I'm still working on, but I'm still scared to 100% it since that would leave me nothing to do in the game since I've done almost everything possible in this game before. This is a one of a kind gem to me. Fire music as well? what else could you ask for?
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Aug. 2024
Game is not standard shooter, but more like Crypt of the NecroDancer. Rouglite elements are present (you can make an unstoppable build with machine gun with endless mag and a lot of damage with shield, which blocks first attack). A lot of joy when you can do something, a lot of have when you can't do anything and dying too early. But overall I love this game and will play again and again. I MUST beat game with last hero on hardest difficulty!
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Aug. 2024
BPM is a very simple game, and that's what makes it great. There's no plot. No cutscenes. No backstory, no dialogue, nothing. Zero fluff. It starts at level 1 and the game says, Here's a gun, now get on with it. https://steamcommunity.com/sharedfiles/filedetails/?id=3302255692
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May 2024
Amazing rhythm-based first-person rogue-like arena shooter! One of the best of the genre, IMHO. And Hellsinger is not even close to this great game! The game puts you in a satisfying flow state! It is so much fun to shoot (and reload!) in a sync with the music! The OST is good! I like it, despite the fact that there is only one music theme for each level. The boss design is OK. Bosses give you some challenge (at the start of each run), but they are rarely a problem later on. Casual rooms with hordes of monsters are the real challenge. Each boss can randomly receive a combination of modifications (see "Modifier" section in the [url=https://bulletsperminute.wiki/view/BPM:_BULLETS_PER_MINUTE_Wiki] bulletsperminute wiki ). This sounds fun as a concept, but some of the combinations give you a headache because they feel too harsh. There are several weapons that offer you some options in each run, along with numerous items and abilities that could provide an advantage (or could be useless :( ) in the journey to the final boss. There are two types of stores (that can be upgraded by the amount of coins spent in each): [*]A weapon store that offers three random weapons and upgrades for damage and ammo capacity [*]An items store where you can get a heal, armor, HP increase or/and items Almost every level contains a chest room (with a random item) and a "library" (with a random ability). There are also some challenge rooms and that's all. To proceed to the next level, you must defeat a boss level. Now to the negative parts of the game. There is a conflict between enemy design and level design, resulting in situations where enemies are difficult to recognize on the screen. Flying enemies can be a nightmare as they can travel great distances in the blink of an eye! This can be frustrating as an unexpected projectile from behind can lead to the death. FLY This enemy has no balance at all. They have 200 HP (4 shots with the starter pistol) and attack you simultaneously, regardless of their number on the level! (imagine being attacked by 15 flies at once 💀💀💀). There is also an issue with displaying the buffs that your character has. Sometimes a visual representation of a buff can limit your field of view, sometimes it's hard to tell whether you have the buff or not. Overall, this game can be a hit or miss. I personally adore BPM! And I hope you will too <3
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April 2024
+ Unique gameplay (unless you count Metal: Hellsinger). + Roguelike allows for replayability. + Fast-paced action. + Many characters. + Good item and weapon variety. + Very skill-based. - Music, bosses, enemies and room types get repetitive after a while. - Color scheme is visually unappealing. - Also pretty luck-based. A good early item and/or gun makes runs significantly easier. General problem with roguelikes overall. 8/10
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Data sources

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Last Updates

Steam data 22 November 2024 05:18
SteamSpy data 19 January 2025 00:20
Steam price 22 January 2025 20:25
Steam reviews 21 January 2025 18:01
BPM: BULLETS PER MINUTE
8.8
9,926
999
Online players
55
Developer
Awe Interactive
Publisher
Awe Interactive
Release 15 Sep 2020
Platforms
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