Book of Travels

Ready your pack, grab your walking stick and step into a world of mystery and legend. Craft a unique character and immerse yourself in the enchanted lands of Braided Shore. Set your own goals and adventure alone or together with Travellers you meet on the road in this serene TMORPG.

Book of Travels is a early access, character customization and exploration game developed and published by Might and Delight.
Released on October 11th 2021 is available in English on Windows, MacOS and Linux.

It has received 1,940 reviews of which 1,592 were positive and 348 were negative resulting in a rating of 7.9 out of 10. šŸ˜Š

The game is currently priced at 33.99ā‚¬ on Steam.


The Steam community has classified Book of Travels into these genres:

Media & Screenshots

Get an in-depth look at Book of Travels through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i3, Ryzen 3
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 780, Radeon RX 550
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
MacOS
  • OS: Mac OS X Catalina, or newer.
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: Radeon Pro 5500M 8GB
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
  • Additional Notes: M Based Processors not supported
Linux
  • OS: Ubuntu 18.04 LTS 64-bit or newer
  • Processor: Intel Core i3, Ryzen 3
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 780, Radeon RX 550
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
  • Sound Card: OpenAL Compatible Sound Card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Dear Khelim, I can't tell you how unique, breathtaking, wonderful and remarkable this game is. A visual and musical aesthetic that literally takes us on a spiritual journey of oriental notes, deeply influenced by Sufism and Buddhism. It's not an rpg, it's a complete immersion. This is not a game for entertainment's sake. It's a crucible of events that pull us out of our daily lives and into an inner experience. In my humble opinion, this is what makes this extraordinary project a masterpiece. Although a masterpiece, it's not for everyone, and it's not finished at all. Because it's an out-of-the-ordinary game, because it doesn't aim to take us on anything other than a real journey, it requires a move. Here, I think the gaming community will have to wait, and it's a demanding journey. The MD studio has reported on its recent difficulties, including staff cuts... The lack of communication in recent months was worrying enough, but you'd have to be a moron not to understand that most of the slowdown in the game's development was inevitable. But that shouldn't excuse everything either. The latest updates were disappointing, not to say off the mark. That's understandable too, with the current staffing levels, but again, it doesn't excuse everything. There's no point in investing in redesigning inventory and combat if we're given continuous content. Few updates, but real, substantial updates, announced in advance, will be enough to build player loyalty. Otherwise, the game will disappear, as I expected it would. In its current state, the game isn't worth buying. Yet I encourage you to do so, because it would allow the studio to complete the game. I sincerely hope that the situation will change, and that we'll be able to traverse the whole of Braided Shore, facing memorable challenges and adventures and being surprised by unforgettable encounters. Learn new languages, join secret groups, master the 4 winds... play music for God's sake! Just what I think the developers dreamed of. I'll stop here, as many other reviews have already gone into great detail about the game's mechanics. I'll just finish by saying this: Book of Travels is a game that ā€œentertainsā€ in depth, and for its current state disappoints in depth. Buy it, play it, let yourself be kneaded by an unfinished journey, so that the game can come to fruition and become the journey it was meant to be.
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Nov. 2024
I really, love this game and am bummed I found it this late. I don't know if the devs are going to continue working on it but if they do it has so much potential to be a different, chill, mmorpg. I never thought I would enjoy gathering herbs, traveling, and trading so much. LOVE THIS GAME!
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Nov. 2024
In the first hour I discovered a hidden ruin, rode a train into town, got robbed, talked to a few ghosts, enjoyed a tea house, learned how to scam traders, and activated a mysterious alter. A very relaxing, intuitive, and beautiful game, Book of Travels scratches a massive itch I didn't know I had. That itch as it turns out was the freedom to simply wander and explore uninhibited. There's no right or wrong way to play the game. You don't "win" or save the day, you simply do what you want. Nothing is required of you other than to satisfy your need to explore. Now for some this may sound boring or tedious and if that's you then you certainly shouldn't spend your money on this. For me though, I find it extremely rewarding and I can lose myself just wandering around. I love the character customization also as it gives you the freedom to really get creative and make the character how you imagine him or her. I reallllyy hope they expand the game because I want everything it has to offer.
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Sept. 2024
This game is awesome. It is gorgeous and the exploration aspect of the game is stellar. I keep finding new things I've never seen before and I don't doubt I'll still be finding things when I start a new character. I've seen things my partner hasn't seen yet despite him having way more hours than me. Exploration is very important because you will encounter rare events and NPCs far off the beaten path. If you don't? You've likely gathered resources anyway, so its not really a big deal. If you are going to buy this game, keep in mind you aren't really supposed to be dashing everywhere doing everything as fast as you can. This isn't really a game you can speedrun or finish all the achievements in a week or two imo. Despite it not being a fast paced game, it is easy to get to places if you take a direct path. However I've often spent 2-3 times that time just exploring and gathering resources. The sound design and art make it very worth it. EDIT: As I play I am veryyy much realizing why people are frustrated by the inventory update. It's not a deal breaker, but I think it's worth deleting the portion where I say I don't think it's an issue. However, as a new player, it's less of a pressing issue than someone who may have been playing for awhile. Character creation may seem limited at first, but once you start playing the game and building your characters inventory and skills it is very easy to tell a story. For example, I encountered the not-deer without having any idea of what it was. I decided when I encountered the traveling knot trader (knots are spells) I chose to buy the knot that would allow me to turn into a deer. Materially it made sense since I had more reagents to use for the spell, but it also made sense for my character to take the not-deer as an omen or sign that the deer was the correct choice. My character also carries around flowers and collects them to store in their train station storage box. You can do a lot if you're creative with it, and you can also store that information in your characters bio! There are knots to change the colour of your characters clothing, if you don't like the default colouring. The journal is also a very very good addition to the game. Keeping notes on lore and quests helps navigate the world and figure out what's going on. It also can show you how far you've come in terms of your general understanding of the world. Multiplayer is awesome. I enjoy when I find a player in the wild because often I cannot tell unless I notice human-like movement patterns or see them on the map (which you can turn off). It's fun to wave to them and continue on your way, I have yet to journey with someone I don't know, but it is an option and you get buffs when you do. Emote only communication is new to me, but I'm enjoying it so far. I can understand that people may be frustrated with bugs, but the majority of my playtime has been bug free. The only bug I have encountered is the UI disappearing on very rare occasions when I try to click the trade option, but this can be fixed by exiting and reopening the game. The game doesn't take too long to open (even on a 2015 macbook lol) so its really only an issue if you catch a merchant right as they're leaving when the day switches over to night or vice versa. I only have had this happen once, and arguably it was my fault for not getting there sooner! It is a very calming game to me, and it's helping me slow down and appreciate things in my real life too. It's been nice to calm myself down before work or after a long day by meandering around in game. If this review seems all over the place its because this is my first review in a very long time but I really believe this game deserves all the praise it can get. Overall, I think this game is very very worth it. It is early access, so things may be buggy and things change as the game develops. With how much the game brings to the table and how much there already is, I believe it's worth it. If you have 40$ and want to buy a game that is very replay-able and calming, I highly recommend you buy it.
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Aug. 2024
I've been looking for AGES for a slow paced game where I can just travel around selling and bargaining wares. And this game comes out of nowhere and not only accomplishes that but also fleshes it out beautifully. NPCs talk to you about the world. They ask you to bring specific items you may find on your travels. There's political stuff going on. There's COMBAT, something I never imagined I wanted in the game I was looking for but is actually a novel way to do it in this one. You want to relax with a cup of coffee/tea, some sweet bread and lose yourself in a very big world? Get this game. Will buy the devs a Cup of Kindness when I can so they know I am EAGER for them to continue this beautiful game.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 January 2025 16:38
SteamSpy data 20 January 2025 03:23
Steam price 23 January 2025 20:26
Steam reviews 21 January 2025 19:49
Book of Travels
7.9
1,592
348
Online players
4
Developer
Might and Delight
Publisher
Might and Delight
Release 11 Oct 2021
Platforms