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BLUE REFLECTION on Steam

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A clear summer sky spreads over the Hoshinomiya Girls' High School. This story begins with the belated start of school life for Hinako Shirai, who has just recovered from a leg injury due to a tragic accident. The magical sisters Yuzu and Lime bestowed to her a special power to become a "Reflector".

BLUE REFLECTION is a jrpg, female protagonist and rpg game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on September 26th 2017 is available only on Windows.

It has received 1,405 reviews of which 1,130 were positive and 275 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 59.99€ on Steam, but you can find it for 40.22€ on Eneba.


The Steam community has classified BLUE REFLECTION into these genres:

Media & Screenshots

Get an in-depth look at BLUE REFLECTION through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 (64bit required)
  • Processor: Core i5 2.6GHz over
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX550Ti or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: OnBoard

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

46 hours played
July 2026
such a beautiful game. blue reflection is incredibly underrated and will always be near and dear to my heart <3
10 hours played
March 2026
BLUE REFLECTION, developed by Gust and published by KOEI TECMO GAMES CO., LTD., is a JRPG that takes a distinctly introspective approach to the genre, blending magical girl elements with a grounded exploration of personal struggles and emotional growth. The story centers on Hinako Shirai, a once-promising ballet dancer whose career is cut short by a devastating injury. Now attending high school with a lingering sense of loss and uncertainty, her life shifts when she gains the ability to transform into a Reflector, entering a parallel dimension shaped by human emotions. From this point onward, the narrative unfolds as a series of encounters that challenge both her understanding of others and her own sense of identity. Rather than focusing on grand, world-ending stakes, the game builds its narrative around individual character stories. Each chapter introduces a classmate dealing with internal conflicts—jealousy, isolation, insecurity—and Hinako’s role is to help them confront these emotions within the Other World. This structure gives the game a more personal and episodic feel, emphasizing empathy and understanding over traditional heroism. The writing often leans into quiet, reflective moments, allowing characters to express vulnerability in ways that feel sincere, even if some arcs are more developed than others. Hinako herself is a reserved protagonist, and while her subdued personality fits the tone, it can also make her feel less dynamic compared to stronger leads in the genre. Gameplay follows a cyclical rhythm between daily school life and exploration of the Other World. During school segments, players interact with classmates, build friendships, and complete requests that deepen character relationships. These interactions are not just narrative filler—they directly influence combat by unlocking abilities and passive bonuses, tying emotional connections to mechanical progression. When transitioning to the Other World, players navigate abstract environments, collect fragments tied to emotional disturbances, and engage in battles. While this loop is initially engaging, it can become repetitive over time due to limited variation in objectives and environment design. Combat is presented through a turn-based system with a timeline mechanic that introduces a sense of flow and timing. Players accumulate Ether, which can be used to enhance abilities, defend against attacks, or unleash stronger skills. This adds a layer of strategy, encouraging thoughtful resource management rather than simple command selection. However, the system remains relatively accessible and does not evolve significantly as the game progresses, which can lead to encounters feeling predictable. While visually appealing and easy to grasp, it lacks the depth needed to sustain long-term excitement, especially for players accustomed to more complex JRPG combat systems. One of the game’s most consistent strengths is its presentation. The art style is soft and luminous, with pastel tones and gentle lighting that create a dreamlike atmosphere. Character designs are expressive and elegant, effectively conveying the emotional states of the cast. The Other World, though conceptually tied to each character’s psyche, often feels visually similar across different segments, which slightly diminishes its impact. The soundtrack, on the other hand, stands out as a highlight, blending calm, reflective melodies with more energetic battle themes that enhance the overall mood without overpowering the experience. Despite its thematic ambition, BLUE REFLECTION struggles with pacing and overall depth. The narrative can feel uneven, with some character arcs receiving meaningful attention while others are resolved too quickly. The gameplay loop, while cohesive, does not introduce enough variety to maintain engagement throughout its runtime. These issues make the experience feel somewhat stretched, as though the game has strong ideas but lacks the refinement to fully realize them. Even with its flaws, the game offers a unique perspective within the JRPG genre. Its focus on emotional healing, personal connection, and the quiet struggles of everyday life gives it a distinctive identity that sets it apart from more action-driven titles. It may not appeal to players seeking fast-paced gameplay or intricate systems, but those drawn to character-driven stories and atmospheric experiences will find something worthwhile in its gentle, reflective approach. In the end, BLUE REFLECTION feels like a heartfelt but imperfect attempt to merge emotional storytelling with RPG mechanics. It succeeds in creating moments of genuine connection and introspection, even if it falls short in execution and variety. As a foundation for the series, it establishes themes and ideas that would later be expanded upon more effectively, making it a meaningful, if somewhat uneven, experience. Rating: 7/10
49 hours played
March 2026
7/10 Story was good. Character personalities were good. Variety of bosses designs were scary/cool. I liked the increase in power by doing combos in battle.
22 hours played
Feb. 2026
I feel as though I understand what this game was going for, but it never really stuck the landing for me. Some of the dialogue can be very dry, even with the characters you’re forming bonds with, and the occasional translation hiccup that slips through just made it harder to connect. I did enjoy the combat, even though it’s a little on the easy side (not that I minded tbh), though the way that fragments are applied to each and every skill can be overwhelming. I don’t think they’re overly necessary in the end, to the point I never really bothered with them. I did get the full completion without too much effort. As an aside, trying to get this running on steam deck (including all the FMV’s working) was a pain, but I got there eventually through proton experimental and a few command lines in the properties. All in all, I thought it was fine. The music was really good, nothing really in the game was bad, overall felt like an okay game. I hear the sequel is better though, and apparently there’s an anime too? I have the sequel ready to go, but first, back to dragon quest reimagined and then I’ll check out second light.
29 hours played
Feb. 2026
do not pick up this game if you do not want to spend time reading about high school girls and their side gig as magical girls to save the world. if you do, this is a pretty swell time and will be up your alley, especially if you aren't looking for a very challenging rpg. as an aside, not a great pc port - setting options are vastly lacking, in typical koei tecmo fashion.

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Frequently Asked Questions

BLUE REFLECTION is currently priced at 59.99€ on Steam.

No, BLUE REFLECTION is currently not on sale. You can purchase it for 59.99€ on Steam.

Yes, BLUE REFLECTION received 1,130 positive votes out of a total of 1,405 achieving a rating of 7.70.
😊

BLUE REFLECTION was developed and published by KOEI TECMO GAMES CO. and LTD..

Yes, BLUE REFLECTION is playable and fully supported on Windows.

No, BLUE REFLECTION is not playable on MacOS.

No, BLUE REFLECTION is not playable on Linux.

No, BLUE REFLECTION is not playable on Steam Deck.

No, BLUE REFLECTION is not playable on Steam Machine.

No, BLUE REFLECTION does not support VR.

BLUE REFLECTION is a single-player game.

Yes, there are 24 DLCs available for BLUE REFLECTION. Explore additional content available for BLUE REFLECTION on Steam.

No, BLUE REFLECTION does not support mods via Steam Workshop.

No, BLUE REFLECTION does not support Steam Remote Play.

Yes, BLUE REFLECTION is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for BLUE REFLECTION.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 October 2026 06:20 UTC
SteamSpy data 18 October 2026 02:34 UTC
Steam price 20 October 2026 18:59 UTC
Steam reviews 20 October 2026 17:53 UTC

If you'd like to dive deeper into the details about BLUE REFLECTION, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about BLUE REFLECTION
  • SteamCharts - Analysis of BLUE REFLECTION concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck BLUE REFLECTION compatibility
BLUE REFLECTION PEGI 16
Rating
7.7
1,130
275
Game modes
Features
Online players
0
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 26 Sep 2017
Platforms
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