BLUE REFLECTION

A clear summer sky spreads over the Hoshinomiya Girls' High School. This story begins with the belated start of school life for Hinako Shirai, who has just recovered from a leg injury due to a tragic accident. The magical sisters Yuzu and Lime bestowed to her a special power to become a "Reflector".

BLUE REFLECTION is a jrpg, female protagonist and rpg game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on September 26th 2017 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 1,363 reviews of which 1,097 were positive and 266 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 14.99€ on Steam and has a 75% discount.


The Steam community has classified BLUE REFLECTION into these genres:

Media & Screenshots

Get an in-depth look at BLUE REFLECTION through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 (64bit required)
  • Processor: Core i5 2.6GHz over
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX550Ti or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Sound Card: OnBoard

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
One of the best magical girl games I have ever played,Blue Reflection is a enjoyable experience that fans of the magical girl sub genre will enjoy. Probably the most gorgeous game. The design factor is stunning.The story is rather "slice-of-life". If that isn't your cup of tea, you may find this game boring. Otherwise, it is a beautiful, enthralling experience. (8/10)!!
Read more
Sept. 2024
Gorgeous game. Critters are extremely well designed, and the animations are quite lavish. The writing, in places, had me in tears. And then facepalming at some quite cringe scenes that... like, we don't need shower scenes when the characters are in high school. It's got a unique approach to levelling, there is no XP. You get your levelups as some quest and milestone rewards. No equipment, just a sort of materia system for bolstering each and every spell/ability. The only thing you get from combat are some crafting items to make your materia stronger, or to make out-of-combat consumables that buff stats temporarily, with some permanent ones, but the grind for those was... severe, and you won't need the extra power. This is not a hard game. You're going to ignore 80% of the abilities and you're going to destroy most encounters in a couple of attacks. There's a lot of... repetition. Your incursions into the magical realm will feel quite same-y, because while there's a decent variety of maps, they're just random dreamlike locations to bumble through until progress happens. And you'll be dragging your friends to little scenes to fill in their meters as you get to know them. But the characters are all very different and likable. Mostly. Primary theme of coming to terms with emotions... I found most of the characters quite relatable as different presentations of autistic individuals. But I have a bias in that direction. My playtime is rather higher than actual, as I spent a lot of time paused. NFI how long a normal playthrough should take. I'm giving it a thumbs up for having more good than bad, for doing some very unique things... but I must warn that it's got some cringe and gets really repetitive. Oh, and there's just *one* time there's an un-warned point of no return. Final day, when you're getting encouragement from everyone, use the fast-travel to get to the science club, and do the rooftop dead last.
Read more
Aug. 2024
So after completing game on steam deck getting all achievements I can say this game was fairly enjoyable game. Only problem for me is certain scenes I couldn't see like the ending it's just like a screen as if it's looking for a signal with static on the bottom corner.
Read more
May 2024
It has been nearly half a year since BLUE REFLECTION rocked my world and, honestly, I still find myself thinking about it near-constantly, so I am using this review as an opportunity to finally put (at least some of) my thoughts into writing and give the game a very much deserved thumbs-up. This game is the perfect example of why I personally am always on the lookout for more niche and unique experiences that typically fly under peoples' radars. This is the type of game where you can genuinely tell that the developers poured their heart and souls into making their vision a reality, and I am glad beyond measure to have given this gem a chance. If I had to start somewhere, it would be with the soundtrack. I really cannot overstate how unbelievably exceptional it is: the upbeat character / conversation tracks, the more pensive / relaxing pieces and the melancholic opening / ending songs by Sayonara Ponytail are all a huge pleasure to the ears. Though, what really caught me off guard is the truly majestic battle music, ESPECIALLY the imposing, super-high intensity and, plainly-put, jaw-droppingly phenomenal boss themes (of which there are 3 per boss)... I seriously cannot praise the game's composer, Hayato Asano, and his work enough—especially hearing that this was apparently his first foray into artcore—it brings a ton of personality to the game and augments the experience to incredible heights. Even simple things like the regular battle music changing up multiple times over the course of the game bring a nice sense of progression / raising stakes... Personally, this is easily one of my favourite game soundtracks, ever. The story is not something I want to spoil here but, overall, I'll say that I really appreciated the sense of "reality" that pervades it, even though there obviously are a lot of fantastical elements... The various characters each have their own struggles, they are often conflicted about their actions, they grow to understand each other even if they don't always end up completely accepting each other, they are varied in personalities ( / designs) and ultimately, you find yourself rooting for the main trio with all your heart. The themes of "losing your purpose", "bonds" and "letting go" make for a highly effective and emotionally charged tale that I am unlikely to forget any time soon. Something I should also mention is that I was pleased to see that certain aspects of the game such as, for example, the process by which you gain level-up points, are built in a manner that is specifically meant to supplement the story: I feel like games often don't dare to use their medium as a strength, so it was nice to see risks being taken in that regard. Gameplay wise: it's somewhere between a visual novel and a turn-based JRPG, leaning primarily towards the latter. I had a surprising amount of fun with the game's combat: this isn't the most difficult game ever made (though I did get some game overs and had plenty of close calls) but strategising my way to victory by carefully considering how to best manipulate the enemy's (or my own) timeline, when to put party members on ether gauge charging duty, whether to use the gauge to (for example) perfect parry or launch several attacks in succession, trying to break all parts off of bosses roughly at the same time to give myself a window of opportunity for big damage, etc... was all really satisfying. The game's Fragments system (think something like FF7 materias but you slot them into existing skills) is something that I also enjoyed messing around with a lot. Similarly, you can customise your play-style further when levelling up, as you obtain character-specific skills based on how you allocate points into attributes: if you mess up, you can thankfully always respec. One last thing I want to praise BLUE REFLECTION for is the overall sense of presentation. The UI design / animation is remarkably clean. I usually never commend a game for its UI but, in this case, it is definitely striking enough to be worth mentioning, especially since useability is not sacrificed in the slightest. I also thought that the combat camera did a great job at highlighting the character / enemy designs (+ just how massive the bosses are) and flashy attack animations, but also enhancing the action itself by appropriately emphasising, for example, an enemy that is about to take their turn or your use of the ether gauge in general. The bosses also each have (short but) stylish intro and "outro" (sometimes even mid-battle) pre-rendered cut-scenes that further enhances their already strong presence. Some things I did find unfortunate would probably be: the rushed translation work (typos here and there), somewhat basic level design (even though the levels do look pretty) and characters looking a bit stilted in some specific story scenes... Though, I don't think these flaws really detracted from the experience much at all in the end. In summary, if you are looking for a memorable and unique JRPG full of heart: as you can guess from the review, I would highly recommend BLUE REFLECTION.
Read more
Jan. 2024
Pretty good and enjoyable game with insanely good music. The PC port might give you issues but there are fixes for them. The quality of the cutscenes on PC port is also bad but there is a higher bitrate cutscenes mod out there that makes it look much better. The keyboard controls are pretty awkward but you can remap them or play with a controller. There is a lot of poor translation and typos as well sadly. Aside from all that, good story and cute characters and epic bosses. The dates with characters on your free time is pretty repetitive though. Although it's not necessary and if you do play this game, I personally think it helps you enjoy the blue reflection ray anime (so you're not lost on what's going on in the anime) and the blue reflection second light sequel a lot more (the game is a big improvement on most aspects of the first game and some characters in both the first game and the anime show up again in the second game )
Read more

Similar games

View all
Similarity 84%
Price -50% 30.17€
Rating 8.8
Release 23 Mar 2023
Similarity 83%
Price -62% 22.99€
Rating 9.0
Release 24 Feb 2022
Similarity 83%
Price -50% 19.99€
Rating 8.4
Release 21 Apr 2021
Similarity 83%
Price -50% 19.99€
Rating 7.2
Release 21 Apr 2021
Similarity 83%
Price -50% 19.99€
Rating 8.5
Release 21 Apr 2021
Similarity 83%
Price -50% 19.99€
Rating 8.3
Release 14 Jan 2020
Similarity 83%
Price -50% 19.99€
Rating 8.7
Release 14 Jan 2020
Similarity 83%
Price -60% 23.99€
Rating 8.5
Release 20 May 2019
Similarity 83%
Price -50% 19.99€
Rating 7.5
Release 03 Dec 2018
Similarity 80%
Price -21% 47.58€
Rating 7.1
Release 24 Oct 2017
Similarity 80%
Price -14% 25.76€
Rating 6.7
Release 07 Feb 2017
Similarity 78%
Price -70% 17.99€
Rating 8.5
Release 28 Oct 2019

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 20 November 2024 08:09
SteamSpy data 21 December 2024 11:57
Steam price 23 December 2024 20:43
Steam reviews 22 December 2024 16:02
BLUE REFLECTION
7.7
1,097
266
Online players
13
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 26 Sep 2017
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.