Blossom Tales: The Sleeping King

Explore a huge open game world in classic action-adventure fashion! Prove your worth by fighting through monster-infested dungeons to save the Kingdom of Blossom!

Blossom Tales: The Sleeping King is a action-adventure, retro and indie game developed by Castle Pixel and LLC. and published by FDG Entertainment.
Released on March 28th 2017 is available only on Windows in 4 languages: English, French, German and Spanish - Spain.

It has received 643 reviews of which 557 were positive and 86 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 3.74€ on Steam and has a 75% discount.


The Steam community has classified Blossom Tales: The Sleeping King into these genres:

Media & Screenshots

Get an in-depth look at Blossom Tales: The Sleeping King through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/8.1/10 x64 or x86
  • Processor: Intel Pentium E2200 (2 * 2200) / AMD Athlon 64 X2 4200+ (2 * 2200)
  • Memory: 2 GB RAM
  • Graphics: GeForce 9600 GS / Radeon HD 4670
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Can totally recommend the game if you like the gameboy (colour) games from the Legend of Zelda series. Havent played it through yet but will do soon so dont get confused if I "only" have a few hours of gametime. Edit: Took me roughly 7.7 hours as per steam gametime. Since I was a bit dumb here and there, could be a bit less, could be a bit more for some :') Anyway, totally recommend the game. If you are "scared" for the price, wait for a summer / winter sale. It will keep you entertained for 1-2 days or longer, depending on how long you play per day, and it was a nice experience.
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Sept. 2024
It's a competently crafted and cute offbrand Zelda that's good fun while it lasts. For some reason it also has a strange obsession with spamming enemies and making you precisely move through one-tile-narrow paths with no room for error one or two times to many. Oh, and then there's a working-memory-based obstacle in the form of note-playing stones that probably should have been at most a one-time occurance, as it would have better been forgotten. On a brighter note, the enemy spam does give the game some of its own flavour, especially near the end when the enemy land actually features huge camps for the evil army to live in and you have amassed lots of options for items to kill them with. Especially hillarious is the item that can summon a suprising amount of bees to fight for you, even against other bees. And the spin-jump combo is really fun to perform. In general (barring tile-walking rooms), the game get its controls just right: Moment to moment play is a blast and that's what makes me recommend it nonetheless.
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Sept. 2024
I wanted this game to be better than it was, yet discovered by the time I had completed it that I quite enjoyed it for what it is despite its flaws. The number one issue is that the dungeons are simply far too long and filled with far too many repetitive, uninspired rooms. I believe the intention here was to create a meaningful attrition challenge, but the game isn't actually designed in a way that's meant to be difficult. If it were more mechanically intensive, the design might have worked, but as it is it just feels like a meaningless slog. If you took one look at the game from the trailer or screenshots and said to yourself, "That looks like a Legend of Zelda: A Link to the Past look-alike as an indie game," you would be exactly correct. It isn't as clever as a Link to the Past, there isn't as much to do in it, the music is simply "alright." If I were to write a much longer review, I would simply bury the game in mediocrity and faint praise. But I think that's a bit too cruel. Blossom Tales: The Sleeping King is flawed but not unfun. It's a game made for children by an indie studio, not the top of the games industry albeit more than thirty years ago. The story and characters are childish, and that's fine. It's presented as a silly bedtime story, and it lives up to that expectation, hamfisted narration and all.
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June 2024
So I really enjoyed this game, but it is so Zelda-like that even Link said "what the ...?" Blossom Tales has plenty of enemy types, plenty of secrets, and some nice big dungeons. It plays beautifully, with lots of weapons for different strategies, and I strangely found myself using bees (acquired during a side quest) as my most effective one. The framing device with the Grandpa works well too. So if you're a fan of top-down 2D adventures, in the form of that famous series mentioned above, you'll like this, but I do hope that the developers' next game - which I'm hugely anticipating - comes with a little more originality.
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Jan. 2024
Awesome Zelda like Indie. Has a nice story book feel to it with classic top down Zelda gameplay and 2d sprites. If you are a fan of Zelda you have to play this.
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Last Updates

Steam data 17 November 2024 16:14
SteamSpy data 19 December 2024 06:32
Steam price 23 December 2024 20:46
Steam reviews 23 December 2024 05:50
Blossom Tales: The Sleeping King
8.1
557
86
Online players
1
Developer
Castle Pixel, LLC.
Publisher
FDG Entertainment
Release 28 Mar 2017
Platforms