Blender

Blender is the free and open source 3D creation suite. Free to use for everyone, for any purpose.

Blender is a animation & modeling, software and design & illustration game developed and published by Blender Foundation.
Released on April 24th 2015 is available on Windows, MacOS and Linux in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Ukrainian, Korean, Simplified Chinese and Vietnamese.

It has received 65,790 reviews of which 63,449 were positive and 2,341 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is free to play on Steam.


The Steam community has classified Blender into these genres:

Media & Screenshots

Get an in-depth look at Blender through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1
  • Processor: 4 cores with SSE4.2 support
  • Memory: 8 GB RAM
  • Graphics: 2GB RAM, OpenGL 4.3
  • Storage: 1 GB available space
MacOS
  • OS: macOS 11.2
  • Processor: Apple Silicon or Intel
  • Memory: 8 GB RAM
  • Graphics: 2GB RAM, Metal 2.2
  • Storage: 1 GB available space
Linux
  • OS: Distribution with glibc 2.28 or newer (64-bit)
  • Processor: 4 cores with SSE4.2 support
  • Memory: 8 GB RAM
  • Graphics: 2GB RAM, OpenGL 4.3
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2021
Fantastic free program, at this time with the blender version available to us with all the addons written by the veterans coming from different software for example like me (5 years 3ds max) i can say with open hearth that there is absolutely nothing that blender cannot do. Once blender was still lacking in some department but right now it's equal to triple A development programs.
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Feb. 2017
Ok I think I've got enough experience with this program to write a decent review on it... Blender has had a notorious reputation, at least in my experience, with being a difficult program to learn. I agree. For someone who has never touched a 3D/CG program I cannot reccommend enough that you don't chose blender. It is difficult to catch on just because of the shear amount of things packed into it. It has made improvements, big improvements in my opinion since I first used it, it can still be a challenge to navigate and understand. If you have dabbled in 3D/CG software before, this will still have a bit of a big learning curve and some things to get used to, *cough* right-click *cough**cough*. Like I mentioned before it can be a bit confusing just because theres a lot you can do with it. All that being said if you choose to stick around, if you choose to take the time to learn this, either on your own(via youtube, etc.) or paying for lessons (CG Cookie, etc.), if you choose to deal with the initial frustration that may accompany learning this program (some people might be frustrated longer than others it all depends), then you will have access to one of the most powerful CG Creation Suites in terms of what it can do, and how much it costs(free by the way). If you want to take it on I'd recommend sticking to only one feature, like 3D modeling. Focus on learning that before you start trying to learn animation or compositing (Thats not the trick that's just how I went about it.) When you get familiar enough with it everything else sort of falls together. Now lets get down to buisness... Pros: -Can do a lot -3D Modeling -Animating -Compositing -Video Editing -2D Animation (Grease Pencil) -Sculpting -3D Painting -Game Creation (BGE) -Python Scripting -Capable of photorealism -Add-ons (Free and paid) -can optimize some aspects of blender bringing it close to some professional program equivalent -Pretty big community willing to help out -youtube tutorials -Paid course tutorials (CG Cookie, Blender Guru, etc.) -Community Forums -just google it =P Cons: - A lot to learn in one suite - Not for the faint of heart - Nor for the short of patience - Don't expect to learn this overnight - Right-clicking, not huge but can take a bit to get used to - because there's so much you can do in blender, when asking the community anywhere a question you need to be specific (ie., "I wanna know how to make my flower look like this one." Like in the compositor, materials, textures, etc. not a very good example but meh.) - Blender is generalized not specialized/optimised -In other words comparing its Sculpting to something like Zbrush you'll see some stark contrasts -Same holds true with some of its other features -Personally, though, I think its animation (rigging, weight painting, animating) is better than Maya but that's me. - Blender Game Engine (BGE) is real nice and you can make some impressive things, however it does fall short when you compare it to other game engines like Unity or Unreal Personal experience with this is I was first exposed to blender when I was 12 in 2006 I dabbled in it and was really confused what was happening eventually after a few days I just gave up. I didn't feel I was making any progress let alone know what I was doing. I didn't touch it again until nearing the end of my sophomore year in college since then I got more involved with it. When I found out it came on steam I was already in 2nd semester Junior year so what you see are hours after I found it here I've had a longer time with this than what you see. Prior to this I was taking classes that taught 3DS Max, Maya, Zbrush, and Mudbox. Blender was self-taught (not counting CG Cookie). All That being said I'm sure I might have missed some things but I hoped I explained enough to answer most questions on this.
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Feb. 2017
I love this, I'm a beginner though. I'm still learning alot about it. DO NOT look at Blender and assume it's too daunting of a program to learn, I suggest you download this if you're interested in 3d modelling. If you want to learn some quick things, go to Blender Guru on YouTube, he's really helped me out. It's so satisfying to sit back and look at what you created and look at how to improve. Thanks for reading my short review! Pros: + Open Source + Lots of oppurtunities ranging from sculpting and modelling, to animating and rigging) + You can make a blender in Blender. And yes, that blender will indeed look like a blender. Cons: + Confusing Interface (It's jumbled up and all around, but you can modify it) + Too many shortcuts (But you get used to them)
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Feb. 2017
Although It says I haven't used the software much, I have. I just never had it installed through Steam. Anyways, It's an awesome free software to help people learn 3D modelling and animation which makes it a great educational tool. Hey, that's pretty good, no greed from the creators here.
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Feb. 2017
For being this inexpensive this tool is a must have. Be sure to watch some tutorials before trying out, as you might just get mad at it. I dont do this kinda stuff but for people who do animations this is a must have. I have seen other softwares for this kinda stuff but I just really like this one, and if my career goes down this road Im definitely using this.
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Data sources

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Last Updates

Steam data 20 November 2024 03:03
SteamSpy data 20 December 2024 02:20
Steam price 20 November 2024 03:03
Steam reviews 23 December 2024 17:54
Blender
9.5
63,449
2,341
Online players
8,788
Developer
Blender Foundation
Publisher
Blender Foundation
Release 24 Apr 2015
Platforms