BLACKTAIL

Forge the legend of Baba Yaga, a girl accused of witchcraft and expelled from her home. Live out the origins of the Slavic myth in this one-of-a-kind blend of intense archery combat and dark storytelling set in a vibrant fairy tale world.

BLACKTAIL is a story rich, action-adventure and archery game developed by THE PARASIGHT and published by Focus Entertainment.
Released on December 15th 2022 is available only on Windows in 13 languages: English, Polish, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, Czech, Korean and Traditional Chinese.

It has received 1,918 reviews of which 1,579 were positive and 339 were negative resulting in a rating of 7.9 out of 10. šŸ˜Š

The game is currently priced at 8.99ā‚¬ on Steam and has a 70% discount.


The Steam community has classified BLACKTAIL into these genres:

Media & Screenshots

Get an in-depth look at BLACKTAIL through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit only)
  • Processor: Intel Core i5-3570K / AMD FX-4300
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, NVIDIA GeForce GTX 960 / Radeon RX 470
  • DirectX: Version 11
  • Storage: 20 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Probably one of my favorite games. The map is very vast and if you go in with a sense of wonder you'll be entertained for hours. If you're just looking to do main story you aren't going to have much to do, however. A lot of this game has to do with side quests and searching for chests.. I feel like this is a very underrated game.
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Aug. 2024
Really enjoying this game so far on PC and Steamdeck. There is a visual issue with Steamdeck, you MUST disable half rate shading to resolve an odd blackening of the screen when looking at a specific direction, which can prevent progression. This is a setting outside of the game, not within it. Tried a lot of settings and rendering choices trying to resolve. Disable the half rate shading and will immediately resolve this darkness issue.
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April 2024
Initially I just grabbed this, because I saw archery and an atmosphere that looked interesting. It turned out to be a lot more. Blacktail's atmosphere that gripped me turns out to be both a vibrant and gloomy fairy tale land. Your character Yaga, is a girl that appears rather conflicted, scared and looking for answers. For you however, in the start all that seems extremely confusing as you've been put right into it. A lot you meet on your journey is based on various child fairy tales and you meet rather odd characters like talking dead fish, mushrooms who are shadowy or knightly in "origin" and really creepy rocks. The story is great as how it's told and shown. Yaga's journey to "find herself" and her answers to her past are both the main quest through normal gameplay and various little odd minigames on how you patch together the answers. The game doesn't throw a lot of side quests at you. Instead there are only a few to each "season", but they are fairly memorable this way. One quest sends you into a quarry to defend it in a tower defence style, where you have to shoot anything that moves with your bow. Another quest sends you across a battlefield where stones are fighting each other, except stones show no movement when looked upon, so the entire battlefield fighting only happens behind you as you look away. Yaga sports only a small arsenal being her bow, a bit of magic and a few utility items. You have 3 different arrows, but overall encounters and enemies require you to switch between these and it feels neither too annoying nor too simple. The boss battles can feel a bit easy, but as some require awareness of the field, then it could prove to be a challenge. A really great take on the old fairy tales :)
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March 2024
You know a game is great when the first time you stream it to your friends their only response is ā€œwhat the fuck are you playing?ā€ I adore this game to pieces and I canā€™t believe this is the second time Iā€™ve purchased an outstanding exploration game only to wait and play it a year later cough cough Outer Wilds cough . If I had a nickelā€¦ Anyway, I was going to split this review between good and bad, but thereā€™s so little I dislike or had problems with so this is going to be a very lopsided review. If any of the positives tickle your fancy then I would recommend scooping this game up. Positives: ++++++ Atmosphere : Extremely vibrant and colorful world where youā€™d be hard pressed to find any muddy colors without a purpose. Itā€™s full of uniquely designed characters and creatures. The skybox being crafted of symbols rather than a realistic sun, moon, and stars is probably one of my favorite bits to sell the fairy tale themes. +++++ Characters / Voice Acting / Dialogue : All connected and all great. Probably some of my favorite performances from the last year and considering half of the cast is voiced by one guy (bless you Beau Marie), well thatā€™s quite the feat. Spy is the best character overall. ++++ Side Quests : Not just filler! Each one feels lovingly crafted and they arenā€™t just ā€œcollect x to give to y.ā€ +++ Exploration : I enjoy walking around the bright forest and the unique modes of transport you unlock as you progress are mostly useful in their own rights. Nothing too exciting though and you are quite limited in your own abilities to get around the map without totems. ++ Combat : Enjoyable, but a little limiting (you can jump and dodge separately, but you canā€™t jump then dodge mid-air for example). Depending on the encounter, you burn through arrows really quickly. Youā€™re likely going to have to pull up the crafting menu at least once every other fight. + Morality : I really like that it's not all black and white mortality. Sure some of it is, but thereā€™s other instances where, for example, letting someone die is the ā€œmoralā€ choice. Different upgrades are tied to different moral compasses and you interact with two different mushrooms depending on if youā€™re good or evil so a second playthrough is slightly varied. Negatives: --- Platforming : There are a couple of sections in the game where platforming becomes necessary for some exploration. Some of them can be done with just normal jumps, but some problems arrive when the gap is just a little too big. You don't have much, if any, aerial control of your character, so once you hit jump, your trajectory is locked in. Better hope you didnā€™t screw up, otherwise itā€™s back to whatever save point you hit last. -- ā€œSpirit Scenes:ā€ There are a couple of scenes where you see the main antagonist attack various spirits. You do a puzzle before the scene plays out and as soon as you finish the puzzle you are bombarded with tons of images of the short scene before it plays in full. It can be interpreted as Time and Space syncing up, but it still feels unnecessary and prevents me from recommending the game to my epileptic friend. - ā€œAnimal Minigames:ā€ - Great for story, not so much in the gameplay department. They arenā€™t all that interesting the first time around and I was downright dreading them for a second playthrough because they take so long to get through. At least I had a friend to keep me company. There are other things I didnā€™t get to touch on, like the fact this game has one of my favorite side quests ever and the use of ā€œquantum mechanicsā€ to add to the fairy tale feel, but I think itā€™s best for you to discover these things. I really hope you give this game a chance! Oh... and uh...Stepping Stone.
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Dec. 2023
8.5 - 9 / 10 + beautiful landscapes/scenery + interesting characters + well-written dialogues + achievements/collectibles (neither feels like a chore, easy to 100% the game) + exploration feels natural + music and Slav/Polish folklore - very (simple) basic bow/archery combat - skill tree (non-complex which wouldn't be an issue but you won't use 70% of it) - usables/consumables (very easy to beat the game without using them)
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Last Updates

Steam data 19 November 2024 23:18
SteamSpy data 19 December 2024 23:09
Steam price 23 December 2024 12:49
Steam reviews 23 December 2024 14:01
BLACKTAIL
7.9
1,579
339
Online players
39
Developer
THE PARASIGHT
Publisher
Focus Entertainment
Release 15 Dec 2022
Platforms
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