Blackguards 2

Blackguards 2 is a turn-based strategy-RPG and will deliver challenging hexfield battles and a gritty story filled with violence and crime. - Includes bonus content: Soundtrack, digital Art Book and Strategy Guide Book!

Blackguards 2 is a rpg, strategy and adventure game developed and published by Daedalic Entertainment.
Released on January 20th 2015 is available on Windows and MacOS in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Polish and Turkish.

It has received 1,165 reviews of which 778 were positive and 387 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 0.99€ on Steam and has a 90% discount.


The Steam community has classified Blackguards 2 into these genres:

Media & Screenshots

Get an in-depth look at Blackguards 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
  • Processor: 2 GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce 8600 / GT, ATI Radeon HD 2600 XT
  • DirectX: Version 9.0c
  • Storage: 12 GB available space
  • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
  • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low frame rates.
MacOS
  • OS: Mac OS X Version 10.7 or higher
  • Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac oder Mac Pro release year 2010 or newer
  • Memory: 4 GB RAM
  • Graphics: Intel HD4000, nVidia or AMD graphic card
  • Storage: 12 GB available space
  • Additional Notes: MacOS version with 32bit app support is required - MacOS 10.14 or higher is NOT supported. MacOS 10.13 is supported on a limited basis – compatibility is not guaranteed, you may or may not experience issues with the game.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
Blackguards 2 is a more combat-focus version of Blackguards 1. While BG 1 was an RNG fest, BG2 removed so many of the annoying RNG and made strategical plays and puzzle stages a lot more common. Boss fights have you running around trying to abuse the stage hazard to the fullest to win. Certain stages will force you to complete objectives and leave or face infinite spawns unlike the old one where you can kill EVERYTHING except for one stage where you run away from the poison. Outside of combat, you can now interact with characters more unlike the old one. You can capture prisoners, and interrogate them. Based on a choice, you can either make them spill the beans or spit at you. The informations required to make them answer can be obtained by paying for information from your beggar spies or by speaking around in your camp. After the interrogation, you can decide whether to hang them or let them go. Letting them go can be good but sometime, a certain person might come back to fight you again. The customization has been greatly simplified. You no longer have the Strength, Charisma, etc from BG1. Instead, you just go with "+10 health" "+10 mana" "unlock tier 1 passive" in a straight line. Weapon level goes froml 1 - 100 and you unlock tier bonus at 50 80 100. While this means no weight limit from the removal of STR (Yes! No more weight issue!), it means much less customization. Even your mages will have as much hp as a fighter at the end making them unkillable. And with that, let's move on to the balancing. Endurance has been introduced. In BG1, all you had to do was buff someone and spam that 3x damage move like Hammer blow or Triple shot. You can't anymore. Endurance works like Astral point. When you use a combat skill, you use 10-20 points from you 40-80 endurance pool based on your stat. You regenerate a certain amount each turn based on passive (Endurance Regeneration) and gear bonus. You can now have 100% hit rate. So much yes! If your offence (Hit rate) is high enough now to deal with their defense, you will always hit. Dodge and parry is one once per turn so sniping someone with a weak arrow first will move your hit rate on any further hit from 75% to 100% on the next one. Bow is a special case and its offense is reduced by range. You can easily check if you can hit people with bow now by simply holding X and moving around. It will show everything in range, the base hit rate and if the enemies are within the Line of Sight or not. Extremely useful and needed feature. Damage is now consistent. Assuming no armor, if it says 6 damage, it will always deal 6 damage. Skills like "Hammer blow" was nerfed from *3 damage to +10 damage. Most poison now lasts the entire fight and there are "Buff potions" around as well now. And if you have nothing to do with your belt slot, they introduced the "Trinket" items that will boost your status while you are holding. Higher crit rate, damage or regeneration. All up to you! You can place your characters starting location at the start of the battle now! You can place traps in defensive stages when the enemies decide to attack your base (For every 3-4 conquers, they will attack once) This should cover most of the new features. Now we will move on to the last part. The pro and con of this games. Pro -You now control an army. While everything was nerfed. this is because most combat now have you control 6-10 characters fighting against 6-15 characters as well. Before, you would just control one person with buff + Fast as lightning and tripleshot everything to death. -Less RNG. More strategical plays and planning required to beat the game. -Great dialogue just like BG1. -Set bonus! Yes! no more "Just armor rating +1 and encumbrance reduction" now. You actually get stats from wearing a certain set! -Your action now decide how good your characters will be and if they will be alive at the end or not. If you want, for the laugh of it, you can even order to execute your friends at the end before reloading a save after seeing their reactions. Con -Horribly unbalance. In BG1, all you do is abuse the same damaging weapon move like Triple shot or Hammer blow with buffs and fast as lightning to kill EVERYTHING. In BG2, with the damaging spell buffs and set items, mages are the most op beings ever in an army vs army fight. All you have to do is spam the same AoE spell to destroy everything in 3 - 4 turns assuming it's a "Kill everything" stage. -Defensive battle doesn't give AP. The fight is already having you fight with gimped characters. -Certain stage is horribly tedious, even more tedious than the last one. Infinite spawn happens every 2-3 stages and you have to do the "Rush in, Rush out" kind of gameplay. It's not fun because after you move all your 8 characters to the end of the stage, you also have to wait for the other 10 characters on the enemies side to move. You end up spending 10-15 minutes on this stage just waiting for everything to move. If only they would tone these down and give us a way to stop the spawning. -Very buggy. Still playable though. -There's only stage with the Lizard-chan throughout the whole game. WTF? Final Verdict : 7/10. Blackguards 2 feel like a DLC content with improved mechanic because that's exactly what it is, but we also have to remember it's being sold at a DLC price as well. Also, NEED MORE ACHAZ FFS.
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Aug. 2024
They took everything away from this game which made Blackguards 1 interesting and challenging. I won't say it's bad or terrible but I don't know why it felt dull and uninteresting. Story-wise the game is okay but it lacks the quirky and funny interactions that the first part had among your party members. And that was one of the selling points of Blackguards 1. If you have already played the first game and finished it, then I'm pretty sure you already know what I'm talking about. The first part's setting was dark and grim with pinch of humour here and there. However, this installment feels extremely depressive and sad. I would be okay with that if that was the story's requirement but game-play wise they reduced the difficulty level significantly too, making every encounter like a walk in the park. So, does it mean it's a terrible game? No. Far from it but it's nothing in comparison to the first part. Get it if you see this game on sale otherwise just wait.
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Feb. 2024
Great game, story line is quite good, combat is engaging enough to keep you til the end.
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Feb. 2024
Honestly having a lot of fun with this game. The voicing is consistently very good and the story is engaging. I quite enjoy the humor. Some of the fights are grueling but that's the nature of the genre. Definitely a hidden gem IMO.
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Jan. 2024
This game is much easier than the first one. Didn't take a four + year break on this and knocked it back in two weeks. Just thought I'd start with that. The voice acting is still stellar. The locations are varied and many are pretty to look at. The potion drinking sound is less annoying. THE POTION DRINKING SOUND IS LESS ANNOYING. What kind of game is this, then? A turn based strategy game based on the Dark Eye setting where during battle you control a party of adventurers on a hex based grid. The strategy is important. This isn't a game where you shut your brain off but then again maybe you can on easy, I don't know. Even though I enjoyed the first game I saw the negative reviews and thought the backwards slide in gameplay wouldn't be my thing but it was rather...fine. Not at all disruptive. I regret waiting so long to pick it up. The gameplay has been streamlined significantly and irritations such as percentage hit chance and encumbrance have been removed. Some things really do have to be removed at the alter of fun if you can't get the balance down right. In the first game you control a party of four, but in Blackguards 2 you end up controlling a whole squad of various sizes due to the addition of mercenaries. For these extras you're essentially controlling nameless goons but at least there's background and a narrative reason as to why. There are many more enemies to fight at once now to make up for it and if you have absolutely zero patience, waiting for each enemy to perform their actions will drive you mad but it's not bad. The story, as others have noted, isn't quite as good as Blackguards. Despite playing a named character with an easy to understand motivation for what they do, there's this closeness missing in 2 which the first game had between the whole cast. The returning characters aren't quite the same and their sudden inclusion was a bit head scratching. I mean I knew they were coming but it wasn't as organic as the first game. There's a lot of choice for how you make the main character play and what they say during dialogue. Unfortunately the returning cast talk a bit less which furthers the odd feeling of them being out of place but when it works it's still extremely entertaining due to their chemistry with each other. But just like the first game this experience is unpolished. For all the nice scenery there are plenty of uninspired locations. There's a pause before an action is performed which probably adds up to a significant amount of time. There are many spells but over half of them you can do without or have extremely niche uses. If the devs had stuck to making what they know and not imploded due to *that* game (so common in the games industry these days!) I'd be hopeful that a Blackguards 3 could keep changing things up. Needs to run on a new engine though. Games like this get me interested in the setting. Some people didn't get into Dungeons and Dragons though the tabletop and were first introduced to the expansive world thanks to games like Baldur's Gate, Neverwinter Nights and Icewind Dale. I know that whoever owns the Dark Eye doesn't have that kind of money to throw around and studios have their own budgets but it would be nice for someone else to pick up the mantle of bringing more of this world to life. I get it, there's better games out there and if you don't like the vibe and can't tolerate the smaller issues you'll bounce but it's a nice, serviceable, turn based strategy game to think about and kill some hours.
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Last Updates

Steam data 19 November 2024 05:23
SteamSpy data 18 December 2024 06:21
Steam price 23 December 2024 20:43
Steam reviews 22 December 2024 18:01
Blackguards 2
6.5
778
387
Online players
4
Developer
Daedalic Entertainment
Publisher
Daedalic Entertainment
Release 20 Jan 2015
Platforms
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