Black Mirror I

Black Mirror is a dark adventure game that details the aftermath of the tragic death of William Gordon. Playing as his grandson Samuel players must unveil the truth behind the events of that fateful, stormy night.

Black Mirror I is a point & click, adventure and mystery game developed by Future Games and Unknown Identity and published by THQ Nordic.
Released on June 17th 2014 is available only on Windows in 8 languages: English, German, Russian, French, Italian, Spanish - Spain, Czech and Polish.

It has received 1,290 reviews of which 1,076 were positive and 214 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 2.49€ on Steam and has a 75% discount.


The Steam community has classified Black Mirror I into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 98/ME/2000/XP/Vista/7/8 32 or 64 bit
  • Processor: Pentium(r) III 400 MHz (Or Equivalent)
  • Memory: 64 MB RAM
  • Graphics: DirectX compatible card
  • DirectX: Version 8.0
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
I first saw this game back in the Autumn of 2004 on a late night Bulgarian TV show. It was late Friday night, the rain gently pouring outside, I was browsing through the channels, when I saw a game, and it immediately grabbed my attention. It was quite unusual to see a game being played on TV. The show continued all night (until 4 AM). At the time, I knew nothing about this game or the adventure quest genre, but seeing Black Mirror was love at first sight. Back then, having no internet at home, I was completely unaware what this TV show was - the logo was hard to decipher. The next day I watched that channel all day, hoping to see an ad about the show, so I know how it's called, and when to watch it. Eventually, I found out the show was called Myst, and was aired every Friday from 22:00 to 04:00, and it was divided into two segments. First, gaming news, anime, movies, etc., and around midnight they started playing a game, with viewers calling to navigate the host on what to do, solve puzzles, and essentially play the game together. A bit like online streaming before it was popular or cool. I spent many long Friday nights watching games. After they finished The Black Mirror, they played Still Life, Aura, Myst 4, Schizm 2. Unfortunately, the show got cancelled, but my love for the genre was sparked. Many years later, in the 2010s, the host [url=https://bg.wikipedia.org/wiki/%D0%A0%D0%B0%D0%B4%D0%BE%D1%81%D0%BB%D0%B0%D0%B2_%D0%9A%D0%B0%D0%B2%D0%B0%D0%BB%D0%B4%D0%B6%D0%B8%D0%B5%D0%B2] Roro finally managed to get back on air, with a similar show - NEXTTV, this time even longer - 20:00 - 04:00. Together, we managed to play lots of adventure/quest games like The Vanishing of Ethan Carter, Subject 13, Keepsake, and so on. *** The Black Mirror is my favorite game of all time. I've played 5-6 times, I played both sequels 3-4 times, I even played the new one, but I was a bit disappointed. What do I love about BM so much? The story is amazing - dark, gloomy, emotional, deep. The soundtrack is phenomenal, hearing the piano of Lady Eleonor always gives me tremendous nostalgia. The puzzles are hard enough, but not insane. The characters and locations are very well-made. Sure, some might say the graphics look bad, there is pixel hunting at times, the voicing is bad, etc., but that was never something that bothered me that much as a kid. Of course, playing the game now, I notice some of the flaws I overlooked back then, but they still don't bother me that much. I will always love this game (2 and 3 are also very good), and I hope someday it gets a well deserved remaster. "Now, there is no judge to pass judgement - there is only me." Samuel Gordon PS: Rest in peace, Roro, and thanks for all the fish.
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Aug. 2024
(English) Black Mirror is truly hard to categorize. Compared to modern P&C adventure games it is unforgiving and difficult. There is also a kind of clunkyness in the character animations and voice acting, which, to be honest, is sort of hilarious and grows on you over time; it has a very unique style. Now let us analyze the difficulty, which is both a positive and a negative. First of all it is refreshing to see puzzles that actually require some foreknowledge of the world. This ranges from the order of astrological signs and their star shapes to the correct way to order basic logic puzzles. Without giving any direct spoilers I will say that these are on the level of the Tower of Hanoi puzzle, give or take. So not overly difficult or anything, but as an avid P&C adventure gamer, it had been a while since I had seen a game 'not hold your hand' to this level. To be honest, this was a great refresher. It felt much more satisfying to complete a puzzle. The down side of the game's difficulty comes from the forced sequencing it imposes on some things. To give a basic example of this annoyance: You check a box, and the protagonist says there is nothing important in it. Then you encounter a situation that requires an item X, and then if you happen to click that box again (which is at this point 5 zones back somewhere), the protagonist exclaims: "Oh, look what I have found, item X!" At other times, you need to talk to specific characters to 'advance' the story to be able to use an item on something etc. In other words your character is sort of dumb, and he takes time to realize things that you as the player may already be aware of. This can get mildly frustrating when it costs you hours of head-scratching. And the most annoying thing of all is having to 'spend time'. A few times in the game you have to wait for something to occur and you are expected to walk around to spend time. But if you have got nothing to do then it just becomes a chore of clicking through zones for five straight minutes to progress time (which is arbitrary so you have to keep going back to check). All that being said, the game really does require one to consult a guide/walkthrough every so often to avoid these maddening moments. If you can somehow pace yourself and not overdo the guides etc. the game is very enjoyable and satisfying to progress through. But going in completely guideless would be absolute madness even for a seasoned adventure gamer - trust me! There is bound to be that illogical sequencing or single-pixel item somewhere that will prevent your progress several times. The unforgiving part of the game is that you can die. There is no warning for this and no take-backs, you just die, and need to open up a manual save that hopefully you had! (First time this happened I had not saved for over an hour). This can be remedied by saving the game whenever you enter a brand new zone. --- (Türkçe) Evet Black Mirror gerçekten kategorize etmesi zor, oldukça değişik bir oyun tecrübesi sunuyor. Standart P&C oyunlara gore cok acımasız, her an hata yapıp ölebilirsiniz. Yanlış yere kafanızı sokup, hatta sadece yanlış noktaya bakarak öldüğünüz yerler mevcut. Tabi manuel olarak oyunu save etmediyseniz büyük dert oluyor bu sonra. Onun dışında, bulmacalar gerçekten kolay değil, ama bu çözünce aldığınız keyfi de o oranda arttırıyor tabi. Eğer daha modern P&C oyunlardaki zorluk seviyesi size fazla kolay geliyorsa (eminim hepimiz bunu hissediyoruzdur bazen), o zaman Black Mirror size göre olabilir. Bir başka pozitif unsur ise oynun bir trilojinin parçası olması. Grafiklerin zamansız bir güzelliği var, 2003 yapımı olmasına rağmen büyük ekranımda bi şekilde düzgün durdu. Oyunda hava durumu, gündüz-gece vs. gibi şeylerin dinamik olması da ne kadar özenle hazırlandığını gösteriyor. Oyundaki en sinir bozucu olay herhalde herşeyin biraz yavaş olması, ama buna da alışıyor insan zamanla.
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March 2024
Classy point and click adventure, released back in 2003. Although it can feel a little slow, its reasonable enough to kind of leen back and enjoy the storyline and atmosphere of the game.
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Jan. 2024
Those who didn't grow up playing this game back in early 2000's will never understand or appreciate how amazing it is. There are many recent negative reviews about how slow the animation and character is. Yes, in today's world, it is slow, but back in 2003-2006, it was one of the best games I have ever played. I still play the trilogy due to the great story line and nostalgia. I wish someone would create a reboot of the original series (not the 2017 version). Now that would be amazing.
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Jan. 2024
The game is obviously a classic point & click adventure game so it's good :D It has great atmosphere and music, dialogs are a bit clunky and the voice acting is very bad. The mystery is compelling but unfortunately the ending *SPOILERS* is underwhelming. The game is very difficult for anyone not experienced with point & click adventure game. It requires you to left click items you want to interact with but will often expect you to interact with objects that you have no reason interacting with using right click. *SPOILERS* For example when it expects you to right click a heap of coal to find a piece of a doll??? The game also has other bad mechanics like: Having to wait an undisclosed amount of time to obtain certain clues, but the time is tracked in how many times you travel from location to location, BUT sometimes it's also tracked based on you visiting a specific location... So *SPOILERS* if a priest tells you he will look into a certain matter for you dont just go from castle to pub to morgue to church over and over, because until you visit the graveyard the game wont progress. In summary play the game with an online guide ready for when you get lost or you will have a bad time going from location to location for an hour before you realize you should have pressed right click on that piece of trash you saw behind the insane asylum
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Last Updates

Steam data 23 November 2024 00:14
SteamSpy data 18 December 2024 08:35
Steam price 23 December 2024 20:44
Steam reviews 22 December 2024 19:48
Black Mirror I
8.0
1,076
214
Online players
22
Developer
Future Games, Unknown Identity
Publisher
THQ Nordic
Release 17 Jun 2014
Platforms
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