Oh, bdo... If you're considering playing this game, you need to understand that the minimum time spent to get your bearings is probably around 80-100 hours. If you're writing a review and you haven't logged the time, it's not really helpful. However, it is absolutely true that if you don't like complex (and convoluted) games, this game is not for you, period. This game is extremely peculiar, in so many ways. You either enjoy that kind of stuff, or you don't. I played a lot some years ago, I lost the account, I rejoined the game a couple months ago, started from scratch. And my brain melted and seized repeatedly, even though I was already familiar with most of the game mechanics from before. Thankfully I joined the right guild, they saved me so much time trying to figure things out or having to look things up. This is NOT a game for everyone. This game is NOT easy, unless all you want to do is relax, pick some flowers, catch some horses, decorate your house, or do fishing or alike. And I know quite a few players like that. They just enjoy the game for the scenery, doing quests, or doing ONLY fishing. It has a very steep learning curve, from the UI through understanding how things work, through constantly doing maths (especially if you choose to do lifeskilling). You don't have to engage in PVP. The game has a very rich PVE, and you don't have to do the endless grind to enjoy most of the content. And there is a LOT of content. If you do want to PVP, expect so much grind it will make santa cry. That said, the combat in the game is nothing like you've experienced before, in a good way. It's really, really good and complex. The graphics, environment, even ambient sounds or sunsets - really amazing. Sunset in the desert, beautiful. City goes quiet, crickets come on, sun goes down, it's really enjoyable, and the different zones offer completely different ecosystems. Character creation, great. Customization, pretty great. Being able to just explore and even get lost (on the open ocean or the desert), great. Unless you're a hardcore player, there is always something to do in the game that's new and interesting. And they also add a lot of content and seasonal events, continuously. Is it F2P? Kinda. You can get away with it, but you don't really want to. It is NOT a P2W game. It is however pay for convenience and pay for looking at really pretty things all the time. In-game armor, even some end-game stuff, is terrifying. You will want to spend money on an outfit. However, they're giving away so much stuff these days that you don't need to spend money on that. Not really. The monthly "subscription" is about $15, and you can easily get it on sale for half off or more - worth every penny. I have spent about $80 total and got pretty much everything that's essential to your sanity (including 3 month subscription), and I still have $20 credit left. It would be super-easy to blow a lot of money in the game, they make a lot of cute/adorable pets, outfits, beautiful boat skins and carriages, horse equipment, etc. However, it is not necessary, and you can get a lot of that stuff on the marketplace for in-game money. Anyway, I feel like the $60 I've spent is accurate for the value of purchasing this game. The bad: * UI is super clunky and weird, takes time to get used to. It's really weird. Once you figure it out, easy peasy, but it's a steep learning curve. * Some RNG stuff is really, truly bad & annoying. Not a deal breaker, and they're addressing a lot of that stuff right now. * Random weird shit will happen to you, like getting stuck in an alchemy tool, or your horse trips on a boulder and dies. or randomly walks off the cliff on it's own for no reason. It's part of the game, we just LOL at that stuff, like people having fishing chairs on their heads. Yes, after all those years, it's still buggy. To me, it's part of it's charm at this point. Nothing serious has affected me bug-wise, except mixing the main questlines (between LOML and mainland) * Not doing the quests in order (if you're a new player) is suicide. DO NOT START A NEW CHARACTER ANYWHERE BUT VELIA! It is also imperative to do the MAIN QUESTS first and foremost, and then get distracted with everything else. Main quests are what unlocks a lot of the stuff in the game. I absolutely hate that part (the convoluted code spaghetti that is BDO - they really need to revamp the entire quest system), as I returned and made new char in LOML, which ended up being a massive time sink in trying to figure out what and why things aren't working as they should (progression for example). If you start in Velia, the on-boarding is amazing (quests and progression, introduction to lifeskilling, etc). If you start anywhere else, good luck, you will ragequit. They should not be allowing new players to start in the other two zones, period. * There is a LOT of crap in the game. Like, stuff. Loot, items, lifeskill stuff, upgrade stuff, quest stuff, all that stuff multiplies like crazy and you won't know what is what for a long while. Stuff it in the warehouse, worry about it later. I feel like the amount of stuff in the game is way too much, and they either should shrink it (as if) or re-vamp the inventory system to provide some automation. There is also a lot of reading involved when it comes to items, each one comes with it's own essay and it's not always helpful. It's definitely a downer for me, although once you get used to everything in-game, you get a hold of it over time. Just don't try to figure everything at once. You'll blue screen. The good: If you get over the initial hump, and you don't mind being patient with a convoluted system that takes a while to understand, the game can be very rewarding. I've played most of the MMOs at some point, starting with EQ beta. This one is by far the most engrossing fun MMOs on the market IF you like complex games. Unfortunately the steep learning curve kicks people out way before they had a chance to actually play it. I was a returning player and it took me a month to get to a point where I felt I have a hang on things again. It's a marathon, not a sprint. It's a game where it is understood that some things will take you months, chipping away one thing at a time. There is also a lot of AFK or semi-afk activities you can do that generate income, which is great for people who are busy and don't have time to grind all the time (like myself). You can also level up through those activities. You can setup workers on farms pretty early on, which cost close to nothing (you do need to feed them, but if you setup a worker on grain node, you can make beer immediately and thus feed the said workers - so costs you close to nothing to get your little empire going), you can do things like pound the corn batches (that your workers gather for you) semi-afk and sell the corn flour on the MP. This part is really helpful for people like me who do NOT have the time to grind constantly for money. I leave the character fishing overnight, and I'll do other lifeskills semi-afk as I work on other things (you know, RL). I do have to say that the game IS very Asian - and I mean it in the nicest way possible. I even have the Korean voiceovers turned on, it's so much better than the English version. There are a lot of very Asian cultural quirks in the game, even though they try VERY hard to be a "western" game - and they do succeed most of the time. Which is fine by me, but it might be a turn-off for some people who don't necessarily understand that culture. BDO is really very much it's own thing. You'll either love it or ragequit, there is no ambivalence possible, lol.
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