Bionic Commando on Steam - User reviews, Price & Information

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The first true sequel to the classic 1988 Nintendo Entertainment System original, Bionic Commando sees the return of the bionically-enhanced Nathan "R.A.D." Spencer. Time has not been kind to Spencer: Five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for...

Bionic Commando is a action, adventure and third person game developed and published by Capcom.
Released on July 28th 2009 is available only on Windows in 10 languages: English, French, Spanish - Spain, Italian, #lang_german;, Russian, Polish, Japanese, German and Korean.

It has received 1,688 reviews of which 1,223 were positive and 465 were negative resulting in a rating of 7.0 out of 10. 😊

The game is currently priced at 9.99€ on Steam, but you can find it for 1.00€ on Instant Gaming.


The Steam community has classified Bionic Commando into these genres:

Media & Screenshots

Get an in-depth look at Bionic Commando through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Supported OS: Windows® XP Service Pack 2 or Windows Vista® (service pack is optional)
  • Processor: Dual-core processor (Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 5200+ 2.6 GHz)
  • Memory: 1.5 GB RAM
  • Graphics: DirectX®9.0c/Shader3.0 compatible, VRAM 512 MB (NVIDIA® GeForce&reg 7800 series or ATI Radeon™ X1900)
  • Sound: DirectX®9.0c compatible sound cards
  • DirectX®: DirectX®9.0c
  • Hard Drive: 8.0 GB free space
  • Peripherals: Keyboard and Xbox 360 controller supported

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
This was the one of the first video games i ever played back in 2009, and its still just as fun as i remember it. story is fairly shorter then i remembered but it still dosent disappoint. higher end pcs gotta make sure they cap their frame rate to like 60 to 120 though because the physics in the game starts breaking REALLY BAD past that. unless you wanna play it like that it is kinda funny and challenging.
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Dec. 2024
I feel like I need to apologize but I enjoyed the shit out of this game. I guess going into something with low expectations can really help. I was a huge fan of the original NES game and I put off playing this for years because word of mouth on it was so mediocre. Honestly, it's better than I ever hoped a modern adaptation of the Bionic Commando gameplay could be. Swinging is an absolute joy and an extremely unique mechanic. The levels are well designed for flying around all over the place and climbing all over everything. The physics are great and flinging fascists 3 miles into the horizon and listening to their screams trail off never gets old. The game runs wonderfully on a newer PC. And the difficulty on hard is perfect. I went into this one hoping to have some fun and I ended up enjoying the nearly whole darn thing. A few small gripes, exploration can lead to an almost instant kill if you step outside the intended game boundaries, which is super annoying. These areas are not well marked, and sometimes before I know it I'm dead from radiation exposure or from getting too close to fire. Sometimes this kills you so quickly I wonder if it's a bug resulting from running on modern fast computers. Also, that big worm boss toward the end of the game was frustrating. There needed to be a checkpoint in the middle of that fight because figuring out what to do in the second phase took some trial and error and repeatedly slogging through the first phase was really tedious.
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Dec. 2024
Good cheap game, short 6 hrs length which worked well for this game, good graphics for its time and runs well on SD OLED
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Aug. 2024
used to play this with my classmates back in 2009. multiplayer is great. wish I could say the same for the singleplayer, cause it sucks. there's not much room for you to be creative. the bionic arm is limiting as well. this is a 3rd person shooter, but your bullets are so fcking limited. no upgrade system, tho you will learn new moves, which are useless in hard difficulty cause it only takes few bullets before you die. checkpoint system is godawful. right now, I'm just trying my best to push through the campaign. just get it on sale. playing this on deck is great, no issues whatsoever, so your issue now is just the bs gameplay.
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June 2024
This game is under-appreciated. The plot is weird and kind of doesn't go anywhere, the world is grim and sometimes absurd, and some sections of gameplay suffer perhaps due to rushed development or inexperience. But if you want a near-future action game with super-serious voice acting, dramatic revelations and a dark action hero tone, play this game at least once. The story takes place in a straightforward Metal Gear Solid type of semi-futuristic world. Augmented humans were respected as government superheroes for a while, then outlawed after defeating their villains. This indirectly created a big evil terrorist group made up of villain tropes and cyborgs who didn't want their cool powers taken away. They think the only way people will respect bionics is with a show of force, though some of the rank and file are realizing these tactics are bad. Our anti-hero protagonist was one of the first government cyborgs and saved the world a few times (the other games in the series) using his chunky bionic arm. He ended up training others, but then failed or refused to kill some targets on a mission where allies died, so he got an insubordination death sentence ... until the terrorists attack and he's the only one who can stop them. Obviously the government deploys him via air-to-surface missile. After he kills all the bad guys, there's a few late twists and the story is over. Despite his record, everyone hates the protag for various reasons and he hates everyone, which brings out some hilariously grim lines and quips, like the protag snickering to himself after killing grunts with the sniper rifle, or the general giving orders then adding you don't need to try too hard not to die, or the protag's ex-subordinate defending the terrorists for killing an entire city by saying the government wanted to put her in a wheelchair. There are no good people in this story. The main draw of the game is the mechanized arm swinging, which takes a bit of practice but you soon start to feel like Spiderman in one of his games with good web-swinging, including automatic length adjustment, smart attach points, zip pulls and swinging around corners. All of this creates great freedom of movement with large maps designed for fun swinging, though of course you are limited in where you can go by areas of “radiation” and other hazards plus blue-tinged buildings which can't be grabbed. Attacking with the arm starts out just punching and grapple-slamming into targets like a human cannonball, then slowly grows over time to include increasingly better options: slamming into the ground so hard you stun anyone around, punching large objects (or bodies) into the air and kicking them, extremely accurate throws that can include area damage, and finally a super-move bar which fills up as you get kills and which you can unleash to slam or whip everyone around or instantly defeat some larger machines. Near the end, you're basically a cartoon wrestler who happens to carry guns. Besides the grappling arm, you wield a custom pistol and spiky grenades, plus one of several larger weapons which can be swapped out at supply drops. The large weapons have less ammo and tend to be one-hit mook killers: a shotgun with a terrifying description, a solid and simple sniper rifle, a homing missile launcher and more. You don't feel very skilled with any of these due to the wide aim, but your specialty after all is the arm. There's also a neat skill reward system where you gain upgrades by completing challenges like “kill five grunts with one grenade” or “get fifty headshots” so using a weapon in impressive ways makes you better. Finishing up the positive elements of this game with a few minor suggestions, I would start on the highest of three difficulty settings for a fun old school “get good” challenge, softened by somewhat generous checkpoints and constantly regenerating health. There's at least one place in the game where, after dying in a boss battle, different dialogue plays that feels like an Easter Egg blooper, and you can skip the second-to-last-boss' ranting by hitting a skip button to swear at him. Odd “collectibles” are scattered around the maps and finding them unlocks neat concept art in the Extras Menu. At its core, this is a mid-tier linear action adventure game. Back when you could rent games, this would have been a good rental or a bad purchase. There's not a lot of replay value and after beating this once, I don't want to imagine going back and starting from the beginning with all of the later powers still locked; this game would have been better with a New Game Plus mode giving you double the enemies and everything unlocked from the start. The story has that unfortunate feel of something which should have gotten a few more drafts and revisions. There's definitely a plot, but it's not very deep, doesn't make much sense on closer consideration and probably has a few holes. Revelations and twists toward the end are just there for the sake of having a twist ending, though might have worked well in the middle if they also changed the entire nature of the game and led to a satisfying ending that was more than defeating some bad guys. More seriously, this may take some time to get working on modern computers, though as usual there are fans of the game who provide online guides; after I got the files and settings fixed, I had no more issues. There's a door in the game which can only be unlocked by playing the other game, but don't set your expectations high, it's just a small concept model museum. And the final two boss fights are painful quick time events with button mashing, though they do an excellent job of using dramatic settings and reveals, plus the finishers are great. Overall I'm glad I played this game and I'm also glad I got it cheap. The gameplay is fun once you've gotten into the swing of things, the challenge is real and the experience is like a dumb action movie somewhere between “cool in its time” and so bad that it's good. I definitely recommend this if you like 3D action games with style and grit.
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Last Updates
Steam data 08 April 2025 05:19
SteamSpy data 11 April 2025 02:54
Steam price 15 April 2025 04:45
Steam reviews 14 April 2025 09:57

If you'd like to dive deeper into the details about Bionic Commando, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bionic Commando
  • SteamCharts - Analysis of Bionic Commando concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bionic Commando compatibility
Bionic Commando
7.0
1,223
465
Online players
1
Developer
Capcom
Publisher
Capcom
Release 28 Jul 2009
Platforms
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