Binary Domain

Set in futuristic Tokyo, take control of the robotic community before they control everything!

Binary Domain is a action, third-person shooter and sci-fi game developed by Devil's Details and published by SEGA.
Released on April 26th 2012 is available only on Windows in 5 languages: English, French, German, Italian and Spanish - Spain.

It has received 7,507 reviews of which 6,422 were positive and 1,085 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 2.99€ on Steam and has a 80% discount.


The Steam community has classified Binary Domain into these genres:

Media & Screenshots

Get an in-depth look at Binary Domain through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Microsoft Windows 7/Vista/XP
  • Processor: Intel Core 2 Duo @ 2.66 GHz or AMD equivalent
  • Memory: 2GB RAM (XP)/3GB RAM (Windows 7 / Vista)
  • Graphics: NVIDIA GeForce GT220 (512MB) / ATI Radeon HD 2600 XT (512MB)
  • Hard Drive: 8 GB free hard drive space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
TL-DR: This original cover shooter stands out in a sea of generic cover shooters. Binary Domain is a PS3/360 era underrated classic. You face off against all sorts of Robot's with your ally's who will obey or disobey your commands depending on how much they trust you. PROS: + Fast, fluid action + Beautiful cutscene graphics (Same team that do the cutscenes for the Yakuza series so no wonder) + Runs like a dream on a decent old GPU + Fun banter between characters in cutscenes + Headshots are so satisfying. *PING!* + Great action OST (Albiet far too quiet in game) CONS: - A little short - Some frustrating moments including Quick Time Events and stopping Robots from blowing up a fuel tank which took a bit of trial and error - The music is very quiet for some reason - The a.i commands are next to pointless, I found myself very rarely using them - Final Boss is one tough S.O.B on Normal difficulty and above Overall, Binary Domain took me 7 and a half hours to complete on the easiest difficulty. It provided a consistant challenge throughout and I'd give it an 8/10. TIP FOR WORKING 360 GAMEPAD CONTROLS AND ICONS: .Launch the Config File from the games installation folder and choose 360 Pad under controls. .Now, launch the Binary Domain.exe from the games installation folder. NOT through the Steam Client!
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June 2024
Hard to believe that SEGA hasn't made a sequel already, this game is good, runs good, and looks good from beginning to end.
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March 2024
This one is old. Old But Gold! 2012 I've played this great game the first time on PS3. It was awesome and fun. Now I played it again, but on Steam Deck 512gb: It. Was. Far. More. Excellent! With the rising of AIs and robotics recently, the plot will surely gonna mindblown you to bits and pieces. Because it's so relevant to the era when I wrote this review. Love the gameplay, has replayability value, some great jokes, relentlessly over-the-top full action, and most of all; voice commands! :3 This is proof that even an old game can still be playable as a fun game; with likable characters and superb storyline. Because creativity shouldn't be ruined, not by anything like nowadays lame standards and often misplaced appropriations. Let the devs do their own freedom by making things out of the box and unleash their wildest inspirations, without any boundaries. While at the same time listen to the true fans, not toxic ones. Sega constantly delivers, as always. (^_^)d
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Jan. 2024
Underrated game, the dialogues are way better than current trash reddit convos we see in modern games. each squad members have unique personality. the gameplay also holds up and age pretty well. Will definitely replay this in the future
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Dec. 2023
Binary Domain was released in 2012, among an ocean of third-person action shooters, a very popular genre at that period. Transplanted from consoles, control has a bit of junkiness as most transplanted games from that era have, but the game really outdoes its counterparts by providing ample and useful settings like the FOV slider. It is a very fun shooter, though gameplaywise, it is not very different from other TPS at the time. What stands out for me mechanically are two things: the game can be played like a cover shooter as the cover mechanic is integrated, though I find myself didn’t use it as much; and there is the companion system, which is the most distinct mechanic. At the start of each session, players choose who to bring into action from six teammates with different specialties, all of whom players can upgrade, customize perks, give commands and build up trust. To make companions more authentic, the game has an integrated voice command that can recognize simple commands through the microphone, though I never bothered to check it out. Companions also actively engage players in conversations, which I really enjoy and also affects the level of trust. Trust shapes up combat difficulty and ending, and it dynamically changes with action and conversation, such as doing great in combat, accidentally shooting teammates, or saying something companions like/dislike. This design along with the plot giving enough screen time, make characters much more present than many games. The story is the strength of the game and makes this game so special. Binary Domain sets in a world where humans heavily rely on robots as labor. One day, people discover a new type of robot called Hollow Child, who has been disguising as humans and living among them for decades, without knowing they aren’t human. A multi-national team is sent to investigate the culprit in the country-wise locked-down Japan, which looks a lot like Final Fantasy 7 and things take an unexpected turn. The premise is very compelling and thought-provoking, especially when seeing how people persecuted an innocent Hollow Child to death simply because he is not human. What even adds more dynamic is the protagonist Dan, who is like an anime male protagonist or a male version of Mary Sue that things always turn out as he wants. He is kind of a dikhead, cocky, reckless, and really hates robots for some reason, but he is not one-dimensional as the story dives into his dark childhood. It is a pity that even till the end his past was not fully explained. I really wish the story could have explored deeper into it as well as the persecution, since these are very interesting ideas that can easily spur a movie or an entire season of TV episodes. But in the meantime, I realize these are too big for the scope of an early 2010s mid-budget video game, perhaps it is why these ideas never came to fruition, even though more were teased for a sequel that never came out. I suspect this also resulted in a change of script since writing quality declines mid-game. As a result, Dan is the only one who gets character development, but that comes as rushed and hasty because his development resolves around Faye, whose sub-plots are also rushed and hasty like a cartoon: her relationship with Dan is utterly unconvincing as it develops so fast and easy; her later wavering stands is even worse for lacking some serious setups to back it up. The story has an over-the-top Japanese anime tone and doesn’t fully explore the potential, but it is the unconvincing plot with Faye that really damages the story. It really is a shame that the story never achieves the height it could have been. That being said, the story is still entertaining and the game plays very nice. It is a 10-hour or so quality time you won’t regret, especially considering its low price when on sale.
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Last Updates

Steam data 19 November 2024 05:17
SteamSpy data 18 December 2024 21:06
Steam price 23 December 2024 12:46
Steam reviews 23 December 2024 01:56
Binary Domain
8.3
6,422
1,085
Online players
15
Developer
Devil's Details
Publisher
SEGA
Release 26 Apr 2012
Platforms
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