Beyond Hanwell

Explore Westminster, London on a journey to the ruins of Hanwell. Fight with whatever you can find or use the environment to defend yourself against an ever increasing scourge of Anomalies.

Beyond Hanwell is a horror, psychological horror and open world game developed and published by Steel Arts Software Ltd.
Released on September 26th 2024 is available in English only on Windows.

It has received 312 reviews of which 257 were positive and 55 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 14.70€ on Steam and has a 40% discount.


The Steam community has classified Beyond Hanwell into these genres:

Media & Screenshots

Get an in-depth look at Beyond Hanwell through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Quad-core Intel or AMD at 2.5 GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2070 or AMD Radeon RX 5700
  • DirectX: Version 11
  • Storage: 65 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I saw a review mentioning this game is similar to Condemned and that's what made me buy it, and I'm glad I did. Find whatever weapons you can from the environment to protect yourself, but in an open world environment that allows you to tackle objectives in any order. There's plenty of buildings to explore with their own set of objectives and items/rewards inside as well. There was even a building I cleared that was modeled after parts of the asylum from Outlast which was awesome. I highly recommend to any Condemned fans that want a melee-focused horror game.
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Sept. 2024
It's good but it's a pain that you can't save, so if you quit out mid level when you load back it just puts you right back that the start of a level.
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Sept. 2024
I rarely find indie survival horror games as good as this one, but when I do I feel like I hit the jackpot at the lottery. The visuals are beautiful, gameplay is fun and I adore the ambiance of rainy London. The fact that a game with this much charm isn't already overwhelmingly positive is a crime. Bonus point to the dev that interacts and reply to players fast and frequently.
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Sept. 2024
First impressions: Pros - Open world survival horror is something you don't see much of, and it's done well here. - Extremely interesting world to explore. - I love the little optional "dungeons" with their own small storyline. - Enemy variety - not just boring zombie-type enemies, although those are still present. - Great atmosphere. - Amazing sound design and use of sound. - Beautiful visuals. - Developer clearly has a passion for this world and it's felt. Cons - Loads of buggy Unreal Engine jank. - Sprinting heavily hinders player control and feels very awkward. - The combat feels REALLY out of place - it's very spammy and fast. It's not horrible but it's a bit immersion breaking how much the player flails around. I'd much prefer encouraging slow, aimed, heavy hits to make the player feel under pressure in some way. Right now it's just alternate left and right click and the enemy dies. - The immediate UI presentation looks like a typical asset flip, which is not a good first impression. Suggestions - Indoor maps in some form would be great. - Secrets secrets secrets. - More permanent "upgrades" to have more of a sense of progression. The night vision goggles are a perfect example. - Major landmarks or locations that the dev is most proud of are shown on the map as a greyed-out icon, while smaller or secret locations pop-up when discovered like they are now. Helps with routing so you don't accidentally go to a late-game "dungeon" unprepared. - Weapon repair. If you like a certain weapon, being able to repair it at a workbench for a small amount of materials would be nice. This wouldn't make weapon pickups irrelevant, as obviously sticking with one weapon the entire game will be costly. It'd just be handy if you want to make sure your sledgehammer doesn't break before a boss. - More types of loot. Right now, exploring feels purely for the fun of it. Not a bad thing, as the areas are really interesting - but having a tangible reward will make finding new locations a lot more exciting. The only real loot right now is materials, which are basically just fractions of a pipe bomb. Not very interesting. - Parrying / perfect blocking. Right now, avoiding damage is next to impossible with melee. The block eats through durability and feels unreliable. If the player blocks right before an attack, durability shouldn't be used (along with an audio/visual queue for feedback). - Choice to bind block to a button rather than m1+m2. - Choice to bind weapons rather than just switching with mousewheel.
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Aug. 2024
LOVE LOVE LOVE the game so far. The puzzles I've encountered so far have been fun in a challenging way. I like the concept of collecting resources in order to create items. The random weapons you find are great, because it gives you the opportunity to try out different ones throughout the game. The controls take some getting used to, and using block is an absolute must! If you've played spooky games before, this game is a very enjoyable experience. I've been waiting for this game to release for SO LONG but it was worth the wait. Excited to see future updates and bug fixes coming out as well since this is still early access.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 18 November 2024 19:13
SteamSpy data 22 December 2024 21:32
Steam price 23 December 2024 12:16
Steam reviews 23 December 2024 13:54
Beyond Hanwell
7.7
257
55
Online players
1
Developer
Steel Arts Software Ltd
Publisher
Steel Arts Software Ltd
Release 26 Sep 2024
Platforms