Beyond Good & Evil - 20th Anniversary Edition on Steam - User reviews, Price & Information

Embark on this epic adventure in up to 4K 60 fps with improved graphics and audio, a new speedrun mode, updated achievements, and an exclusive anniversary gallery.

Beyond Good & Evil - 20th Anniversary Edition is a action, adventure and action-adventure game developed and published by Ubisoft.
Released on June 24th 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese, Dutch, Polish, Portuguese - Brazil and Russian.

It has received 1,089 reviews of which 896 were positive and 193 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Beyond Good & Evil - 20th Anniversary Edition into these genres:

Media & Screenshots

Get an in-depth look at Beyond Good & Evil - 20th Anniversary Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit only)
  • Processor: Intel Core i5-4460, AMD Ryzen3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 (4GB VRAM) or AMD Radeon RX 5500 XT (4GB VRAM)
  • DirectX: Version 11
  • Storage: 20 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Beyond Good and Evil is one of my favorite games of all time, having played it originally so long ago on GameCube. I didn't beat it, however, until the PS3 remaster in 2011 (which I bought and beat in 2013) so while I'm a longtime fan, it's only been a bit over a decade since I initially saw the game all the way through to the end credits. However it is still a very special game to me, and I am so glad that it is now accessible to so many more people, and better than it ever has been. This review is less about the game itself (which is fantastic, and if you're just curious about whether or not the game is good, it absolutely is, you should definitely play it) and just about the handling of the remaster in comparison to the original console/PC release and the 2011 HD remaster for PS3 and 360. While this remaster does have some changes and issues - most notably for me are: the replacement of certain sound effects (why does the zone clearing weapon make laser sounds instead of the original heavy rifle sounds? I know that yes it is firing lasers but the original sound effect was much more intimidating and powerful compared to this generic sci fi laser gun noise), the missing slow motion in combat (using the strong attack will no longer slow down the game for cinematic effect, but the speed up that would occur at the end of the animation, still does, making for a very stilted visual effect), bad audio fall-off when walking away from characters that are still talking to you (which you are intended to do as suggested by the characters raising their voice in the line read; now you just can't hear Hahn in Black Isle anymore once you start walking away, even though his subtitles will still be on screen, and there are several situations throughout the game like this), the occasional strange materials on textures (the pterolimax body inside Black Isle is very obvious when crossing it due to the materials and lighting on the model when before it was a little more subtle, you may not realize what you were walking over on the OG versions) though a lot of the materials usage is very good it's just a few strange cases, and occasionally poor looking upscaled textures (whether or not they were done with AI I don't care, upscaling has been used in remasters since before the "AI" we know today has existed, there are just some textures that stand out as being poor compared to the many redrawn textures across the game) - they do not detract from the overall experience, especially if you are unfamiliar with the original versions of the game. The additions to this game, at this price, are what make it worth it. The behind the scenes material and treasure hunt, as well as the few additional cosmetics, are a treat for longtime fans and BGE2 hopefuls, and the speedrun mode can make for a fun challenge for those familiar with the game (it took me about 2h45m to beat the game on my first speedrun; nowhere near a great time but for a first try I think I did pretty good). Skippable cutscenes, while in my personal case would only ever be used for the speedrun mode, are a great addition as well. I also very much appreciate the robust (at least in comparison to the HD 2011 version) achievement list and had a lot of fun getting them all. Arguably the most important thing this remaster does, though, is make the game playable with controller on PC in a very easy way. The original PC version did not have controller support (even though it's meant to on the original Uplay release I could never get it to work), and the OG mouse and keyboard controls are... very odd, and while I can power through them just due to my love for the game, I can imagine many people could not. They also added new mouse and keyboard controls which, while I haven't played with a lot, seem much better than the original's. And finally, the game just works right out of the box (at least after some patches, I know it had some issues at launch but I was able to get it running without any issues), which wasn't even true for the GOG version of the game, and that version was customized by GOG to get it to work better! Just make sure to modify the ini files so you can uncap the framerate and use your own frame limiter to cap the game at 60fps, since the built-in frame limiter causes a lot of stuttering (check the PCGamingWiki article or Steam Guides to figure out how to do this). A final two things to mention that are downsides: the inclusion of Ubisoft Connect and lack of saves. Firstly, Ubisoft Connect. Yeah, it sucks. And not being able to disable the popups for achievements/core challenges (a secondary set of achievements that have you do a little bit more on top of the regular achievement list) is incredibly annoying; having a giant Ubisoft Connect popup sit on the center-right of your screen for 10+ seconds at a time is an eyesore. Of course if you're like me you will get all achievements and core challenges done and then you never have to see them again in subsequent playthroughs! Secondly, the lack of save files. You can only make one manual save in this game, which is really, really frustrating. The original game allowed up to 5 manual saves, which of course allowed you to have multiple playthroughs and, most importantly, make a point of no return save so you can clean up whatever animals, pearls and achievements you were missing before locking yourself out of them by reaching the final stretch of the game. Now you can't do that. Not traditionally anyway. There is of course the classic option of manually backing up save files on your PC, they can't take that away (I hope...), but there is also another, very strange, built-in option. Cloud saves. In the inventory menu, you can select the options wrench in the bottom left, and then choose "Online Saves." From there you can either load from, or save to, the cloud. There are five save slots here. So... you can select your manual save (or any of the auto-saves the game generates for you, which is a nice addition by the way) and upload that to the cloud as your point of no return save, and then load it back later. But it really, truly makes absolutely no sense why Ubisoft would further limit how many saves you can make, in 2024. If anything they should have lifted the limit, allowing us to create as many manual saves as we'd like! Anyway, it's weird, but it's there, though who knows for how long, as I assume the cloud saves are handled on Ubisoft's cloud servers, and not Steam's (that's the gist I get when uploading them anyway). Anyways, I highly recommend this version of the game, on sale or not ($20 for this game at full price is surprisingly generous for Ubisoft, and this being perhaps the best remaster they've ever done is another surprise).
Expand the review
June 2024
As someone who has played multiple versions of Beyond Good and Evil across multiple platforms over the years, heed my words. Because this 20th anniversary version is a bit of a complicated thing to talk about. TLDR: If you don't mind some minor changes between versions like certain voice lines and audio hiccups being changed/fixed/worse, then go and buy this. If you don't mind sequelbaiting, then feel free to buy this. If you like having behind the scenes views at the makings of games like I do, then buy this game. Otherwise, if you've played the original version on the PS2, Xbox or Gamecube, you own the original PC port, or you own the HD Remaster on Xbox 360 or PS3, don't get this. As a fan who grew up playing BG&E, and has been waiting for a sequel for a long time, having the game back in the spotlight for any reason is a nice thing to see. I believe that BG&E is in Ubisoft's top 3 games they've ever made. So it's worth experiencing regardless of the version you have. The primary reason to play this version is for the updated graphical quality, newly orchestrated soundtrack, and the new content added. The updated graphical quality is both an improvement and a downgrade. Jade looks the best by far, but Pey'j, Double H, and other characters like Mei look worse and at times, even uncanny. Those characters have a real plastic-like quality to their model that seems off to me compared to the original's look. The orchestrated soundtrack is personally a weaker version of the original. The original soundtrack is iconic and did not need an update. A feature that would be appreciated would be to switch between the original and the new one. While there are some tracks that feel the same as their original counterparts, there are others that have added sounds or re orchestrated completely that take the mood out of their original vision. That could just be me being a nitpicky douche though. The big thing though is the anniversary gallery and the new side quest added. The gallery is an appreciated thing for me, and I am very happy that Ubisoft gave us a look behind the curtain in regards to the history of the game's development. As someone who did an analysis of BG&E, the gallery gave me new insight, character art, and even information about cut levels that I didn't know existed before. So that was neat. But the scavenger hunt. The new side quest you can unlock within the final hour of the game. You'll have to go on a search around the world to find these caches to unlock to get information on characters that weren't even in the original release. In essence, this is sequel baiting. Ubisoft is trying to get you to love these new characters from the sequel they claim to be working on, despite the fact that we have no connection to these people. Other than the final cutscene in the side quest, not much of value is gained from it in my eyes. There are still visual and audio bugs that are present in the original PC release, and the addition of these new things as well as skins for the characters and their weapons is not enough to give this a pass for me. ...Is what I would say, except for the fact that BG&E's original PC release was taken off Steam. So if you didn't buy it before, you can't now. Which sucks. To be fair, there's so few differences between the versions that if you aren't worried about game preservation or experiencing the original, this 20th anniversary edition is still satisfactory. It's still Beyond Good and Evil at it's core. It's still a classic. But currently it could be better than just a graphics update. So since you can only buy this version now, you'll have to. Personally I advise getting your hands on the original console versions in any way you can. They're the best ways to experience this experience of a game. But if this is all you can or are willing to buy, then it's not an awful way to experience some of Ubisoft's best.
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June 2024
Cons: - Unisoft connect - No resolution options - No refresh rate options - Weird aspect ratio on Deck Pros: - It's still Beyond Good & Evil
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June 2024
i can't believe it's been over twenty years since i played Beyond Good & Evil on my GameCube as a little girl. shouts out to my dad for bringing this game home after work one day- its characters, world, story, and gameplay captured my imagination in a manner that few games ever did. in the twenty years since, Ubisoft has become worse and worse as a company, and continued to release worse and worse games... and yet, twenty years later, Beyond Good & Evil still holds up, likely due to how ahead of its time it was upon its original release in 2003. i'm undoubtedly biased from nostalgia, but i'll die on the hill that it's the greatest game that Ubisoft ever released. due to their rather abhorrent status as a company in 2024, i'm very hesitant to recommend giving Ubisoft money nowadays, but you owe it to yourself to somehow play this game. if the anniversary version's extra features appeal to you, you're going to have a wonderful time playing this game, whether it's your first or tenth time. just be aware that you're getting a triple dose of DRM with Steam, Ubisoft Connect, and Battle Eye, but i experienced no performance issues myself. otherwise, just torrent a copy of the GameCube, PS2, or Xbox and play this extremely underrated gem via an emulator of your choice.
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June 2024
Miles above the trash we originally got for the PC port. Great game, runs like a dream on the Deck.
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Last Updates
Steam data 07 April 2025 10:18
SteamSpy data 06 April 2025 09:58
Steam price 14 April 2025 04:51
Steam reviews 12 April 2025 19:51

If you'd like to dive deeper into the details about Beyond Good & Evil - 20th Anniversary Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Beyond Good & Evil - 20th Anniversary Edition
  • SteamCharts - Analysis of Beyond Good & Evil - 20th Anniversary Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Beyond Good & Evil - 20th Anniversary Edition compatibility
Beyond Good & Evil - 20th Anniversary Edition
7.8
896
193
Online players
8
Developer
Ubisoft
Publisher
Ubisoft
Release 24 Jun 2024
Platforms