Beyond Contact on Steam - User reviews, Price & Information

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A fiercely formidable sci-fi survival game, set on a hostile alien world that wants you dead! Alone, or with a crew, do you have what it takes to survive?

Beyond Contact is a open world survival craft, adventure and survival game developed by Playcorp Studios and published by Deep Silver.
Released on April 04th 2023 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese and Traditional Chinese.

It has received 991 reviews of which 712 were positive and 279 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 19.99€ on Steam, but you can find it for 4.25€ on Instant Gaming.


The Steam community has classified Beyond Contact into these genres:

Media & Screenshots

Get an in-depth look at Beyond Contact through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows (7SP1/8/8.1/10)
  • Processor: Intel Core i5 (Sandy/Ivy Bridge) or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 760 or AMD equivalent
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: Onboard Sound

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
I've played several dozen hours and now, with the end in sight, I can say that I have definitely gotten my money's worth. This isn't a game I will come back to, but I have enjoyed playing it. The core game is solid. I encountered no bugs. The graphics are enjoyable. And the storyline is sufficient. That said, there are a LOT of things I wish this game did differently. This is a top-down isometric game with an absurdly small zoom-out range. Given how small and cluttered the mini-map is, the first time I died was because I couldn't find my base which was a baseball throw away from my character but remained off-screen. The lack of ranged weapons (you have a few grenades and a whip, but the only real ranged weapon is a rare late-game drop) is excusable given the lack of range available. There were other design choices that I disliked. The high-pitched ding for scrolling over menu items got grating. Base deconstruction is either painfully laborious or uncontrolled. There are no prompts to tell you when you need to drag-and-drop rather than clicking on things, such as using the portable cooker or fixing the World Forge. There's no real furniture or base decoration. And no way to clear obstacles like trees or rocks for base building. Also, be forewarned that you can unlock additional characters, but the story mode treats you as the default character regardless, giving her image and dialogue. I didn't mind this, having enjoyed playing the ingenue. But this detracted from a desire to play again with another character. But even though I was always able to imagine a better version of this game, the game was always good enough and enjoyable enough to keep me entertained. The custom difficulty settings allowed me to make the survival aspects cozy while keeping combat challenging. I found the alien dialogue fun. And I definitely loved that this was an alien world with alien resources. I play a LOT of open world survival crafting games, and it was nice to be hunting for exotic materials rather than iron and copper. I liked that potential power sources included some non-conventional options like a generator run by captured critter. So if you like OWSC games, I can recommend wishlisting Beyond Contact and grabbing it the next time it's on a good sale.
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Oct. 2024
Edit/Update: I rushed to finish the game because I was just done with the building mechanics. It's still fun and I do recommend it with 1 last tip before signing off: build small until you find a good open space to set down your permanent base. Original post: I've been playing for a few hours and I like this game. Scavenging for resources, refining them into useful equipment and items, base building, and there are NPCs to interact with. It's got the features that make survival games fun for me. And the sci-fi theme is cool. My biggest complaints are that 1) Deconstructing parts of your base is tedious. As far as I know, you can only demolish parts 1 by 1 or deconstruct an entire section/group. This means everything in the area? gets demolished. If I wanted to deconstruct only a series of walls, I haven't figured out how to do that. 2) You CANNOT edit controller bindings and using steam input creates double presses. 3) You can't just move furniture. You have to destroy it and put it in your inventory then place it somewhere else. Doing this with storage boxes tosses out the contents on the floor.
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Sept. 2024
Saw this game on sale when I was looking for something new to play, bought it on a whim, and I'm glad I did. Beyond Contact is a slightly different take on the survival-sandbox genre. Kinda reminds me of Don't Starve (except I hated Don't Starve :P ), with the more action-oriented gameplay and three-quarters view that's different from the more typical first-person games I've been playing lately. Like most survival games, the beginning is very grindy - you have to grind for food, and materials, and research points while running from one air pocket to another to keep your oxygen meter up. Then you hit a couple of inflection points in the research tree which makes things a bit easier: the rebreather to reduce oxygen consumption, the net and stove so you can eat the little green critters that are everywhere, and the heated helmet so you can don't have to carry a torch at night. The middle part of the game is also very grindy - now you're building up your base and need tons more materials and research points to expand and defend against the occasional enemy raid. I know some people have said that the raids seem constant, but I never had a problem with it; the attacks came maybe once an hour or so. This is where you're also getting more into the plot and exploring more of the map. You also finally get the mini-turrets (if you're playing the default character) which greatly helps with combat. The endgame is still grindy. You finally start to take the fight to the Corrupted so you need to research and build different armor suits to survive fights in the different biomes, stronger weapons to fight with, improved base defenses to repel the raids, and the final structures to wipe them out for good. This is where the raids start to become more frequent after you've built a few outposts across the map, but some planning beforehand, strong defenses, and understanding the AI make it really a non-issue (the Corruption must eat away any tactical sense, because they follow the exact same attack pattern every time, making them easy to manipulate into a killzone). I see some people say they finished the game in 15-20 hours. Maybe that's why some of the reviews are bad - I can see how rushing through the game might make it more difficult. I took roughly twice that time and rarely felt any pressure or difficulty, although I will say I was way overprepared at the end. And I easily accumulated enough credits to unlock all the other characters without any special effort. Summary: There are some things about the game that could certainly be better, and it is very grindy, but overall I felt the annoyances were small enough to be tolerable, and the mix of story, action, and presentation made it ultimately enjoyable if a little slow to get started.
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Sept. 2024
Much improved since release. The beginning can be a bit tough, but nothing a player paying attention and checking tooltips could not handle. Oxygen consumption can be handled easily with the Rebreather, while food can be cooked with the stove (even the plant one, it doubles the stamina regained). So focus on spending Research on Rebreather then Stove, and you are good.
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April 2024
I highly recommend the game. The story is decent, nothing to write home about, but for me that's not the point of the game. Good progression, amazing setting and details, the available playable characters (4 at the moment) are quite different and allow for different playstyles. Played it both solo and 2-man co-op and it was fun either way. I saw in other comments that the game is grindy -- I don't quite agree. Once I discovered what data mining does... Just build it and try it out. "I can't believe I made such a nice base!"
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 April 2025 16:05
SteamSpy data 10 April 2025 03:41
Steam price 15 April 2025 04:20
Steam reviews 15 April 2025 04:04

If you'd like to dive deeper into the details about Beyond Contact, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Beyond Contact
  • SteamCharts - Analysis of Beyond Contact concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Beyond Contact compatibility
Beyond Contact
6.9
712
279
Online players
10
Developer
Playcorp Studios
Publisher
Deep Silver
Release 04 Apr 2023
Platforms
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