Betrayal At Club Low on Steam - User reviews, Price & Information

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Tonight you're on a rescue mission, infiltrating a nightclub that was once a coffin factory. Will you succeed? Will you fail? Or will your night take an unexpected detour? Roll the Pizza Dice and find out!

Betrayal At Club Low is a point & click, exploration and rpg game developed and published by Cosmo D Studios.
Released on September 09th 2022 is available in English on Windows, MacOS and Linux.

It has received 487 reviews of which 472 were positive and 15 were negative resulting in a rating of 9.0 out of 10. šŸ˜Ž

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Betrayal At Club Low into these genres:

Media & Screenshots

Get an in-depth look at Betrayal At Club Low through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5, 3.0Ghz
  • Memory: 8 MB RAM
  • Graphics: Nvidia GeForce 800 series / Radeon Pro 560, 2GB
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Built-in
MacOS
  • OS: macOS Big Sur
  • Processor: 2.4 Quad Core Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Intel Iris Plus Graphics 655
  • Storage: 2 GB available space
Linux
  • OS: Ubuntu, Debian, SteamOS
  • Processor: Intel i5, 3.0Ghz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce 800 series / Radeon Pro 560, 2GB
  • Storage: 2 GB available space
  • Sound Card: Built-in

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
What is it with Cosmo D games that immediately captures my attention? Do i like dice games? no. Do i like games where i manually manage my stats? no. Do i like this and apparently every Cosmo D game? yes.
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Jan. 2025
After ~5 minutes of being nervous about the new gameplay style, I fell in love with this game! I thought I would miss the first person exploration, but everything about the dice rolling, pizza making, and dialogue options are amazing. 10/10! The ONLY thing I really miss is the pizza making from Tales from Off Peak City. I wish the pizza making in this game would have been like that. Although I can understand that using that method would make parts of this game much slower. So, it's a necessary sacrifice.
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Dec. 2024
cosmo d basically doesn't miss and this one is no exception. club low's oozing with sauce (literally and figuratively). i'm a big Dice Game enjoyer and was surprised at how much i liked the mechanics here - conditions especially were a cool and cleanly implemented mechanic that i've seen in several pen and paper RPGs. the real question: does adding "game mechanics" to Off-Peak City improve anything? i dunno. maybe it's a sidegrade. or maybe thinking in terms of "upgrades" isn't useful. in general this one felt waaay faster paced than cosmo's other works, sort of as a side effect to the way you control it. a lot more "click on all the descriptive bits then sprint over to the next dice roll", less soaking in the vibes or listening to slow real-time NPC conversations (which i love!). this isn't a bad thing, just required some mental adjustment on my part to get on its level. overall, i remain a big fan and am stoked for off peak vol. 2!
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Dec. 2024
I will never not be enamoured with weird games. And Betrayal at Club Low is a weird, weird game. https://steamcommunity.com/sharedfiles/filedetails/?id=3387190694 Betrayal at Club Low is an RPG where you play as a character you never imagined you could be, in a world that has no reason to exist. You play as a scaled-down, pizza-slinging—and yet equally chaos-inducing—Dr. Manhattan, striding into an otherworldly nightclub to rescue a colleague from flamingo stew-consuming gangsters. Through a combination of wit, guile, and pizza cheffery, your actions determine the fate of everyone in the nightclub. Somehow, that description doesn’t begin to cover the sheer weirdness that is this fever dream of a game. At first blush, Betrayal at Club Low may not look particularly impressive. Its graphical style, while unique in its colour scheme, isn’t unique in how its characters look, feel, and move. Indeed, with the exception of my pizzaolio friend, I’m sure I’ve seen many of these characters and their jerky movements in other games before. However, beneath the jarring surface, there’s a decently complex structure just waiting for someone like me to figure out how to min-max it, fail utterly, and then rob an entire nightclub to try to make myself feel better. https://steamcommunity.com/sharedfiles/filedetails/?id=3387190818 Betrayal at Club Low uses a skill system not unlike those found in most RPGs. Players can use the money they earn from skill checks and pizza delivery to buy upgrades in useful and relevant skills, such as athletics, wisdom, and cooking. These skills are then put to the test against checks in a dice-based system, with dice rolls being modified by the various circumstances the players have put themselves in over the course of their shenanigans. Players might have positive dice modifiers from previous checks they’d passed with aplomb, negative ones from checks they’d failed, or the various effects their pizza dice might apply to them. To succeed at the game, players need to balance where to invest their limited funds, how to navigate their dice modifiers, and how best to stack modifiers to their advantage. Except all of that explanation implies that the point of the game is to manipulate dice to succeed at checks, or at least that success is a goal worth striving for. At about the point I was talking the DJ’s mother out of her mask so I could unhinge the DJ enough to leave his booth so I could DJ and thus be king of the dance floor, I realised the point of this game was never success, or at least not success in any traditional sense. Betrayal at Club Low subscribes to the Disco Elysium definition of ā€œsuccess,ā€ one in which failing a check just sets the player down a different path that might be just as, if not more, interesting than the one presented by success. https://steamcommunity.com/sharedfiles/filedetails/?id=3387190944 The delightfulness of Betrayal at Club Low is not just in its bizarre atmosphere and strange world. Instead, there’s something glorious about the bigger idea that it encapsulates, and the way it chooses to structure what a game can actually be. Traditionally, games have had some sort of success criteria, whether that be driving a little car over the finish line first, rescuing the princess, or nuking New Jersey off the face of the Earth. Players are meant to strive for some goal, gaining the skills over the course of play to succeed in that goal. Betrayal at Club Low is part of a class of games that, while they do have a plot and an ending, see reaching that ending as a disappointment rather than the point of the game. For Betrayal at Club Low, Disco Elysium, Road 96, and games like them, the point is to exist in the moment, exploring and bouncing off the walls of some virtual world, and treating it as a playpen rather than striving for some goal imposed by the fact the games are meant to have an ending. The fun of Betrayal at Club Low is not in seeing if I can rescue my colleague—it’s in seeing what impact my shiny blue coat that is absolutely 100% not stolen and definitely mine has on the world around me. It’s in living in that moment, not caring about consequences, or letting what few consequences that do happen roll off into the gutter of might-as-well-not-exist. These games are escapism in its purest form. They’re escapism not only from the drudgery of reality and its expectations but also from the concept of the modern world itself. There is no striving, no improvement, no sense that everything needs to be building up to something grander and some conclusion that will look great in the eventual obituary. There’s just the here, the now, and whatever we choose to make of it. This is the joy I found in Betrayal at Club Low. It’s a weird little game with a weird little premise, but its sheer zany escapism is an absolute delight. I do not understand the world, but equally, I don’t believe I have to. It’s not a world built for understanding. It’s a world built to be experienced, and I will do so in spades. Developer: Cosmo D Studios Genre: RPG Year: 2022 Country: United States Language: English Time to complete: 2 hours Follow the [url=https://store.steampowered.com/curator/41449676-Summit-Reviews] Summit Reviews curator page to see more frequent and high-quality reviews like this one.
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Oct. 2024
as usual with Cosmo D, came for the music and art and stayed for the pizza mechanics.
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Frequently Asked Questions

Betrayal At Club Low is currently priced at 9.75€ on Steam.

Betrayal At Club Low is currently not on sale. You can purchase it for 9.75€ on Steam.

Betrayal At Club Low received 472 positive votes out of a total of 487 achieving a rating of 8.96.
šŸ˜Ž

Betrayal At Club Low was developed and published by Cosmo D Studios.

Betrayal At Club Low is playable and fully supported on Windows.

Betrayal At Club Low is playable and fully supported on MacOS.

Betrayal At Club Low is playable and fully supported on Linux.

Betrayal At Club Low is a single-player game.

There is a DLC available for Betrayal At Club Low. Explore additional content available for Betrayal At Club Low on Steam.

Betrayal At Club Low does not support mods via Steam Workshop.

Betrayal At Club Low does not support Steam Remote Play.

Betrayal At Club Low is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Betrayal At Club Low.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 21 April 2025 22:18
SteamSpy data 21 April 2025 22:58
Steam price 26 April 2025 04:32
Steam reviews 25 April 2025 20:03

If you'd like to dive deeper into the details about Betrayal At Club Low, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Betrayal At Club Low
  • SteamCharts - Analysis of Betrayal At Club Low concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Betrayal At Club Low compatibility
Betrayal At Club Low
9.0
472
15
Game modes
Features
Online players
0
Developer
Cosmo D Studios
Publisher
Cosmo D Studios
Release 09 Sep 2022
Platforms