Bellwright on Steam - User reviews, Price & Information

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Establish and expand your own settlements, liberate the land and assist its villagers, and recruit others to your cause while learning more about a life you had to leave behind. Command your forces, prove your valor through combat, and cement yourself as the hero of your people.

Bellwright is a survival, open world and crafting game developed by Donkey Crew and published by Donkey Crew and Snail Games USA.
Released on April 23rd 2024 is available only on Windows in 18 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Arabic, Portuguese - Portugal, Romanian and Croatian.

It has received 11,996 reviews of which 9,666 were positive and 2,330 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Bellwright into these genres:

Media & Screenshots

Get an in-depth look at Bellwright through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 / Windows 11
  • Processor: Intel Core i5-8600 / AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 8GB / AMD Radeon RX 580 8GB / Intel ARC A580 8GB
  • DirectX: Version 12
  • Storage: 24 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
I love this game, I've played it for many hours and still have yet to complete the game because I'm sick in the head and love the grind. How to play this game successfully: 1. Stamina makes life easier: There are three food slots, each food item with a health/stamina modifier. Make sure you eat foods that add some health and more stamina early on. This will make your life far easier. Cooked foods are better than raw, smoked foods are better than campfire cooked, and eventually complex dishes are the best as you progress. 2. Add fast travel posts everywhere. This makes the game MUCH better to navigate, obviously. Start out on a journey down an unknown road with 2 logs, 2 stones and 5 sticks every time so you have at hand the crafting materials necessary to put down a fast travel post. 3. Do not hire beggars. They suck and can never be good. Complete a few quests in each town, acquire friend status, then hire as many "white shirts" as possible. These are the best early game villagers you can acquire before you liberate a village. You may want to hire a beggar early on to mine copper at a separate outpost or something, but that concludes their worth. 3. HIre a lot of people. The more you have, the easier your life will be. 4. Open your settlement menu from anywhere and tell assign tasks to your various buildings. You don't need to be standing in your village to get your villagers to do tasks. 5. Farming is key. First farm should be hemp and flax combo; no other items. You will need tons of both throughout the game but especially early on. Wheat is the next one. 6. Late early to beginning mid-game goal should be to take over the Wheat Farm. Once that is done you can set up a separate outpost with a couple people assigned here to continually hand harvest the wheat field. Build a couple of the storages and a thresher. Have one person making straw, the other picking wheat. All you have to do then is go here periodically to collect what you need. 7. Don't research every single thing. It takes a lot of materials and time; and most of the items are useless an hour later because you've opened up better things. This mainly pertains to weapons and armor. Some you just will never use or need. Look at the research tree and plan for the things you want. 8. Use a bow. Swordfighting is fun against 1 or 2 opponents, but any more than that its extremely difficult to be effective. Proper use of the bow can have you single-handedly taking out small and medium and even some large NPC bases with relative ease. 9. Save your Elder Coins. Do quests until you have to use these coins to put you over the edge in certain villages to speed up the gameplay. 10. Think you have too many resources? You don't. Build more storage and keep your villagers cutting down trees, picking up sticks and tending to your farm. Make planks. Make many planks. Make lots of thatch. 11. Farms and the Forrester seem to take the most villagers to be make them successful. Whenever you put down a farm, add 2-3 more villagers. Same for the Forrester. Build a storage which only allows the materials necessary for a Forrester by the Forrester i.e. Tree Seeds; Tree Saplings and Mud. These types of things will make them do their job more quickly and free them up for other tasks. If you have any questions on anything else within the game, please feel free to ask in the comments I'll be happy to help. To the Devs: Great job so far. A special game I randomly found one day. Appreciate your hard work. The few reviews which are negative have failed at doing the above, or haven't put the amount of time to realize there is a strategy to playing this game successfully. The one negative I have? Peat. It is in precarious areas and is often not in enough supply. It is by far the most annoying resource to acquire. My suggestion is to be a peat deposit or two on the way to Bradford around one of the lakes so the late early to mid-game is a bit less annoying.
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June 2025
While the developers' past of abandoning Early Access games should give you a pause when you're about to purchase another early access game by this developer, I'm giving this a thumbs up because even if it is abandoned as it is right now, I feel it's still worth the price. And unlike their pervious game this one is not an MMO so does not require active servers to enjoy, so again the damage if abandoned is lower. I will warn, however, that it has it's fair share of bugs, crashes and UX issues. If you're looking for a well polished game, this might not be for you. But if you're looking for something deep and engaging, and are ok with some clunkiness and the occasional crash (I suggest you save often) - then this game is pretty good. Still, I'm hoping that this time they will be able to get it through to the finish line and provide a more polished and bug-free game.
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May 2025
Bellwright is close to being the perfect blend between a medieval life simulation and a deep management strategy game. You begin your journey as a humble, broken farmer. Every resource is precious, and early gameplay involves a lot of manual collection. But over time, you start recruiting villagers, expanding your settlement, and learning to delegate. As the game progresses, it evolves from a survival experience to a full-fledged management simulator. You’ll spend a significant amount of time optimizing villager roles, setting up efficient resource chains, and assigning jobs. Simultaneously, you’ll train and upgrade your people to defend against increasingly dangerous bandit raids. Eventually, the game transitions into a conquest phase, where you lead your own well-equipped militia to reclaim the land, command troops in dynamic, simulation-based combat, and loot valuable resources. Pros: A satisfying progression from survival to strategy. NPC automation and village management are well implemented. (npc inventory manager UI need to improve) The combat system, while not revolutionary, adds a fun layer to the gameplay loop. The open-ended gameplay lets you lean into a SimCity-like builder or a Kingdom Come: Deliverance style adventure, depending on your mood. Cons: The map is vast, but progression doesn’t fully take advantage of its size. Much of the late-game content can be unlocked without ever needing to explore the southern regions. Quests and village development are highly repetitive. Each new settlement follows almost the same gameplay loop, which can feel tedious after unlocking Tier 3 buildings and upgrades. The game lacks incentives for long-term exploration. Once you’ve optimized one town, there’s little reason to start over elsewhere. Village defense mechanics are basic and could benefit from more complexity and urgency. Conclusion: Bellwright is highly addictive and filled with potential. However, its current structure leads to a repetitive late game. If the developers were to condense the map by about 30–40%, introduce stronger town defense mechanics, and diversify the village-building experience, Bellwright could easily go from a good game to a great one.
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Nov. 2024
Invention is often taking things that already exist and combining them in a new way, such that the result is greater than the sum of it's parts. That is particularly true of Bellwright. So much of this has been done before in many different games. It's a village builder with combat, like Farthest Frontier or even Age of Empires. It has simple RPG mechanics, it has exploration, crafting and grind found in many survival games. It has companions with their own skills and abilities, like Mount & Blade. It has combat similar to Kingdom Come Deliverance or Mount & Blade. Almost every mechanic has been done in one or more well-known games. There are a lot of "well-trodden paths" here. It has a lot of room for improvement around UI and QOL. Sorting and filtering storage, for an obvious example. The movement can be janky, there are occasionally geometry glitches. You win a lot of combat by either kiting or building a simple structure that allows you to pick them off in a leisurely manner (as long as you brought enough arrows). The spoken audio is almost monotone AI text-to-speech. The story and quests are fairly bare-bones. Yet there is something compelling about the gameplay loops in this game - you can rush it, or take it as slowly as you like. You can spend time optimizing, or just slap buildings down and throw in a bunch of build orders and brute-force it. You can go exploring on your own, or spend hours in a single outpost farming, building, and crafting. If you get sick of one activity, there are many others you can switch to, and the way the mechanics interact combines to form a very enjoyable whole. There's a little bit of everything in it, and it's a delightful melange which draws me back in. The lack of polish is excusable for an EA game, and the devs are making solid strides forward with every update. Highly recommended.
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Nov. 2024
This game is like Medieval Dynasty, The Guild, and Mount & Blade mixed together. If you enjoy games like that where you build your own settlement and have companions and workers that you can command; then you'll enjoy this. You start out trying to increase your reputation with the neighboring villages, which allow you to recruit villagers that you can then use as a companion, worker or guard. You start building up your own settlement with those newly gained people and researching new technologies to craft better buildings and gear. While you're doing that, you're doing quests to increase reputation. The quests are actually interesting, because some people want you to craft things for them, explore, fight bandits, and so forth. So you'll find yourself having your community craft certain things you need for quests, etc. Your settlement can be attacked by bandits, and I guess the goal of the game is to liberate the entire continent or all of the cities. This is very much a sandbox though so you can basically continue the main story at your own pace. There's a variety of game settings options where you can customize how quickly you get hungry, how hard the raids are, and so forth, so I welcome the customization. There are skills in the game that you can increase by doing them, such as One handed, Two handed, Archery, research, laboring, etc. You can find skill books that when read give you experience, but they also take a certain amount of real-time to 'be read' before you can read another book. I find that a welcome change compared to other games. So in this one you can learn skills by doing and also by reading skill books. Overall very fun, and hope they keep expanding on it.
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Frequently Asked Questions

Bellwright is currently priced at 28.99€ on Steam.

Bellwright is currently not on sale. You can purchase it for 28.99€ on Steam.

Bellwright received 9,666 positive votes out of a total of 11,996 achieving a rating of 7.88.
😊

Bellwright was developed by Donkey Crew and published by Donkey Crew and Snail Games USA.

Bellwright is playable and fully supported on Windows.

Bellwright is not playable on MacOS.

Bellwright is not playable on Linux.

Bellwright offers both single-player and multi-player modes.

Bellwright includes Co-op mode where you can team up with friends.

There is a DLC available for Bellwright. Explore additional content available for Bellwright on Steam.

Bellwright does not support mods via Steam Workshop.

Bellwright does not support Steam Remote Play.

Bellwright is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Bellwright.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 06 October 2025 16:23
SteamSpy data 13 October 2025 14:41
Steam price 19 October 2025 20:57
Steam reviews 20 October 2025 03:53

If you'd like to dive deeper into the details about Bellwright, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Bellwright
  • SteamCharts - Analysis of Bellwright concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Bellwright compatibility
Bellwright
Rating
7.9
9,666
2,330
Game modes
Multiplayer
Features
Online players
1,252
Developer
Donkey Crew
Publisher
Donkey Crew, Snail Games USA
Release 23 Apr 2024
Platforms