Battle Chef Brigade Deluxe

Battle Chef Brigade pairs combo-based hunting and puzzle-based cooking in a hand drawn, fantasy adventure. Cook your way into the Brigade while subduing Victusia’s destructive monsters. Follow Mina and Thrash in the single-player campaign or challenge your friends in Local Multiplayer and Daily Cook-Offs.

Battle Chef Brigade Deluxe is a action, rpg and indie game developed and published by Trinket Studios.
Released on November 20th 2017 is available on Windows and MacOS in 8 languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian and Simplified Chinese.

It has received 2,513 reviews of which 2,406 were positive and 107 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 3.99€ on Steam and has a 80% discount.


The Steam community has classified Battle Chef Brigade Deluxe into these genres:

Media & Screenshots

Get an in-depth look at Battle Chef Brigade Deluxe through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 8/8.1, Windows 10
  • Processor: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce 240 GT or Radeon HD 6570 – 1024 MB (1 gig)
  • DirectX: Version 9.0c
  • Storage: 2026 MB available space
  • Sound Card: DirectX Compatible Sound Card with latest drivers
MacOS
  • OS: MacOS 10.8 or higher
  • Processor: Dual Core 2+ GHz
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000, GeForce 240 GT, Radeon HD 6570 or better
  • Storage: 2026 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
WINDOWS 7 !? READ THIS ! This Game is Potato Friendly ! ---{ PC Requirements }--- ☑ Potato (Seriously my laptop is 10 Years Old Now) ☐ Decent ☐ Fast ☐ Rich boi ---{ Graphics }--- ☑ I just love it ---{ Gameplay }--- ☑ For me it's good ---{ Audience }--- ☑ Everyone who read it ! Just play it ---{ Difficulty }--- ☑ It's easy to learn for me ---{ Grind }--- ☑ Play it, And somehow you're rich enough ---{ Story }--- ☑ Not Bad ---{ Game Time }--- ☑ To infinity and beyond ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
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Nov. 2024
Get this game. It is currently on sale for $3, this is an incredible value. The only downside to this game is that there isn't more to do after the story aside from custom vs battles.
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Oct. 2024
I had a lot of fun with this title. The game ended with me wanting more, and hoping for a sequel. Every part of a match fit the theme of iron chef. Although, I wasn't the biggest fan of the rotary style of puzzle matching. And the controls were not what I expected, needing the use of both WASD and arrows keys. But overall, it was a great blend of theme and mechanics. Another banger from the Adult Swim games studio.
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Oct. 2024
Fantastic representation of cooking. Who would've thought that match 3 mechanics would give me a feeling of cooking a complex dish? Absolute gem of the genre
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Sept. 2024
Conceptually interesting, charming presentation, but lacking in content. Gameplay Gameplay consists of simplistic 2D platforming and combat to collect ingredients, and match-3-puzzle to cook collected ingredients, in accordance to the requested elemental specification, to highest possible quality within the time limit. Honestly you don’t do much else throughout the whole game, to which it might be a blessing that the game is very short (~9h story mode) and doesn’t overstay its welcome. Personally, I still wished the game’s story lasted longer and explored more of the setting and its characters, so long as the writing quality is sufficient, gameplay repetition be damned. There are technically 3 playable characters with different combat moveset for the platforming section, but the story mode follows mostly only 1 of those characters, the other two being selectable for daily-cook-offs or local versus outside the story. There are 3 cooking tools, 3 cooking items and 3 combat tools you can equip, but the game is really bad at encouraging variation and experimentation in the toolset. Once you find your preferred toolset in story mode, you basically do the same thing over and over again with no incentive to use the newly introduced tools & mechanics. In the short chapter where you switch from Mina to Thrash, you have access to all the cooking equipment that Mina uses, which seems like wasted potential to force players to play with character specific cooking equipment and differentiate characters’ playstyles further (In cooking, not just combat). Daily cook-offs with its preset equipment is the only (optional) part of the game which forces you to tackle the game in novel ways. Daily cook-offs provides more challenging gameplay, racing against the scores of other actual players, but is divorced from the story and feels like (very) optional side-content. I feel like the other game modes can be integrated better into the narrative within story mode, Restaurant Rush and the combat-oriented challenges accessed through the relevant NPCs rather than a separate section in the main menu; daily cook-offs as a continuation to the story – the occupational duties as battle chef after the characters’ certification. Story mode The story mode follows Mina taking part in tournament to gain battle chef certification, meeting colorful and charming characters along the way, and repeatedly taking part in battle chef duels to progress in the tournament. The story is mostly fine, but pretty short with 6 chapters, with one of them being an awkwardly inserted Thrash chapter. The Thrash chapter is a bit weirdly written with Thrash being unnaturally calm about his dying wife’s medicine being held hostage by thieves for no adequate reason, the urgency of his dying wife dissonant to his acquiescence to play their games for several days . Thrash’s family haven’t been plot relevant in the preceding 4 chapters, and hasn’t even been on screen like Mina’s family, so the audience’s attachment to them as characters seems contrived – they’re just cheap plot device to get Thrash to do duels. The chapter overall just seems like bad writing with contrived clichés. I suspect there was plans to have several character stories in the story mode (probably Thrash and Ziggy, which are sort of playable as characters), but they were cut and we’re left with only Mina’s. It’s frankly a waste of its setting that we can’t explore the backstory of the various chefs Mina’s met along the way.
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Last Updates

Steam data 06 December 2024 00:32
SteamSpy data 19 December 2024 06:09
Steam price 23 December 2024 12:46
Steam reviews 23 December 2024 05:47
Battle Chef Brigade Deluxe
9.1
2,406
107
Online players
14
Developer
Trinket Studios
Publisher
Trinket Studios
Release 20 Nov 2017
Platforms
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