Battle Brothers on Steam - User reviews, Price & Information

Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.

Battle Brothers is a strategy, rpg and medieval game developed and published by Overhype Studios.
Released on March 24th 2017 is available in English only on Windows.

It has received 23,957 reviews of which 21,154 were positive and 2,803 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 29.99€ on Steam, but you can find it for 12.49€ on Instant Gaming.


The Steam community has classified Battle Brothers into these genres:

Media & Screenshots

Get an in-depth look at Battle Brothers through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: 1.2 Ghz
  • Memory: 1024 MB RAM
  • Graphics: OpenGL 3.3 compatible video card with 512 MB
  • Storage: 1500 MB available space
  • Additional Notes: Make sure your video drivers are up-to-date!

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Really fun game, but... The only problem is there are so many anti-tactical things that stop you from being able to plan. "If bad luck makes your plan fail it wasn't a good plan" How am I meant to make a plan when I have no idea on the terrain, very limited troop placement, inconsistent enemies and task difficulties and vague mechanics. It's a shame because it's a really fun game and I would recommend it but the steep learning curve also comes with a frustrating realisation that the game is more shallow that you think it will be.
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Aug. 2024
This incredible game, despite playing for hours, the different events I encountered in every playthrough prove the level of replayability. The RPG elements are really high quality. In my last save, I saved my banner man from execution by the villagers, when I asked about his story, I learned that he was caught r*ping a watermelon. We fought side by side in countless battles in my band for months. We lost him in a brave battle against the Orcs. You are missed, Gero The Melon Mugger.
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Aug. 2024
Played nothing else for years! 5500+ hours in and still hooked. I wish for more DLC:s and official content other than mods. re-playability is great!
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July 2024
This is a rough recommendation because what makes this game great also makes it a terrible choice for many gamers. The fact is, this game hates you. Much like Kenshi, Quasimorph and many other games. This game is brutal. That's not the same as being hard. Technically the fail condition of losing all your brothers is a pretty high threshold. But this game makes you feel like you aren't making any progress oftentimes even when you are making a little bit. Doing a contract where you lose 3 brothers all at once for a reward that doesn't feel anywhere near worth it isn't exactly uncommon. The economy is also fairly tight. You can get ahead of it if you know what you are doing, but between low contract pay, mercenary upkeep, equipment repairs, buying overpriced gear, replacing consumable items, replacing dead mercenaries, and settlements giving you terrible prices on your sold equipment, it can feel like you aren't making progress even if you play fairly well. To top it off, the non-human enemies can actually be frightening to fight even with the art-style divorcing you from the action. Being used to fighting bandits or barbarians, only to switch to an enemy like Unholds (giants) who will literally toss your brothers around like ragdolls and recover health each turn, or lindwurms (poison dragons basically) who will burn your brothers with acid every time you damage them. Even zombies (called wiedergangers here) can be a legitimately difficult fight, with them popping up with around double the enemy numbers, having no fatigue or morale mechanics, and occasionally getting back up again once killed. That said, the brutal nature of the game can make mastering it feel amazing. You'll laugh your butt off when you are killing gangs of 3 unholds by trapping them in nets and poking them with spears, knowing full well how terrifying they were when you first fought them. Once you start taking on the secret bosses or more dangerous monsters, or even better when you resolve an endgame crisis, you'll think back to how hard everything used to be and realize how much progress you made. Also the setting is fairly interesting. I hope they return to it someday with a future game. There's actually a tie-in comic you can read on steam. If you like tactical turn based simulated games and you want them to hurt you until you love it, this is a game for you. Otherwise this is a hard game to recommend. I also recommend picking up the beasts and warriors of the north DLCs. They add some interesting encounters, different mercenary company types, and actual incentives to fight beasts who otherwise are a fairly low reward enemy type. The Blazing Desert DLC is expensive, and while it adds a lot to the map with many new contracts and enemy types, it's also a region you might very well completely ignore in the average playthrough unless the holy war endgame crisis kicks off or you pick an ambition that rewards you for traveling south.
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July 2024
Although this is a positive review, I feel that anyone considering buying the game should at least read a few of the negative reviews that have over 100 hours playtime You need to have your eyes open to how this game will play before you buy it or you may regret it. Do it, read those negative reviews, as well as the positive, they probably accurately reflect the experience. The time I most enjoy this game is when I want to play a band of deserters in a brutal world where I will eventually get run down and killed and there is nothing I can do about it. I recommend playing Iron-man mode because a casual attitude will result in a party-wipe followed by either a savescum or a restart with a better attitude. I prefer the latter because without sorting out that casual attitude a depressing savescum loop is inevitable, and the carefully nurtured immersion and connection with a well managed party turns into just banging your head against RNG, repeatedly, until by chance you live, which is not fun. I have played numbers-based war-games since the 1970's, I have played so many tactical and strategy games, I love poker, I get statistics. I love rogue-likes and prefer playing perma-death games because I like challenge and risk. I like learning how to win when a game is stupidly hard. I like learning how I lost. I have deeply learned the mechanics of this game and, really really, it is impossible to prepare, plan loadouts, evolve a team over time and manage skills in a way that will guarantee preventing your team getting totally wiped. Although,,, and this is the kicker - it SEEMS as if the game wants you to learn, think, consider , generally skill your way to an invincible party, the actual gameplay and the mechanics mean that this effort will mainly result in you having a team that maybe survives a bit longer, that you are heavily invested in so you can feel that pain when they all get killed in ways you could not have prepared for. Having said this, when through a combination of good preparedness, and understanding the mechanics and really considering every decision, your gang survives for a a while longer, and you KNOW they could have died to RNG or a bad choice so many times, you do feel like, wow, these guys are really lucky to be alive! And it feels good. That feeling won't last long, they will die. Maybe you made a mistake, maybe not, but really, It was only a matter of time. These guys live by the sword. If you get to the endgame. Well done! you were very good at the game, and you were really really lucky. It is a brutal world and it is brutally fair. I have discovered that this is a unique experience that I only get from Battle Brothers.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 April 2025 00:30
SteamSpy data 11 April 2025 17:21
Steam price 13 April 2025 20:46
Steam reviews 12 April 2025 04:03

If you'd like to dive deeper into the details about Battle Brothers, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Battle Brothers
  • SteamCharts - Analysis of Battle Brothers concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Battle Brothers compatibility
Battle Brothers
8.7
21,154
2,803
Online players
1,558
Developer
Overhype Studios
Publisher
Overhype Studios
Release 24 Mar 2017
Platforms
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