Batora: Lost Haven

Batora: Lost Haven® is a choice-driven isometric action adventure with RPG elements and a unique duality system affecting combat, story, dialogues, puzzles, and endings, that will make you question the meaning of sacrifice.

Batora: Lost Haven is a action rpg, rpg and story rich game developed by Stormind Games and published by Team17.
Released on October 20th 2022 is available only on Windows in 13 languages: English, Italian, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Turkish and Traditional Chinese.

It has received 372 reviews of which 246 were positive and 126 were negative resulting in a rating of 6.3 out of 10. 😐

The game is currently priced at 4.99€ on Steam and has a 80% discount.


The Steam community has classified Batora: Lost Haven into these genres:

Media & Screenshots

Get an in-depth look at Batora: Lost Haven through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i5-4690 @ 3.5 GHz or AMD FX-8320 X8 @ 3.5 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650 or AMD Radeon RX 580 with 4 GB VRAM minimum
  • DirectX: Version 11
  • Storage: 18 GB available space
  • Sound Card: Windows Compatible Audio Device
  • Additional Notes: Though not required, SSD for storage is recommended

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I am not quite sure where all the hate in the reviews here comes from. I had fun with this game so far. I got it on sale for five bucks and the game already made up for that with the two hours of fun I had with it. And I expect to have a few more. I would compare the game to Bastion or Children of Morta: A little action adventure some people might consider an ARPG, although that is a bit of a stretch (as it is for Bastion and CoM). The combat is snappy and fun, the character customisation is decent (but nothing to write home about as to be expected for an action adventure), and the story is, well, it exists and is arguably the weakest part of the game. The game really shines at its game mechanic variety for bosses, puzzles, and general combat. But that all is beside the point of this game. Like Bastion or CoM, it is one of these little games which captures you with their serene atmosphere and polished world. There is always something to discover, a new puzzle mechanic, a new boss mechanic, or just some story tidbit (at least so far). When you just want a game to relax with, ideally played on the couch or a handheld device, this will provide a few hours of fun. When you are a hardcore ARPG monkey, who shudders at the thought of less than a quintillion layers of character and combat customisation, this is probably not the game for you. And the story aficionados, well, they better go and read a book and stop pestering us in the comments here ;)
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Sept. 2024
Overall I enjoyed my play through. I thought for a casual player, it was challenging enough where you die a couple times, but duality in the combat is a must. I know now that this game has different endings, but I am not sure I would want to replay though the game to see each of them. Overall a good game, but I think the in between cut scenes could be better with the character art. I feel like they should not dim the non speaker so much because they change expression in reaction to what is being said, so there for the not animated chat seen because a bit of a drag.
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Sept. 2024
the story is super awesome! and gameplay is pretty much matched with it. the visual effects are great! cut-scenes are acceptable. ACTION gameplay is almost the same till the end (also not that hard for the first playthrough , but gets much harder in new-game+ )( and progressive fighting skills upgrades) but in the other hand the puzzles are very various! different choices actually made changes to the game: changing the bosses - changing the ending - changing the action difficulty ---> all that making the game enjoyable! such a shame not so many people have experienced this game...
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June 2024
It's an okay Game, I think. The Artystyle is pretty neat. Combat is not as interesting and fun as I hoped it would be. Character constantly gets stuck at edges of objects. The "Platforming" has some fun sections but no Jumping also takes away a lot of fun that could be had in the Movement. The Protagonist has emotional meltdowns about the death of Characters she met literally 10 minutes ago. I'm all for Characters showing emotions but it's a bit over the top in this game. The Writing is also too rushed, the World building has no time to bloom and develop. Everything just happens too quickly, leaving no chance for the player to connect with any character in the game or any consequence from any decisions. I wiped out entire Tribes and made the decisions casually without a second thought. But all in all, an okay and sometimes fun little game. It's short though, keep that in mind if you expect a lengthy game or something to immerse yourself in.
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April 2024
I have never done something similar. I have finished this game on my switch a couple of days ago. It was buggy, unpolished and somewhat chaotic but I liked it so much that I decided to buy it here on Steam as well and played once again all the way to the end (I also got a different ending). My hours is low here because I have skipped most of the cutscenes. It is not the definition of an indie gem, but still a very fun game, if you are able to look away from its faults. My short review: Positives: + Very good, satisfying combat - the continuous switching between two elements makes it very interesting and sometimes challenging. + I liked the puzzles very much. I have played both BOTW and Fenyx Rising, but I liked the puzzles here more. They were clever and funny. + The story is a plus, although it is not the strength of the game. But it kept me going. I really liked the different worlds we visited though. + It has multiple ending (4 to be precise), based on choices. + I have read that the protagonist is hated generally. For me, it wasn't as bad as in Forspoken. Not the best protagonist ever, but not that bad. Negatives: - There are bugs, some pretty annoying ones. For example. I had to redo the last boss 3 times. The only reason I didn't ragequit was that I really liked the combat. Also at one time mobs appeared right before the cutscene started and they started to kill me. The screen was flashing red and I was dead after the cutscene. - There is also one annoying aspect of the combat. You cannot jump "through" enemies, they block you. It was pretty annoying when I was surrounded and couldn't not escape and died because of that. - The story and the lore could be explained better. The game gives you many lore pieces which you can read for plus info but it could be integrated into the story more organically. - Graphics could be better. - The writing is pretty bad sometimes. Overall, the combat system and the puzzles carried this game very much for me. I recommend it, especially on sale. You have to keep in mind that this is not a AAA production - it feels more like a love-child indie game. If I should rate it objectively, I would say: 7.5/10. But for me personally it is 9.5/10, I liked the good aspect that much.
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Last Updates

Steam data 21 November 2024 06:16
SteamSpy data 21 December 2024 16:22
Steam price 23 December 2024 12:35
Steam reviews 22 December 2024 07:59
Batora: Lost Haven
6.3
246
126
Online players
1
Developer
Stormind Games
Publisher
Team17
Release 20 Oct 2022
Platforms
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