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Banishers: Ghosts of New Eden on Steam

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Hunt ghosts as two memorable characters in a story-driven Action-RPG where your decisions carry dramatic consequences. Torn between honoring your oath to the living and saving your departed partner, how far will you go for love?

Banishers: Ghosts of New Eden is a lore-rich, third person and emotional game developed by DON'T NOD and published by Focus Entertainment.
Released on February 12th 2024 is available on Windows, Steam Deck and Steam Machine.

It has received 6,128 reviews of which 5,288 were positive and 840 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 14.99€ on Steam with a 70% discount, but you can find it for 12.69€ on Instant Gaming.


The Steam community has classified Banishers: Ghosts of New Eden into these genres:

Media & Screenshots

Get an in-depth look at Banishers: Ghosts of New Eden through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i3-8300 / AMD Ryzen 3 2200G
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM, Nvidia GeForce GTX 1050 Ti / AMD Radeon RX 580
  • DirectX: Version 12
  • Storage: 52 GB available space
  • Additional Notes: 30 FPS in 1920x1080 with the "Low" preset

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

52 hours played
Sept. 2026
I’d give this game a 6.5/10. Pros: * The voice acting is top-tier. * Great dark atmosphere and visuals. * The sound design is really satisfying — movement, footsteps, nature, armor, all of it. * Making story choices is actually interesting. * Beautiful locations. * Good character animations. Cons: * For some reason, I just couldn’t get attached to the main characters, Red and Antea. They occasionally talk about their past, but there wasn’t enough there to make me genuinely care about them. Red is just a good guy. Antea is just a badass woman. And that’s pretty much all I can say about either of them. * The combat is repetitive and tedious as hell. By the halfway point, I was already sick of it. * You spend about 70% of the game wandering through forests and mountains picking mushrooms and flowers, 20% fighting the same monsters with the same “dodge–shoot–dodge–sword hit–dodge” routine, and 10% actually doing the main story and side quests. * Around 90% of the loot you find is useless. After a while, clearing and looting every area gets really pointless. Halfway through the game, I upgraded one gear set and just used it for the rest of the story because I couldn’t be bothered with loot anymore. * The ambient sound is great, but there’s basically no memorable soundtrack. Overall: I don’t regret buying or playing the game. But I’m a very patient person, and I mostly play games for the story. Anyone who cares a lot about combat, pacing, and action will probably get bored and pissed off. Personally, I enjoyed wandering around in nature, soaking up the gloomy atmosphere and visuals, and deciding the fate of NPCs.
73 hours played
Aug. 2026
I really like this game - I think it's quite underrated. Regardless, let's start this out with a negative to get it out of the way: The combat, unfortunately, is a massive disappointment. I expected it to play more similarly to Vampyr, but sadly it's a big downgrade from Vampyr's combat. Unlike in Vampyr, you can't really create your own build here; All you get to decide is some minor percentile boni, but nothing that would truly change how you fight. Aside from the bosses, every battle will play out more or less the same. Enemies are too tanky with too little variety, showing up in too many repetitive waves and despite this, I found it really tough to actually ever lose a fight - they just take long, but offer little challenge. Honestly, you might just want to play on easy difficulty to make combat take up less time. Don't buy the game as a tight action game, that's its weakest aspect. That being said: I adore the world, its characters, their stories and the overall atmosphere. Many of the game's scenes have stuck with me - especially one where Red has a brief chat with the Captain about their fights against Depression that I regularly think about. Both the main story as well as the side quests are equally worth playing I'd say. And Antea and Red are terrific characters - I greatly enjoyed the banter between the two of them. The final choice - which seemed so obvious to me when I fist started playing - became oh so much tougher to make the longer I got to hear the couple interact. Personally, I didn't really mind the backtracking many reviewers seem to complain about either, though I might just be used to it, as I play a lot of Metroidvanias... The game almost feels a bit like one? The map is much more linear, but its paths will be blocked off by obstacles you'll eventually gain abilities to break through or otherwise overcome, to either lead you to the next main story location, or some bonus goodies - somewhat reminiscent of the genre. All in all, I think Banishers is quite a good game, despite it decidedly falling short in the action-department. If you like a good story-based game and care more about atmosphere than mechanical finesse, please do give it a shot!
32 hours played
March 2026
It's an intense action game with an excellent very well-written story and characters you'll like, lots to explore and a lot of fun, i am very much enjoying it, i've already played 12 hours.
58 hours played
Jan. 2026
Banishers turned out to be a pleasant surprise. The main story is engaging, and the game features many strong side quests that introduce interesting and memorable characters with neat twists. The game world is also well designed and visually appealing. The gameplay - especially the combat system - is not the game’s strongest aspect. This is one area where the developer could have focused more on quality and polish. Achievements Required time: 50-70 Hours Difficulty (in my opinion): 3/10 DLCs required for 100%?: No From an achievement perspective, there are two achievements tied to the different endings, meaning the game needs to be completed twice (or at least around 1.5 playthroughs). In addition, all side quests must be completed and a large portion of the collectibles needs to be gathered. This can feel a bit drawn out at times, but overall it remains enjoyable. There are also several missable achievements, so it makes sense to create manual saves from time to time in order to be able to roll back if necessary.
11 hours played
Dec. 2025
Banishers: Ghosts of New Eden is a narrative-driven action RPG developed by DON’T NOD , a studio best known for its emphasis on character, moral choice, and emotionally grounded storytelling. Set in a bleak, supernatural version of 17th-century North America, the game blends third-person combat, investigation mechanics, and branching narrative decisions into a deliberately paced, somber experience. It is a title that prioritizes atmosphere and ethical weight over spectacle, and its success largely depends on how much the player values story over mechanical complexity. New Eden is a harsh, isolated frontier settlement plagued by ghosts, curses, and unresolved human suffering. The world design leans heavily into desolation: snow-covered forests, abandoned villages, decaying forts, and oppressive wilderness dominate the landscape. While the environments are not vast or densely populated, they are thematically consistent and effective in reinforcing the game’s tone of loss and moral ambiguity. Environmental storytelling is a notable strength. Scattered notes, ruined homes, and subtle visual cues often tell stories of desperation and fear without explicit exposition. However, visual variety is limited. Many locations share similar color palettes and structural elements, which can make extended play sessions feel visually repetitive despite strong art direction. The game focus on the relationship between Red mac Raith , a seasoned ghost hunter (Banisher), and Antea Duarte , his lover and partner. Early in the story, Antea becomes a ghost herself, fundamentally reshaping both the narrative and the player’s moral framework. This personal conflict—professional duty versus emotional attachment—drives nearly every major decision. The narrative structure revolves around “haunting cases,” each presenting a supernatural problem tied to human actions such as betrayal, cruelty, or fear. These cases typically culminate in a judgment where the player must decide the fate of the involved parties. Crucially, there are no clean choices. Each outcome carries consequences, both narratively and mechanically, and the game resists clearly labeling decisions as right or wrong. Character writing is generally strong, especially for Red and Antea , whose dialogue reflects genuine affection, frustration, and grief. Side characters vary in depth; some are compelling and nuanced, while others feel more like functional vehicles for moral dilemmas rather than fully realized individuals. Banishers: Ghosts of New Eden is a thoughtful, slow-burning experience aimed at players who value moral complexity, character-driven storytelling, and atmosphere over fast-paced action or mechanical depth. Its strengths lie in its writing, thematic consistency, and willingness to confront uncomfortable ethical questions. Its weaknesses—repetitive combat, limited enemy variety, and modest systemic depth—are unlikely to deter players invested in the narrative, but they may disappoint those seeking a more traditional action RPG. This is not a game designed for broad appeal or instant gratification. Instead, it rewards patience, reflection, and emotional engagement. For players who appreciate narrative-heavy games with serious tone and meaningful choices, Banishers: Ghosts of New Eden is a compelling, if imperfect, experience. 8/10 DISASTER | BAD | MEDIOCRE | OKAY | GOOD | GREAT |AMAZING| MASTERPIECE Reviewed on: Win11 Home 64-bit, Intel i5-11600K, NVIDIA GeForce RTX 5060 Ti 16GB PRIME, 32GB DDR4-3600 RAM, 2 x Kingston NV1 1TB M.2 NVMe SSD, 2 x Asus 27" monitors, Internet Broadband 1000/1000 Mbit If you like this review, then please consider giving it a thumbs up. I've also reviewed other games that you might find interesting. If so please follow [url=https://store.steampowered.com/curator/27418263/] Top of the Chart.

Frequently Asked Questions

Banishers: Ghosts of New Eden is currently priced at 14.99€ on Steam.

Yes, Banishers: Ghosts of New Eden is currently available at a 70% discount. You can purchase it for 14.99€ on Steam.

Yes, Banishers: Ghosts of New Eden received 5,288 positive votes out of a total of 6,128 achieving a rating of 8.37.
😎

Banishers: Ghosts of New Eden was developed by DON'T NOD and published by Focus Entertainment.

Yes, Banishers: Ghosts of New Eden is playable and fully supported on Windows.

No, Banishers: Ghosts of New Eden is not playable on MacOS.

No, Banishers: Ghosts of New Eden is not playable on Linux.

Yes, Banishers: Ghosts of New Eden is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Banishers: Ghosts of New Eden is playable and fully supported on Steam Machine.

No, Banishers: Ghosts of New Eden does not support VR.

Banishers: Ghosts of New Eden is a single-player game.

Yes, there is a DLC available for Banishers: Ghosts of New Eden. Explore additional content available for Banishers: Ghosts of New Eden on Steam.

No, Banishers: Ghosts of New Eden does not support mods via Steam Workshop.

No, Banishers: Ghosts of New Eden does not support Steam Remote Play.

Yes, Banishers: Ghosts of New Eden is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Banishers: Ghosts of New Eden.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 September 2026 17:27 UTC
SteamSpy data 02 October 2026 23:29 UTC
Steam price 05 October 2026 11:11 UTC
Steam reviews 25 September 2026 11:58 UTC

If you'd like to dive deeper into the details about Banishers: Ghosts of New Eden, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Banishers: Ghosts of New Eden
  • SteamCharts - Analysis of Banishers: Ghosts of New Eden concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Banishers: Ghosts of New Eden compatibility
Banishers: Ghosts of New Eden
Rating
8.4
5,288
840
Game modes
Features
Online players
86
Developer
DON'T NOD
Publisher
Focus Entertainment
Release 12 Feb 2024
Platforms
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