Banished

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The townspeople of Banished are your primary resource.

Banished is a city builder, colony sim and strategy game developed and published by Shining Rock Software LLC.
Released on February 18th 2014 is available in English only on Windows.

It has received 41,831 reviews of which 37,799 were positive and 4,032 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 18.99€ on Steam.


The Steam community has classified Banished into these genres:

Media & Screenshots

Get an in-depth look at Banished through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Win XP SP3 / Vista / Windows 7 / Windows 8
  • Processor: 2 GHz Intel Dual Core processor
  • Memory: 512 MB RAM
  • Graphics: 512 MB DirectX 9.0c compatible card (shader model 2)
  • DirectX: Version 9.0c
  • Storage: 250 MB available space
  • Sound Card: Any

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's an older game that is no longer being supported... so buy it when its on sale. It's a fun game to play if you like city builder games, but there is no "end" eventually you will get to a point where you just want to start over again. There's tons of potential for more but it will never come. But I still pop in and create a new settlement from time to time because it just works.
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Aug. 2024
The modding community in this game is INCREDIBLE. Seriously, download MegaMod 9. It basically quadruples the base game. There will be so many options that you'll be overwhelmed. At it's heart though, it's a fantastic city builder. I'm a huge fan of city builders and this is near the top of the list.
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June 2024
This game is unlike any other city builder games that I've played before. It might be challenging at first but after several dozen attempts I was able to grasp how the game works and I was able to reach a town with +200 people for the first time. It was really fun and I really enjoyed it. My first few attempts always ends up in failure. Some of those failures include: - Everyone dying of old age at the same time and the population crashes - Everyone dying of cold due to lack of firewood supply - Everyone dying of starvation due to population growth outpacing food production - Town runs out of tools supply and the economy grinds to a halt - Running out of wood, stone, or iron and the economy grinds to a halt - Forgetting to build a herbalist hut and everyone becomes unhealthy and unproductive - Forgetting to build a hospital and everyone succumbs to disease outbreaks - And many more... Some tips to new players: - Make sure to set disaster turned off and focus on learning the basic game mechanics for now. - Choose a map that spawns you in right next to deep rivers and bodies of water as it will make fishing much more accessible. Also plenty of flat land is good too to allow room for expansion. A bad map is all it takes to ruin your play through. - Always go for gatherers, hunters, and fishermen for the food supply in early game as they can produce food all year around regardless of season. You can go for crop fields, orchards, and farms later once you're in midgame. - Build a wood cutter and stockpile firewood asap before winter comes or else your people will freeze to death in early game. - Make sure to build storage barn right next to gatherer's hut, hunters cabin, fishing dock, crop fields, orchards, and farms as it will significantly decrease travel time and boost productivity. - Make sure to build a storage shed right next to forester, wood cutter, tailor and other non-food related production buildings to decrease travel time and boost productivity. - Make sure that your town is in a state of food overproduction and you have a lot of storage barns before you decide to expand the population (aka before you build more houses) - Take the expansion slow and steady, make sure to build one or two house at a time. Avoid baby booms as it will mean your town will eventually end up mass dying of old age down the line. - Make sure to stockpile tons of wood, stone, and iron before expanding further - Make sure to have overproduction of firewood before expansion or else the firewood supply will run out due to rapid expansion and everyone freezes to death - Once you're in midgame, build Markets in the middle of your town and build stone roads to improve the transportation of foods and commodity, school house for increased education and productivity, coal mines for steel tools (better tools results in better productivity), and tailor to clothe your folks and be able to work better in winter.
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April 2024
The year is 2024. I'm on a 34" Ultrawide and I've just booted up Banished for the first time in years. It runs without a single issue. Doesn't feel dated at all and I can't wait to get my town up to 1.000 Citizens. One of the all time greatest indie projects, hands down.
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April 2024
A problem with many modern games is that they fail to inject their own 'idea' or 'gimmick' successfully into the genres they find themselves in. (see, the Modern Warefare 2-3 remakes) Banished DOES this, and does it well. The gameplay onus of Banished is that "its a city builder but its really hard and everyone is horribly poor and you're always a step away from your society collapsing". It does this quite successfully and can't be 'solved' with some extremely-easy strategy that is obvious and can be repeated every time you play, as many games do. In this manner, every accomplishment feels very real and the game is very immersive. Since every little thing has Real Effects :tm: on your city, each small event in the lives of your villagers becomes important to you. A worse game might attempt to emulate Banished's impressive systems with such simple mechanics as 'oh no! A 3% production loss because it's winter?! What a terrible debuff that I will now ignore!' The game presents an interesting and engaging challenge and all of the mechanics are very tight-- I don't remember feeling cheated or feeling like the game's engine/gameplay failed me. The UI is also extremely well designed and intuitive, giving the player graphs and all the information they would actually desire as they play the game, instead of forcing the player to root through menus to search for some obscure statistic The modding scene for this game is comparable to Cities Skylines in that the mods are varied and good. A better way to frame the modding scene might be 'Banished is good enough that people have made hundreds of very good mods for it, and the mods touch a large range of things the player could want, such as visual changes, decorations, new gameplay mechanics, and so on'. A final good way to capture Banished's quality is that it has found its way into the lexicon of the genre. I have heard people say things like "X game is the Banished of Y" or "Game A is just a Banished clone with the addition of a world map". When a game becomes an institution to the genre so as to elicit responses like this, you know it's a success
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 22:18
SteamSpy data 20 January 2025 11:45
Steam price 22 January 2025 20:44
Steam reviews 22 January 2025 21:55
Banished
8.9
37,799
4,032
Online players
609
Developer
Shining Rock Software LLC
Publisher
Shining Rock Software LLC
Release 18 Feb 2014
Platforms
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