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Azure Striker GUNVOLT 3 on Steam

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The next installment in the high-speed 2D action Gunvolt series is finally here with Azure Striker Gunvolt 3. Balancing both an involving story and satisfying gameplay, Gunvolt 3 is the most extravagant entry in the series yet!

Azure Striker GUNVOLT 3 is a action, platformer and adventure game developed and published by INTI CREATES CO. and LTD..
Released on October 13th 2022 is available on Windows, Steam Deck and Steam Machine in 9 languages: English, Traditional Chinese, Japanese, Korean, French, Italian, German, Spanish - Spain and Portuguese - Brazil.

It has received 440 reviews of which 387 were positive and 53 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 9.09€ on Steam with a 65% discount.


The Steam community has classified Azure Striker GUNVOLT 3 into these genres:


Here is the detailed breakdown of supported languages for Azure Striker GUNVOLT 3:

UI Subtitle Audio
English
German
French
Italian
Korean
Spanish - Spain
Traditional Chinese
Japanese
Portuguese - Brazil

Media & Screenshots

Get an in-depth look at Azure Striker GUNVOLT 3 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8.1, 10
  • Processor: 2Ghz or faster processer
  • Memory: 8 GB RAM
  • Graphics: 2GB VRAM (NVIDIA GeForce)
  • DirectX: Version 9.0c
  • Storage: 10 GB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

4 hours played
July 2026
I don't know why this game even has Gunvolt's name in the title this should be a spin off or something because you barely even get to play as Gunvolt. This game just throws away the cliff hanger that Azure Striker Gunvolt 2 ended on and decided to fast-forward the game into the future Copen is nowhere to be seen and the story revolves around characters that weren't in the previous Gunvolt games. The game still hold sup decently well they even and gameplay is probably some of the most fun that it has been in the series. I feel like Zoomed through the levels though and didn't really feel as satisfied getting the highest rank on missions. Still it's not a bad game it's just a weird game with questionable choices.
5 hours played
July 2026
Out of all the 3 main gunvolt games this one has gotten the better PC treatment. As a 3rd installment? The story is honestly beyond insane. I won't spoil anything. But the gameplay is fantastic with the new character. Easily one of my favorites of the 3
8 hours played
June 2026
I can't wipe the smile off my face. Any Megaman Zero fans out there will love this.
13 hours played
June 2026
[URL=https://www.gamer.ne.jp/news/202204290003/] Suffering from a protracted development cycle, Gunvolt 3 had over 6 years in development , which is pretty long for a handheld series. The primary issue, according to the producers and developers, was trying to figure out how to create a new, exciting character just as they had with Copen. They felt they did everything they wanted with Gunvolt's playstyle, but were stuck on this new characters game mechanics and attacks. That's why we got the entire Copen spin-off. The developers of 3 hit a wall, but Inti wanted to release something for the franchise so we got an alternate time-line/what-if scenario with Copen (where the bad ending of the first game plays out). The long wait is ironic because if you've played this game it's not that complex. Gunvolt 3 still has the staple 'tagging', attacking, and scoring system. You 'tag' enemies, then you strike them, and you build up a score whilst avoiding damage. Get to a score of 1000 or more and you get a vocal song playing in the background. Take damage and the brakes are put to your score (more on that later). In Kirin's case, she shoots talismans, which tag enemies. Once tagged, she can teleport to them and unleash a powerful slash. In order to get a sure-kill off of it you might need to throw a few talismans to weaken enemies. You can tag multiple enemies and the subsequent slash will hit multiple in one go. Or you can tag one, teleport slash, tag another, immediately teleport slash again, etc. Which is the ideal manner, because your score multiplier is reset when you touch the floor. Stay aerial. It's simple, but it does set itself apart enough from the other two series protagonists whilst maintaining the same game flow. It took them a long time to get to this point, and it illustrates how something simple and intuitive could still take a long time to hash out. To their credit, I think Kirin plays as enjoyably as the best series protagonist thus far: Copen. The only other substantial change to the formula is that your score isn't 'cashed out' when using skills or taking damage. Rather than the score resetting on damage, it is now locked until you hit a score threshold to unlock. As for skills, most of the time they don't net points, but they can be used more freely. The only time they net a score is on a boss kill, so save them for that. You can play as Gunvolt in this game. But he's relegated to a side character that can only be on screen for as long as he has meter. Think of it as a stamina gauge. Once it's at 100 you can switch to him, but as soon as it depletes you switch back to Kirin. Gunvolt can fly infinitely. So playing as him is basically flying over the entire stage and ignoring all enemies. He also builds practically no score. He's an easy mode option for either bosses or to skip the stage. Which is why most people don't use him. It's obvious that he's only here because he needs to be present in his own game. It makes you wonder where this franchise is headed. Because it's clear that the developers have been trying to move away from GV. As early as GV2 the plot was centered around a new character, with GV's plot mostly being a retread of plot points from GV1. Without spoiling, 3's endings move further away from GV. Wherever the franchise goes, I'd imagine we're gonna get some more Kirin, if only because we got more Copen after his introduction. I can't imagine they'd spend years trying to develop yet another new character. Hopefully we get a few Kirin games before another mainline entry.
24 hours played
March 2026
Peak action platformer

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Frequently Asked Questions

Azure Striker GUNVOLT 3 is currently priced at 9.09€ on Steam.

Yes, Azure Striker GUNVOLT 3 is currently available at a 65% discount. You can purchase it for 9.09€ on Steam.

Yes, Azure Striker GUNVOLT 3 received 387 positive votes out of a total of 440 achieving a rating of 8.19.
😎

Azure Striker GUNVOLT 3 was developed and published by INTI CREATES CO. and LTD..

Yes, Azure Striker GUNVOLT 3 is playable and fully supported on Windows.

No, Azure Striker GUNVOLT 3 is not playable on MacOS.

No, Azure Striker GUNVOLT 3 is not playable on Linux.

Yes, Azure Striker GUNVOLT 3 is playable and fully supported on Steam Deck.

Yes, Azure Striker GUNVOLT 3 is playable and fully supported on Steam Machine.

No, Azure Striker GUNVOLT 3 does not support VR.

Azure Striker GUNVOLT 3 is a single-player game.

Yes, there are 5 DLCs available for Azure Striker GUNVOLT 3. Explore additional content available for Azure Striker GUNVOLT 3 on Steam.

No, Azure Striker GUNVOLT 3 does not support mods via Steam Workshop.

No, Azure Striker GUNVOLT 3 does not support Steam Remote Play.

Yes, Azure Striker GUNVOLT 3 is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Azure Striker GUNVOLT 3.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 October 2026 13:20 UTC
SteamSpy data 16 October 2026 02:12 UTC
Steam price 26 October 2026 20:08 UTC
Steam reviews 22 October 2026 18:00 UTC

If you'd like to dive deeper into the details about Azure Striker GUNVOLT 3, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Azure Striker GUNVOLT 3
  • SteamCharts - Analysis of Azure Striker GUNVOLT 3 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Azure Striker GUNVOLT 3 compatibility
Azure Striker GUNVOLT 3
Rating
8.2
387
53
Game modes
Features
Online players
0
Developer
INTI CREATES CO., LTD.
Publisher
INTI CREATES CO., LTD.
Release 13 Oct 2022
Platforms