Azure Striker Gunvolt 2 on Steam - User reviews, Price & Information

The ultra-refined 2D side-scrolling action you remember from "Azure Striker Gunvolt" is recharged and better than ever! In Gunvolt 2, series anti-hero Copen joins the fray as a playable character! Copy abilities from defeated boss characters and use them as your own!

Azure Striker Gunvolt 2 is a action, indie and platformer game developed and published by INTI CREATES CO. and LTD..
Released on June 21st 2020 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Traditional Chinese, Korean, Japanese and Simplified Chinese.

It has received 547 reviews of which 512 were positive and 35 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Azure Striker Gunvolt 2 into these genres:

Media & Screenshots

Get an in-depth look at Azure Striker Gunvolt 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 8.1, 10
  • Processor: 2Ghz or faster processor
  • Memory: 8 GB RAM
  • Graphics: 1GB VRAM (NVIDIA GeForce)
  • DirectX: Version 9.0c
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Gameplay is an improvement over the first entry, but the story, for me, is a downgrade. If only it was better, I would totally 100% this game having utmost fun. But in the end, the story left me conflicted. Characters were not really developed, and drama was thrown at the end even though it was totally not required neither to develop said characters, nor to conclude the story. Everyone just went downhill, except for Joule/Mythil, who is/are now in ignorant bliss. . Man, let my boy GV catch a breath. I just want him to zoom through the edgy bosses' facilities listening to a banger from his girl besides him without a care in the world. Would play the 3rd one though. Looks like a blast from gameplay standpoint, but lost potential storywise. Oh well.
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Feb. 2025
The masterpiece of the Gunvolt series gunvolt 2 is great at everything a 2D megaman-like platformer: the gameplay flows smoothly both as GV and copen, the stages are memorable, bosses have personality and their gimmicks are mostly fun to tackle and replay. in classic inti-creates fashion the game wants you to be moving at top speed thru the levels demolishing the oposition to get a high ranking, thankfully the ranking system is really well balanced this time around and you dont need to be a mechanical god to get S+ on every level; which ties in to the amazing replayability of the title, it MAKES YOU WANT TO KEEP PLAYING IT to complete challenges and get better at it, this is thanks to the fast paced gameplay and the positive feedback the player gets from: a) defeating multiple enemies at once as GV b) getting insane air chain combos as copen the only rough spot i can think of for casual players is the kudos mechanic: for JOULE or LOLA to start singing you must hit 1000 kudos by defeating enemies and building combos, this is the most hype part of the gameplay loop and where skill expression is, however this requires you to not get hit a certain amount of times (unless on gutless mode) and dont get checkpoints as those bank all your kudos into score which can be really hard to do if you arent an absolute pro so you may not hear them sing for long on the first playthrough and it can feel a bit unrewarding to conclude: Get this game and have a blast, give it a shot even if you havent played 1, the story is not hard to follow and its self contained enough youll be able to understand when they do callbacks to the previous game by context clues alone (plus, in the steam version you can fight the bosses from 1 in the extras tab of the main menu, it was DLC on 3DS but here it comes included)
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Dec. 2024
[I]Gunvolt 2 is a surprisingly excellent sequel to the original game, which had tons of amazing ideas held back by a lack of experience. The dev team has taken a lot of feedback to heart, and refined the systems of the GV series quite strongly here while adding a ton of fantastic ideas. If you've never played Gunvolt , the games are shooter-sidescrollers in the style of a certain Blue Bomber. Rather than mowing down dozens of enemies in a single blast while fighting tooth and nail to the stage boss, GV focuses much more on score attack gameplay. The basic gameplay hoom is that Gunvolts... well, gun, shoots low damage needles. These needles then allow GV to lock on and blast enemies with powerful chain lightning from a barrier called the Flashfield. The core gameplay of Gunvolt is tagging enemies and then manuvering into position before charging them full of sparks. It's simple, but nuanced enough to remain fun for an entire playthrough. The more interesting quirks to GV is its score system- kudos. Every time you hit an enemy, whether through sticking them with a needle or zapping them, you generate kudos. Kudos are lost after being hit three times, and are banked at checkpoints and after using special super moves. The real aim of the game is to get an S+ Score on every stage by carefully banking kudos at the right time... because surviving to the end of the stage poses no real challenge. You see, Gunvolt 2 , while harder than the first, is still incredibly easy. Gunvolt will autododge attacks if you're not using Flashfield, and there are tons of ways to earn back health if you're hit. While this may sound like a bad design principle, the reality is that I really appreciate this idea. The average player will have no real issue with Gunvolt 2 , while the score attackers will find plenty of nuanced decisions to make as they improve their runs. When do you bank kudos? Do you go for a super move to try and maximize points? Do you take a checkpoint to save the progress of your run, or skip it to try and generate more points? It's a fairly unique scoring system, and the requirements for reaching S+ are fair but still challenging. The real winner of Gunvolt 2 is the introduction of Copen as a playable character. Where Gunvolt is a firmly "boots on the ground" kind of style, Copen takes to the air with hovering and air dashing. Copen tags opponents by air dashing into them, and uses a series of unique subweapons to provide coverage as he flies around. He heavily reworks the gameplay into this totally unique blend of aerial dogfighting and long-range boosting. I hate to say it, but while Gunvolt's gameplay is fun and nuanced, Copen's gameplay is downright amazing and is easily the highlight. Inti Creates realized this and spun Copen's gameplay off into its own subseries called Luminous Avenger , of which the first game might be the best in the franchise. The only real bad part of Gunvolt 2 is the boss design. Bosses are absolute run killers even on survival playthroughs thanks to complex patterns that demand memorization. Very little in the way of tells or telegraphing, but with predictable movements otherwise. I love their designs and the actual patterns are superb and full of character, but you can't really react to them on a first playthrough. It definitely feels cheap, and much of the challenge is removed once you memorize their patterns, making them somewhat of a let down. Still, Gunvolt 2 is a platform shooter worth your time. Great presentation, two inspired gameplay styles, and a healthy amount of content makes this game an easy recommend for just about anyone. This game marks the turning point for Inti Creates, where they started to produce games that were more than just transparent CAPCOM ripoffs. They produced stuff that sparked blue. Or airdashed red, if you prefer.
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Nov. 2024
The Azure Striker Gunvolt series reached its peak with Azure Striker Gunvolt 2. It is just the perfect indie platformer. While the main story doesn't overstay its welcome the real appeal of this game is going back and completing the challenges and getting better at the 2 playable characters to get the secret epilogue at the end. Overall Azure Striker Gunvolt 2 is what other sequels wish they could be. 11/10
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July 2024
Azure Striker Gunvolt 2 really just become my no. 1 game. The gameplay and level are more fun and challenging. The new playable character Copen are so fun to play if you like to dash to enemy and kill them instantly. The character are funny and cool just like the last game. The story are my god ITS SO GOOD, I can't spoil it but I can tell you that It's the best ending i've ever seen. ITS SO PEAK PLAY IT!!!
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Data sources

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Last Updates
Steam data 11 April 2025 06:26
SteamSpy data 10 April 2025 13:05
Steam price 13 April 2025 20:27
Steam reviews 13 April 2025 06:04

If you'd like to dive deeper into the details about Azure Striker Gunvolt 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Azure Striker Gunvolt 2
  • SteamCharts - Analysis of Azure Striker Gunvolt 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Azure Striker Gunvolt 2 compatibility
Azure Striker Gunvolt 2
8.7
512
35
Online players
1
Developer
INTI CREATES CO., LTD.
Publisher
INTI CREATES CO., LTD.
Release 21 Jun 2020
Platforms