Axis Game Factory's AGFPRO v3

Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUXWe just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!Major features to AGFPRO 3.

Axis Game Factory's AGFPRO v3 is a game development, utilities and design & illustration game developed and published by Axis Game Factory LLC.
Released on November 19th 2013 is available on Windows, MacOS and Linux in 10 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Turkish, Greek, Russian and Simplified Chinese.

It has received 375 reviews of which 235 were positive and 140 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 8.19€ on Steam.


The Steam community has classified Axis Game Factory's AGFPRO v3 into these genres:

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP SP2 or better
  • Processor: Intel Core 2 Due / AMD Athlon x2 or better
  • Memory: 2 GB RAM
  • Graphics: Nvidia Gefore 6600 / ATI Radeon X800 (shader model 2.0+) or better
  • DirectX: Version 9.0c
  • Storage: 700 MB available space
  • Sound Card: N/A
  • Additional Notes: On 64 bit machines the following must be installed Microsoft Visual C++ Redist (64)
MacOS
  • OS: Snow Leopard 10.6 or better
  • Processor: 2.0 GHz PowerPC 970MP or better
  • Memory: 2 GB RAM
  • Graphics: Nvidia / ATI (shader model 2.0+, year 2004) or better
  • Storage: 700 MB available space
  • Sound Card: N/A
  • Additional Notes: More is better...
Linux
  • OS: Ubuntu 12.04 or better
  • Processor: Intel Core 2 Duo / AMD Athlon x2 or better
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce 6600 / ATI Radeon X800 (shader model 2.0+) or better
  • Storage: 700 MB available space
  • Sound Card: N/A
  • Additional Notes: More is better...

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2015
With Unity having a very hard to use (shat) Terrain Editor, this tool is almost an essentail buy for hoppiest or beginning game developers. As long as you have a computer that isn't a potato and dont buy usless DLC's (can't be used in commetial use), There is no reason not to love this tool!
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June 2014
EDIT: This is a more updated review than my previous one. I've used AGF for a while now and I have a lot more experience using the tools. I like the accessiblity of this program, as it is quick and easy to make complex landscapes and basic buildings and structures. They have also greatly increased the amount of different terrain textures and objects that you can place into your world. If you want to make anything fantasy medieval, there are plenty of objects and prebuilt buildings for you to use. I have yet to check out the added DLC, but it is still a great tool regardless. Personally, I only use the tool to make the terrain and put in buildings, then I just export it to Unity 3D and it usually works ok. The only problem can be when they update the program, you have to put in the new exporter tools into a new Unity project. Other than that, it is a great tool for both beginners and the more experienced.
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May 2014
Hoping that some of the issues will be fixed so this review is only for the version as it stands now Hi As a Unity 3D developer I have to point out the interface is incredibly frustrating to use.This application as designed specifically for unity and I find moving the viewport camera around clunky why not try to mimic unity's camera controls for developers who are already familair with moving the camera in unity when sculpting terrain the camera moves in the direction of the mouse click , making it very difficult to be precise. The placement tool is more focussed on placing actual objects than prescision , and you have to select the ability to select a placed object , and even with the shortcut buttons (holding down ctrl and pressing space) it is very difficult to get the prescision with the mouse wheel for your rotation and scaling (but it might just be my very expensive mouse acting up. The assets loaded on to the engine seem very repetitive and redundant, and it would have been nice if we had some texturing options for the various materials the object is composed of. Here are my recommendations for making this much better for unity developers 1. The click and camera moving towards the mouse click thing has to go , it does not work well on any level of sculpting (for object placement if should be optional 2. Moving around the environment , please mimic unity's style everyone who wishes to use this software should get used to it 3. Objects placement , when placing castle objects you are not able to zoom back to the ground without goign into prefab design mode then going back to design mode, 4. Terrain sculpting, a limit to how high your current brush can sculpt would be nice , making a slightly elevated flat section is not as easy (I might not have found the tool yet) 5 And this is probably where this software could pull the golden win , the ability to create prefabs from content packs fantacy / sci fi / vehicle , I like the idea of being able to create a building and then port it in various stages to my unity game. For instance if i am able to build a level 1 building design it texture it and send it through to unity then go on to the second level for that specific building , or build diferent kinds of spaceships with powerfull texturing options like Spore for example From the kickstarter campaign to the actual delivered product this is quite the let down in terms of what the vision was for this software This is not a Game Factory (yet) but an advanced terrain prototyping tool prior to loading your project into unity and making it an actual game (using actual code, AI development) which i dont mind. I know its easy to critisize and for the price measured against other unity assets i can certainly not complain I am sure in the future we might see even greater things from this kit and taking all things into consideration I would recommend this kit for its terrain layout abilities and for what it might become
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Dec. 2013
Great Product. I got the 15$ version, and I just use it for fun. Pros: -Very easy to learn, PLUS the developer has plenty of helpful tutorials on youtube as well. Also, customer service is great and if you're having any difficulty with anything, you will get a response quickly. -Graphics look great on my PC -Alot of objects/materials/vegetation come with 15$ version, and if you want more I've seen the developer post more asset packs on the forums -I had no problems setting it up on my PC -Inexpensive (I got the 15$ version since I'm not a developer) Cons: -Seems to be missing some minor features (testing the game if FPS or adventure mode is limited), but the devs have promised to release more content/features in the future. Overall, I would highly recommend the product if you find this kind of stuff interesting. Try the demo out for yourself, and make sure to check out the tutorial videos if you decide to try the demo. They are easy and will help alot!
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Nov. 2013
This is a Level creation Tool, that being said it's easy to use , not that expensive for the Basic pack. If you are looking for a tool that makes all aspects of a game, this is not it. not to say this is a bad piece of software. I found it easy to use and with out things getting overly complicated.
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Last Updates

Steam data 18 November 2024 22:13
SteamSpy data 18 December 2024 10:42
Steam price 25 December 2024 04:43
Steam reviews 24 December 2024 22:04
Axis Game Factory's AGFPRO v3
6.1
235
140
Online players
0
Developer
Axis Game Factory LLC
Publisher
Axis Game Factory LLC
Release 19 Nov 2013
Platforms