Axiom Verge

Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.

Axiom Verge is a metroidvania, indie and pixel graphics game developed and published by Thomas Happ Games LLC.
Released on May 14th 2015 is available on Windows and Linux in 8 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian and Japanese.

It has received 5,911 reviews of which 5,379 were positive and 532 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 17.99€ on Steam.


The Steam community has classified Axiom Verge into these genres:

Media & Screenshots

Get an in-depth look at Axiom Verge through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.
Linux
  • OS: Ubuntu 14.04.2 LTS
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 300 MB available space
  • Additional Notes: Dual Shock 4 or XInput controller recommended.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's a classic Metroid game. Buy it if you like that sort of thing.
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Nov. 2024
Yeah this game is great so far. (I don't actually have 30 hrs played, Steam Deck bug. It's more like 4.5 hrs) Will update upon completion. Edit: Just rolled credits at around 19 hrs. Overall I enjoyed Axiom Verge. Exploration is probably its biggest strength. Except for the fact that all the game's collectibles are not hinted at. I don't enjoy feeling like I need to refer to a guide to 100% a game. This game has so many different weapons and I think that's awesome. However, half of them are pretty useless because they're designed with a specific gimmick that just don't compete with some of the better, straight-forward weapons. But when you have to switch to certain weapons to eliminate a specific enemy, I think that's a really fun design. It makes games feel less one-dimensional. Speaking of combat, some of it can feel clunky. Though that may be because this is a "retro" game and you shouldn't expect it to feel as smooth as Metroid Dread. But overall it's pretty fun, when you're not fighting one of the game's more annoying enemies. Like the final boss. Oh my god what a terrible boss design. You know it's not good when every strategy discussed over this boss is some weird way to cheese the win. There's no fun or fair designed way to beat it and that brought down the score of the game for me. It was bitter sweet to have enjoyed the game most of the way through just for the final area/boss to sour the experience. It made completing the game feel a lot less satisfying. It was more like, I'm glad this is over. I still recommend this game though. It has some really unique designs that left me impressed. I enjoyed getting each traversal ability. My only complaint about them would be the grapple hook. I wish it was utilized more and didn't feel so janky to use. But teleporting, different jackets with different abilities, drones, hacking? So many cool designs here. And the music was pretty great too. As for story, this game goes pretty deep sci-fi and I basically skipped through most of it because it did nothing for me. But that's okay, I'm never really expecting stellar writing with this genre. All about the gameplay. 7/10
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Oct. 2024
Comentario Analítico: "Axiom Verge" Quizá uno de los mejores Metroidvanias del sector independiente, Axiom Verge me sorprendió muy para bien. Entré esperando un juego entretenido y acabé enganchadísimo con su historia. Visualmente es precioso, tiene un aire a Ghost in the Shell, sabe jugar con el concepto de glitch y aprovecharlo para su argumento, no se limita a ser un espectáculo visual e incluso el flickering de algunos sprites ocurre a medias, tal y como ocurría en la NES. La banda sonora es fabulosa también, digna de tenerla guardada en tu celular. Si tuviera que puntualizar algo negativo diría que algunos enemigos atacan desde puntos muertos que el jugador aún no logra visualizar. Los jefes son fenomenales pero no me gustó Ukhu, creo que con unos cambios en su arena podría ser un combate excelente. ¿En conclusión? Una muy grata sorpresa.
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Feb. 2024
I played it once and beat it a few years ago. I picked it up just the other day and played it again on hard mode and ground out a few achievements as well. The graphics, music, sound, and cut scenes are all on point. A lot of effort was put into the level design in a way that eliminates needless backtracking and exploration on multiple playthroughs as well as facilitates speedrunning. The game mechanics and controls are both familiar and alien in a way that makes the game unique and enhances the overall experience.
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Jan. 2024
Beautiful art, fun exploration and upgrades, lots of little lore nuggets to hunt down. Playing this on Steam Deck would have blown H.R. Giger's mind.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 21:03
SteamSpy data 21 January 2025 18:54
Steam price 22 January 2025 20:47
Steam reviews 21 January 2025 02:03
Axiom Verge
8.8
5,379
532
Online players
16
Developer
Thomas Happ Games LLC
Publisher
Thomas Happ Games LLC
Release 14 May 2015
Platforms