Axiom Verge 2 on Steam - User reviews, Price & Information

Explore a sprawling, alien world in the sequel to the award winning Axiom Verge.

Axiom Verge 2 is a action, adventure and metroidvania game developed and published by Thomas Happ Games LLC.
Released on August 11th 2022 is available on Windows and Linux in 9 languages: English, French, Italian, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese and Spanish - Latin America.

It has received 728 reviews of which 595 were positive and 133 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 16.79€ on Steam, but you can find it for 3.58€ on Instant Gaming.


The Steam community has classified Axiom Verge 2 into these genres:

Media & Screenshots

Get an in-depth look at Axiom Verge 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 500 MB available space
  • Additional Notes: XInput or controller recommended.
Linux
  • OS: Ubuntu 14.04.2 LTS
  • Processor: Intel Pentium E2180 2.0 GHz
  • Memory: 500 MB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 500 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Absolutely incredible game. If you loved the first Axiom Verge, this one makes an excellent sequel. It's similar enough to the first game to warrant the Axiom Verge title, but different enough to make it feel like a fresh injection of blood into the series, which is what I love most in a sequel. In case you aren't familiar, the original Axiom Verge was like a love letter to Super Metroid - in gameplay, yes, but even moreso in capturing that weird, ethereal alien beauty that Super Metroid captured so well. Both Axiom Verge games use a gorgeous pixel art style to create fascinating alien landscapes reminiscent of HR Giger paintings, mixed with splashes of eastern cultures (Russian, Indian, Kazakh, etc). Atmosphere plays a huge part in the charm of both games, and 2 delivers in spades on that front. The music was especially good! I was a bit ambivalent at first about the change from gun-based combat to more of a melee focus, but you learn to get over that quickly enough, and as the game's story comes together, it makes more sense contextually anyway. The core gameplay loop is still intact regardless, hitting just the right mix of collectible-hunting, experimenting, hacking enemies to change their behavior, and accidentally discovering speedrun tricks along the way. Everything comes together in a very satisfying way. What else can I say, really? I was super pumped to learn about this sequel, and now that I've finally gotten to sit down and play through it, I am super pumped to say it was fucking worth the wait!
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Oct. 2024
It's still a great game but I do feel the first game is better. AV2 has pixel art styled graphics which are somewhere in between NES and SNES level and the soundtrack is nicely put together. The exploration aspect can be a little much at times and I found myself a little frustrated after trying to find a way to make progress at several points. There are goal indicators but these are often false friends as the way forward is obstructed by an ability you don't yet have. I still did enjoy it, overall, but not quite as much as the original AV
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Aug. 2024
Sideways thumb. It has some really nice music, varied environments and you find a lot of upgrades early on. On top of regular metroidvania abilities, you acquire skillpoints that you can put into things like HP, weapon damage and perhaps most interestingly: Hacking. You can hack enemies to take control of them or bosses to disable much of their weaponry. Despite all these positive factors, i felt very take or leave it with the game (and am leaving it). Kinda how I felt with games like MindSeize and Vision Soft Reset. It's hard for me to pinpoint anything specific that leaves me feeling this way about it. Navigation has the potential to get a little confusing and that is definitely one factor.. Perhaps i'm just not enraptured enough with its level design.
Expand the review
May 2024
Despite all the warnings and cautioning, I absolutely LOVED this game. Beat it a few minutes ago with 98% map and all weapons and all arms. In some ways I love it even more than the first one. The world is a lot more open ended where the first felt a bit constrained. I LOVE how the huge bosses are entirely optional which to me gives a lot more of a realistic vibe to it. Also, there was that huge worm thing in the water that I really felt bad putting down, it's just so cute. I didn't really like the protagonist though and the whole narrative seemed a bit jumbled, though it was interesting and seemed like a prequel to Axiom Verge. Proto-Xedur variants and all that, even... but no, no spoilers. The world building was impeccable and the overlay of Kiengir, the Breach and the Overworld and how they interact and how you explore all three was again genius. The visuals I really like, especially how varied the Breach is and how mind-bending the Overworld is. I also loved how combat was de-emphasized and how I managed to rely on the hacking mechanism a whole lot more. This made exploration so much more enjoyable to me with creative items that make the traversal really interesting rather than just another big gun whoopdy-f-doo. I didn't even mind that the little combat that remained was primarily made melee. I didn't use it all that much anyway. Finally, the music. The music is extremely amazing this time around as well and even better than the first game. Just take a listen to the track titled Monsoon with a good headset or sound system. All in all this is a very solid 9/10 for me and I highly recommend it to whoever like the first one.
Expand the review
May 2024
I really enjoyed Axiom Verge and was excited to find out there is a new one to play. Surprisingly, the game is very different from AV1 apparently due to being based off of Castlevania instead of Metroid. TBH I hated it at first, but decided to push on because I was curious if it was going to get better. Well it did. I'm not sure exactly what made it really endearing to me but around 3 hours in it just sort of clicked, and I really started to love it even more than the first one. There is a scene where you stand at the edge of the world near an ocean, and you can really see how bizarrely the world is structured. There is a song that plays in this area called "White Sand City." Hearing and seeing that at the same time hit home to me that this isn't just a sequel to AV1, its an evolution of that game's soul. Moments like that are special in gaming. If you know, you know. The music and art design work together fantastically to communicate an odd feeling that you can't really put into words but permeates both Axiom Verge games. The story is somehow even more strange than the first game and even more bold in the big-brain sci-fi ideas department. The beginning is difficult, but just like in AV1 you end up horrendously overpowered very quickly and the abilities are far more interesting and useful than in AV1. That is NOT a diss on AV1. Go into this one with an open mind and some patience and you will be rewarded.
Expand the review

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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 April 2025 15:08
SteamSpy data 08 April 2025 14:09
Steam price 13 April 2025 20:19
Steam reviews 12 April 2025 20:06

If you'd like to dive deeper into the details about Axiom Verge 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Axiom Verge 2
  • SteamCharts - Analysis of Axiom Verge 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Axiom Verge 2 compatibility
Axiom Verge 2
7.7
595
133
Online players
5
Developer
Thomas Happ Games LLC
Publisher
Thomas Happ Games LLC
Release 11 Aug 2022
Platforms
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