AX:EL - Air XenoDawn

Combining the very best of sci-fi and aerial dogfighting gameplay, AX:EL delivers a totally new gaming experience. Create your very own shape-shifting vehicle and dominate both the sky and the ocean.

AX:EL - Air XenoDawn is a action, indie and simulation game developed by Alex Piola and published by KISS ltd.
Released on December 04th 2015 is available in English only on Windows.

It has received 1,159 reviews of which 876 were positive and 283 were negative resulting in a rating of 7.3 out of 10. 😊

The game is free to play on Steam.


The Steam community has classified AX:EL - Air XenoDawn into these genres:

Media & Screenshots

Get an in-depth look at AX:EL - Air XenoDawn through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8
  • Processor: 3.5 GHz dual core CPU or more
  • Memory: 2 GB RAM
  • Graphics: 1500MB video RAM with pixel shader 3.0 support
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: OpenAL capable sound device

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2017
I've been playing this game for a few days at this point, and here's my first impression after finishing the main campaign (with the alt. ending). PROS: -Game adjusts to your movement style -Controls are easy to change -Extreme customizability (main wings, tail wings, guns, body, and skins for each of those) -Decent framerate (with more than 4GB memory) -Aerial AND underwater fightin?! AT THE SAME TIME?! -Decent plot for single player -Option for Single player and multiplayer (although I haven't tried multi yet) -You can replay missions any number of times -The developer is very kind and has quickly replied to (at least my) concerns (bugs and the like), and is generally a very nice person in my experience. -The game is pretty challenging, which is good because that means that it takes that much longer for you to finish teh campaign CONS: -It can take a bit for the game to adjust to your style -If you're dealing with a lot of enemies, your FPS can drop from a relatively smooth 30-45FPS to 7-15FPS -Some of the ships are quite expensive (they're worth it tho) -The main campaign is a little bit on the short side RATING: a solid 8.5/10. Very good game, with support easily within 24hrs (dev contacted me within like 5 or 6 hrs). Controls are easy to learn, the fighting style is fast-paced and will leave you on the edge of your seat with your butt clenched tighter than it's ever been clenched before (trust me, your mom said so ;) ).
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Oct. 2016
A fun, if sometimes clunky, game. The looks of the enviroment are awesome and the fighters (usually) fly pretty well. I honestly wish there was more options to customize your fighters, more than just a wing/tail changes for the creatable fighters, and more maps
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Oct. 2015
Incredible work for a game done by one person Oo The flight feeling is really well done, it doesn't feel like a regular plane but more like a real spaceship who can go underwater. Because yes, I totally know how a real spaceship who can go underwater drives. The customisation is great and the graphics are beautiful. They may be less beautiful under the sea, even if a certain singing crab called Sebastian could disagree on that point. The solo mode at the moment is really satisfying, I still didn't tried the online multiplayer but I already have a lot of fun. If you want to craft your own personnal amphibious Starfighter and pilot it in an awesome world, take this game.
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July 2015
--REVIEW UPDATED AS OF 07/07/15-- (click the "recommended" to see the screenshot thumbnails) Do you like arcade flight simulators? Think back to the great games in the genre: Ace Combat, Crimson Skies, Fury 3, Lylat Wars, YAGER; what would you like in a game like that? Do you want pretty? Pretty you'll have. While explosions don't have the best effects by far and environment textures could use some work, AX:EL is one of the prettiest flight games out there in light, colors and environment. The camera and the moving planes give also a great sense of action alongside with non-annoying but very nice touches like lens flares, glows, refraction and lots of tiny details like some destructible structures, flora and waves. http://steamcommunity.com/sharedfiles/filedetails/?id=478227199 http://steamcommunity.com/sharedfiles/filedetails/?id=461741816 http://steamcommunity.com/sharedfiles/filedetails/?id=364959399 Do you want campaign? The "Mercenary missions" mode currently offers 10 missions that need to be unlocked progressively, with objectives varying from destroying squadrons, running search and rescue operations, transporting sensitive cargo through storms, and fighting huge boss-like enemies. While the number might seem a bit small, they are highly replayable, fairly long, include their selection of music (also composed by the author, really nice music, too.) and feature no lives, meaning you'll have to do them on one try, which adds to the difficulty but doesn't make them especially frustrating. Do you just want to shoot stuff down? The Arena mode features deathmatch and team deathmatch, both with customizable bots. It also has multiplayer support, but only ip-to-ip or LAN modes. AI can get pretty intense on the higher levels. Do you want customization? Every kill in either game mode, Arena or Mercenary, or Mercenary Mission completion, will earn you MsM. You can use that MsM to purchase a variety of body, weapon, wing or tail modules, with specific bonuses to each one. Do you want spectacle? Not only AX:EL's visuals will keep you engaged, the planes control really nicely, and the combat soon gets close and personal, with planes struggling to shake missiles while avoiding explosions and pulling insane-G maneuvers. It would be safe to say it's a game one will want to come to time and time again. Did I mention the planes can go underwater at any time? And that once there they switch to an underwater configuration? And that there's underwater missions, as well? And that there's sonic booms, working in-cockpit first person view and different atmospheric densities? Now, while still weak at the finer points of the game and control (I feel like the weapon system should be more fleshed out and general presentation is still a bit lacking), if what you want is to fly planes and shoot stuff up, I couldn't recommend a better game to do so with. Easily over War Thunder if you don't mind the limited multiplayer, and easily over Ace Combat Assault Horizon, period. 8/10. Not perfect, really *really* friggin' good. For a studio made game. For a one-man project such as this one, it's outstanding. GAMEPLAY VIDEO: https://www.youtube.com/watch?v=HbXAmqgsazA&feature=youtu.be
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Jan. 2015
Update: The Developer responded promptly and resolved the issue with the framerate. The game is promising, and plays somewhat like War Thunder with smoother mouse controls. https://www.youtube.com/watch?v=YFlApz3hXds Old review: Well I tried and failed to play the first mission multiple times. Some horrific optimisation issues broke the framerate and it sat like a fat dog stubbornly at 1FPS. I want to love it, but it seems I can't even play it yet. My system specs can run Crysis 14 at 12k. I suggest not buying Early Access games if you want them to work instantly. I even made a video about it because I'm that salty. https://www.youtube.com/watch?v=WH-5-Ji-Gx8
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Last Updates

Steam data 18 November 2024 19:09
SteamSpy data 18 December 2024 06:10
Steam price 18 November 2024 19:09
Steam reviews 22 December 2024 17:58
AX:EL - Air XenoDawn
7.3
876
283
Online players
4
Developer
Alex Piola
Publisher
KISS ltd
Release 04 Dec 2015
Platforms