Avatar: Frontiers of Pandora™ on Steam - User reviews, Price & Information

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Avatar: Frontiers of Pandora™ is a first-person, action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.

Avatar: Frontiers of Pandora™ is a action, adventure and open world game developed by Massive Entertainment – A Ubisoft Studio, Ubisoft Montpellier, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Düsseldorf and Ubisoft Reflections and published by Ubisoft.
Released on June 17th 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 3,769 reviews of which 2,595 were positive and 1,174 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 69.99€ on Steam.


The Steam community has classified Avatar: Frontiers of Pandora™ into these genres:

Media & Screenshots

Get an in-depth look at Avatar: Frontiers of Pandora™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit versions)
  • Processor: AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz, or better
  • Memory: 16 GB RAM
  • Graphics: AMD RX 5700 (8 GB), Intel Arc A750 (8 GB, with ReBAR on), NVIDIA GeForce GTX 1070 (8 GB), or better
  • DirectX: Version 12
  • Storage: 90 GB available space
  • Additional Notes: SSD Required. The above specifications were tested on low with FSR2 quality.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
This game has the most beautiful open world graphics of any game I know. Wandering around on Pandora is extremely impressive, and I think the game is worth it just for that. Add in the ability to fly on an Ikran through a massive open world, and what is not to like. There are several negative reviews, and the best I can figure is that these come from the annoyance that Ubisoft has not really changed their game loop much for decades. This still uses the basic Far Cry or Assassin's Creed game loop. They may also relate to the strong environmental message in the game, but come on, you are playing as a Na'vi. There are a couple of booring side games but you can skip these if you want. I enjoyed the game. It had decent stealth. The open world was full of things to do, and very dense with foliage. The story was decent, and the side quests were good. Wandering around at night with everything glowing around me was magical.
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Aug. 2024
TLDR: -If you are capable of enjoying a game for its atmosphere and things like freedom and exploration, wandering around... or at least you moderately like the Avatar world, this is the game for you. -If you want a proper RPG with deep character customization (beyond skill points), choices and dynamic NPCs, or you want to play it like it's COD, don't buy it. I wouldn't say it's a typical Ubisoft game. It's a damn good adventure game, one of the best games I have played in a long time. I'll even buy the DLC, despite not being a fan of Ubisoft for what they are doing with AC Shadows for example. Won't touch that game, however good the gameplay will be. Just to make it clear, I'm not a huge fan of the Avatar universe, I simply like it. I'm more of a sci-fi/strategy guy tbh. Bought the game here only to review it, after seeing all the BS negative reviews. Refunding it after. This is a review of the game, not Ubisoft as a company... Got 170+ hours through Ubisoft with 74% story progression, with a basically maxed out character and most side quests done. ---------------- There are very few games that look just like the trailers with no perceivable downgrade. This is one of those games. Good: -The atmosphere/graphics is ridiculously immersive and definitely true to the source material, the movement is fluid, the "gun"play is also great. -Tackling the large bases is really fun, after the player realises how stealth works and sees the importance of crafting. Foraging/gathering and hunting are pretty well done in my opinion, takes a looong time for it to become repetitive. At later stages it can be done very very quickly. -music. Not much else to say, couldn't ask for anything better. For such a world/IP it was crucial to do it right, and they nailed it. -Performance. This is how RT should be implemented. It's not overused and pushed to unreasonable levels like in CP or Alan wake 2. It's not the main attraction here, the devs' goal wasn't to make a tech demo. It's just enough to visibly enhance the graphics where it matters the most, without making hardware requirements skyrocket. In this game no single graphics aspect might be the best in its class (reflections, shadows, textures, etc.), but the overall picture is put together so incredibly well, the game has easily the best overall atmosphere I have ever seen. It's just consistently immersive. Being more technical, the game ran surprisingly well right after launch. 1080p 60 fps, max graphics except for Object Detail (basically LOD distance if I remember correctly), which is at 15. It was OK even at "unobtanium" settings (unlocked with startup commands, intended for future hardware). Not saying the game doesn't need good hardware, I played with a heavily undervolted and underclocked RX 6800 XT and R5 5600X, 32gb RAM, nvme SSD. Very few short lags here and there, probably because of the CPU. Seen it being run by a 3060 ti at 4K with DLSS (Performance I think), looked amazing and was still playable (30 fps). And again, all this with max. RT. So basically, the game can push hardware hard, but it utilizes said hardware well, and the game looks absolutely amazing in return. I was really suprised to see how well optimized it was. (hint: a game running like crap on weak hardware isn't an optimization issue if the game looks amazing, it's a scaling issue. Never played AFOP at low, but seemed like it scales well for weak hardware. (watched some tests with rx 590 lol)) Bad: -Ubisoft. That's it. This is visible only in the form of various microtransaction options. Most of them I didn't even know existed, it's not shoved into the player's face at all. I'm pretty sure they are only cosmetics. Still BS to lock stuff behind a paywall (even if just cosmetics) in a SINGLE PLYER game, but oh well. I didn't feel like I missed any of those things, there are plenty of cosmetics to be found. Pretttty sure the microtransaction currency can be earned through grinding too, not sure. The game pricing isn't *that* outrageous either, though I have to see how good the large DLCs will be. Finishing the base game, then buying Skybreaker for sure. 15 euros seem like good price/value for a whole new zone (base game has 3), at least at first glance. *EDIT: some visual bugs are there since the Skybreaker update, heavy bow changing colours for example. Or some Budding watchers turning from green (completed) to blue (not completed) on the map, regardless of them being already completed. Can be really annoying. And the bugfixes are coming incredibly slowly. **I have also postponed buying the DLC (I'm a poor student:/), because there is stuff like Sins of a Solar Empire 2 (hoped for Homeworld 3 to be good... welp). I have a "bad habit" of occasionally becoming really really hungry for (often sci-fi) strategy games, which overwrites current game interests like AFOP. ***also edited spelling/wording for clarity/detail. Neutral: -Some would probably say the map is bloated in "true Ubisoft fashion". Never felt overwhelming or repetitive for me, except for the clan contributions by the second half of the 3rd region. The vast majority of the collectibles are fun and short, there is no time to feel the repetitiveness because of the atmosphere. I often found myself just wandering around, exploring the map, literally just taking screenshots of the insane environments. Textures sometimes feel just ok, the main feat is probably the lighting here. Saying this as I have stopped playing some Ubisoft games very very quickly after seeing the map and the whole game deisgn (ac unity and origins). -Surely the game could have been more of an RPG with more dynamic NPCs, choices, maybe more melee weapons... But what we got is already FAR better than the majority of AAA games releasing nowadays. Many people cried about the lack of melee weapons... honestly don't understand them. Why use melee when you can shoot human-equivalent spears with your bow? I have never played any of the Far Cry games, don't care about those whatsoever. This one though, I would rate it even higher than Helldivers 2 (350-ish hours in there), so it's apparently a GOTY for me so far. No, I don't care much about Elden Ring.
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July 2024
Mediocre story, decent gameplay, but absolutely amazing atmosphere. If you are a fan of the setting, you'll probably love the game.
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June 2024
Let's be honest here, it is Far Cry: Avatar: Frontiers of Pandora™ if you like the far cry formula this game is just different enough to be worth it, if you don't or are tired of the Far Cry formula the game isn't for you. The world is pretty, there is a lot of flora/fauna lore and the immersion is quite decent if you turn the guide to explore mode instead of guide mode. The hud is relatively subdued so it doesn't get in the way of immersion. Combat is decent enough and while I'm obviously not there yet I know there are fun weapons and interactions a couple hours in. Yeah you get the horse and the flying mount in the same chapter and after being able to fly other than where flight is restricted you never need to use the horse that isn't really a downside, more a tangent. If you like ground mounts the horse controls just fine, you do you if you prefer it. The game is oddly graphically demanding, to the point of I have crashed in just the first hour on between medium and high settings, yeah my card is older but it can handle way more modern games on high with no problems so I suspect there are PC optimization issues. Updating drivers seems to have resolved the issue but the game has been on PC for months now before it came to steam so no clue why drivers I updated a month ago wouldn't be up to snuff, ah well. A decent 6-7/10 game, 5/10 if you are getting tired of Far Cry but as I said it feels different enough to be "just fresh enough" for that not to detract too much for me. This is a neutral rating despite me saying I recommend since I only recommend it if it is on sale, do not pay full price for this and probably only buy the standard edition then. TL;DR: If the game is on sale and you like Avatar and/or the Far Cry series I'd say pick it up. At the time of the review and for a couple weeks after it is 40% off on steam, possibly more elsewhere. EDIT: The game crashes every couple of hours though running it as admin causes a full system crash to instead just CTD. 6/10 still neutral still only suggest buying on sale. Nobody knows how to fix the crashing issue and they are unlikely to fix it any time soon so buyer beware.
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June 2024
It's been 12 years since Far Cry 3 came out and they're still making the same game. It's the most ubisoftiest 7/10 game of all time.
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Last Updates
Steam data 09 April 2025 06:16
SteamSpy data 15 April 2025 05:39
Steam price 15 April 2025 04:51
Steam reviews 15 April 2025 01:58

If you'd like to dive deeper into the details about Avatar: Frontiers of Pandora™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Avatar: Frontiers of Pandora™
  • SteamCharts - Analysis of Avatar: Frontiers of Pandora™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Avatar: Frontiers of Pandora™ compatibility
Avatar: Frontiers of Pandora™
6.7
2,595
1,174
Online players
531
Developer
Massive Entertainment – A Ubisoft Studio, Ubisoft Montpellier, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Düsseldorf, Ubisoft Reflections
Publisher
Ubisoft
Release 17 Jun 2024
Platforms