Avatar: Frontiers of Pandora™

Avatar: Frontiers of Pandora™ is a first-person, action-adventure game set in the Western Frontier. Reconnect with your lost heritage and discover what it truly means to be Na'vi as you join other clans to protect Pandora.

Avatar: Frontiers of Pandora™ is a action, adventure and open world game developed by Massive Entertainment – A Ubisoft Studio and published by Ubisoft.
Released on June 17th 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 1,854 reviews of which 1,241 were positive and 613 were negative resulting in a rating of 6.5 out of 10. 😐

The game is currently priced at 27.99€ on Steam and has a 60% discount.


The Steam community has classified Avatar: Frontiers of Pandora™ into these genres:

Media & Screenshots

Get an in-depth look at Avatar: Frontiers of Pandora™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit versions)
  • Processor: AMD Ryzen 5 3600 @ 3.6 GHz, Intel Core i7-8700K @ 3.70 GHz, or better
  • Memory: 16 GB RAM
  • Graphics: AMD RX 5700 (8 GB), Intel Arc A750 (8 GB, with ReBAR on), NVIDIA GeForce GTX 1070 (8 GB), or better
  • DirectX: Version 12
  • Storage: 90 GB available space
  • Additional Notes: SSD Required. The above specifications were tested on low with FSR2 quality.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
TLDR: -If you are capable of enjoying a game for its atmosphere and things like freedom and exploration, wandering around... or at least you moderately like the Avatar world, this is the game for you. -If you want a proper RPG with deep character customization (beyond skill points), choices and dynamic NPCs, or you want to play it like it's COD, don't buy it. I wouldn't say it's a typical Ubisoft game. It's a damn good adventure game, one of the best games I have played in a long time. I'll even buy the DLC, despite not being a fan of Ubisoft for what they are doing with AC Shadows for example. Won't touch that game, however good the gameplay will be. Just to make it clear, I'm not a huge fan of the Avatar universe, I simply like it. I'm more of a sci-fi/strategy guy tbh. Bought the game here only to review it, after seeing all the BS negative reviews. Refunding it after. This is a review of the game, not Ubisoft as a company... Got 170+ hours through Ubisoft with 74% story progression, with a basically maxed out character and most side quests done. ---------------- There are very few games that look just like the trailers with no perceivable downgrade. This is one of those games. Good: -The atmosphere/graphics is ridiculously immersive and definitely true to the source material, the movement is fluid, the "gun"play is also great. -Tackling the large bases is really fun, after the player realises how stealth works and sees the importance of crafting. Foraging/gathering and hunting are pretty well done in my opinion, takes a looong time for it to become repetitive. At later stages it can be done very very quickly. -music. Not much else to say, couldn't ask for anything better. For such a world/IP it was crucial to do it right, and they nailed it. -Performance. This is how RT should be implemented. It's not overused and pushed to unreasonable levels like in CP or Alan wake 2. It's not the main attraction here, the devs' goal wasn't to make a tech demo. It's just enough to visibly enhance the graphics where it matters the most, without making hardware requirements skyrocket. In this game no single graphics aspect might be the best in its class (reflections, shadows, textures, etc.), but the overall picture is put together so incredibly well, the game has easily the best overall atmosphere I have ever seen. It's just consistently immersive. Being more technical, the game ran surprisingly well right after launch. 1080p 60 fps, max graphics except for Object Detail (basically LOD distance if I remember correctly), which is at 15. It was OK even at "unobtanium" settings (unlocked with startup commands, intended for future hardware). Not saying the game doesn't need good hardware, I played with a heavily undervolted and underclocked RX 6800 XT and R5 5600X, 32gb RAM, nvme SSD. Very few short lags here and there, probably because of the CPU. Seen it being run by a 3060 ti at 4K with DLSS (Performance I think), looked amazing and was still playable (30 fps). And again, all this with max. RT. So basically, the game can push hardware hard, but it utilizes said hardware well, and the game looks absolutely amazing in return. I was really suprised to see how well optimized it was. (hint: a game running like crap on weak hardware isn't an optimization issue if the game looks amazing, it's a scaling issue. Never played AFOP at low, but seemed like it scales well for weak hardware. (watched some tests with rx 590 lol)) Bad: -Ubisoft. That's it. This is visible only in the form of various microtransaction options. Most of them I didn't even know existed, it's not shoved into the player's face at all. I'm pretty sure they are only cosmetics. Still BS to lock stuff behind a paywall (even if just cosmetics) in a SINGLE PLYER game, but oh well. I didn't feel like I missed any of those things, there are plenty of cosmetics to be found. Pretttty sure the microtransaction currency can be earned through grinding too, not sure. The game pricing isn't *that* outrageous either, though I have to see how good the large DLCs will be. Finishing the base game, then buying Skybreaker for sure. 15 euros seem like good price/value for a whole new zone (base game has 3), at least at first glance. *EDIT: some visual bugs are there since the Skybreaker update, heavy bow changing colours for example. Or some Budding watchers turning from green (completed) to blue (not completed) on the map, regardless of them being already completed. Can be really annoying. And the bugfixes are coming incredibly slowly. **I have also postponed buying the DLC (I'm a poor student:/), because there is stuff like Sins of a Solar Empire 2 (hoped for Homeworld 3 to be good... welp). I have a "bad habit" of occasionally becoming really really hungry for (often sci-fi) strategy games, which overwrites current game interests like AFOP. ***also edited spelling/wording for clarity/detail. Neutral: -Some would probably say the map is bloated in "true Ubisoft fashion". Never felt overwhelming or repetitive for me, except for the clan contributions by the second half of the 3rd region. The vast majority of the collectibles are fun and short, there is no time to feel the repetitiveness because of the atmosphere. I often found myself just wandering around, exploring the map, literally just taking screenshots of the insane environments. Textures sometimes feel just ok, the main feat is probably the lighting here. Saying this as I have stopped playing some Ubisoft games very very quickly after seeing the map and the whole game deisgn (ac unity and origins). -Surely the game could have been more of an RPG with more dynamic NPCs, choices, maybe more melee weapons... But what we got is already FAR better than the majority of AAA games releasing nowadays. Many people cried about the lack of melee weapons... honestly don't understand them. Why use melee when you can shoot human-equivalent spears with your bow? I have never played any of the Far Cry games, don't care about those whatsoever. This one though, I would rate it even higher than Helldivers 2 (350-ish hours in there), so it's apparently a GOTY for me so far. No, I don't care much about Elden Ring.
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July 2024
Mediocre story, decent gameplay, but absolutely amazing atmosphere. If you are a fan of the setting, you'll probably love the game.
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July 2024
So, this for me was an unexpected game to come to Steam. and the game was definitely hyped up amongst the Avatar community which I'm pretty involved in, but when the game was first released last year, it was not available here due to Ubisoft's opposition to launching on Steam due to Valve's supposed "Unrealistic Business Model". So, I guess they all come crawling back at some point - in that sense, welcome back, Ubisoft. Was it worth all that hype? Let's see: > The GOOD - - Astounding world detailing - Pandora is NOT an empty place here - it is EXTREMELY detailed, almost excessively so, not just in the visual department and leveraging new technology to flesh out the graphics as much as possible, but also in the ecology. Avatar has always been one of those series where you could deep dive into the worldbuilding and not get bored, and this is another great example - most open world games these days feel rather empty, Avatar definitely does NOT feel empty at all, I spent a lot of time just wandering and not getting bored, couple that with a GIGANTIC map size. It also does an EXCELLENT job of leveraging new creature and environment designs into the franchise as well as catching up people unfamiliar with the first film (as the events are mentioned several times). Even just minor details, down to NPCs talking about your character's antics, is a BIG selling point of this game - hats off to the artists at Massive and at Lightstorm. It is one of the VERY rare games that is so well-done graphically that it feels truly special. - Optimization - while isn't anything amazing, is still pretty great. Considering this game comfortably ran 1440p on my *nearly 7 year old computer* at a decently playable framerate and not at the absolute lowest settings (Which still look solid BTW). Heck, it's probably the best optimized game I've played in a LONG time, and it ran even better on the hardware it's designed for. - The game feels like a weird hodge-podge between Far Cry Primal and Crysis to me, well, like Crysis but without the suit - while it's quite a power fantasy experience, enemies are equally as damaging to you, and I actually quite like it. - The hunting and general resource gathering, absolutely nailed. A simple concept of getting better material for "clean" kills and "perfect" harvests that is executed beautifully. > The Neutral - - I definitely feel that the skill system is extremely one-dimensional. I have to compare it to Cyberpunk, which has replayability solely based on the fact that you're encouraged to try different builds, Avatar has absolutely none of that. It's not badly designed however, I like the way we actually have to explore to get them. - Gunplay isn't super special even if everything feels very good, however I'm not one to complain about lack of guns in a game where we're playing as a race primarily known for using bows. - We RARELY hear any spoken Na'vi through the whole game despite Paul Frommer's name making it into the credits. Just worth noting that, as it might be a big immersion breaker for some die-hard fans. - Some of the outposts feel pretty samey, although I'm willing to ignore that on the basis of it not really being the main activity in the game (compared to Far Cry). > The BAD - - Questionable narrative decisions - I get that Avatar is always a bit on the nose about environmentalism, I mean, the reason why the original film's narrative was written in such a way was because of what's going on in the Amazon, but this game takes so much creativity away from expressing these more sensitive topics and makes them feel far more FORCED. This might be easier for me to ignore this as a problem just because I enjoy the film franchise so much, but it seriously might turn off other people from playing. - Poorly designed antagonist - The antagonist is highly one-dimensional - TLDR - he's just very greedy, and just wants... oil? It just feels extremely shallow and is a departure from the antagonists that we know from Ubisoft titles of days past. - Very badly written dialogue - Some of the main character dialogue in this game, a lot of it in fact, is quite poorly written, some of it to a downright CRINGE degree that I found myself skipping the cutscenes most of the time, and it's very clear at times that they followed trends for 'modern audiences'. > The UGLY - -- Requires the absolute trash-tier Ubisoft launcher, over 10 years later they STILL insist on using their proprietary garbage. -- Denuvo Anti-Tamper. -- MICRO TRANSACTIONS IN A SINGLE-PLAYER GAME! Are you @!#$ing kidding me!? Now I know they're just cosmetic but COME ON! FINAL VERDICT: While the game itself is more than serviceable and solid overall, it's clearly marred by LOTS of the disgusting "quadruple A" Ubisoft practices and for that reason my score is heavily skewed down, as a friendly reminder Ubisoft has also told us we should get comfortable with "not owning our games" so I felt reluctant to give them any money, however I picked this up for 40 percent discount, so it was absolutely worth it for purely gameplay. But at the full 70 dollar price? Unless you're itching for eyecandy and to have a game with the Avatar name on your catalogue, it's going to be a very tough sell, and - I actually might just recommend skipping or avoiding. Final Score: 7 out of 10 - A decent, sometimes great overall experience, marred heavily by the publisher.
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June 2024
Let's be honest here, it is Far Cry: Avatar: Frontiers of Pandora™ if you like the far cry formula this game is just different enough to be worth it, if you don't or are tired of the Far Cry formula the game isn't for you. The world is pretty, there is a lot of flora/fauna lore and the immersion is quite decent if you turn the guide to explore mode instead of guide mode. The hud is relatively subdued so it doesn't get in the way of immersion. Combat is decent enough and while I'm obviously not there yet I know there are fun weapons and interactions a couple hours in. Yeah you get the horse and the flying mount in the same chapter and after being able to fly other than where flight is restricted you never need to use the horse that isn't really a downside, more a tangent. If you like ground mounts the horse controls just fine, you do you if you prefer it. The game is oddly graphically demanding, to the point of I have crashed in just the first hour on between medium and high settings, yeah my card is older but it can handle way more modern games on high with no problems so I suspect there are PC optimization issues. Updating drivers seems to have resolved the issue but the game has been on PC for months now before it came to steam so no clue why drivers I updated a month ago wouldn't be up to snuff, ah well. A decent 6-7/10 game, 5/10 if you are getting tired of Far Cry but as I said it feels different enough to be "just fresh enough" for that not to detract too much for me. This is a neutral rating despite me saying I recommend since I only recommend it if it is on sale, do not pay full price for this and probably only buy the standard edition then. TL;DR: If the game is on sale and you like Avatar and/or the Far Cry series I'd say pick it up. At the time of the review and for a couple weeks after it is 40% off on steam, possibly more elsewhere. EDIT: The game crashes every couple of hours though running it as admin causes a full system crash to instead just CTD. 6/10 still neutral still only suggest buying on sale. Nobody knows how to fix the crashing issue and they are unlikely to fix it any time soon so buyer beware.
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June 2024
It's been 12 years since Far Cry 3 came out and they're still making the same game. It's the most ubisoftiest 7/10 game of all time.
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Last Updates

Steam data 05 December 2024 01:20
SteamSpy data 22 December 2024 14:11
Steam price 23 December 2024 20:52
Steam reviews 23 December 2024 19:50
Avatar: Frontiers of Pandora™
6.5
1,241
613
Online players
377
Developer
Massive Entertainment – A Ubisoft Studio
Publisher
Ubisoft
Release 17 Jun 2024
Platforms