TLDR: -If you are capable of enjoying a game for its atmosphere and things like freedom and exploration, wandering around... or at least you moderately like the Avatar world, this is the game for you. -If you want a proper RPG with deep character customization (beyond skill points), choices and dynamic NPCs, or you want to play it like it's COD, don't buy it. I wouldn't say it's a typical Ubisoft game. It's a damn good adventure game, one of the best games I have played in a long time. I'll even buy the DLC, despite not being a fan of Ubisoft for what they are doing with AC Shadows for example. Won't touch that game, however good the gameplay will be. Just to make it clear, I'm not a huge fan of the Avatar universe, I simply like it. I'm more of a sci-fi/strategy guy tbh. Bought the game here only to review it, after seeing all the BS negative reviews. Refunding it after. This is a review of the game, not Ubisoft as a company... Got 170+ hours through Ubisoft with 74% story progression, with a basically maxed out character and most side quests done. ---------------- There are very few games that look just like the trailers with no perceivable downgrade. This is one of those games. Good: -The atmosphere/graphics is ridiculously immersive and definitely true to the source material, the movement is fluid, the "gun"play is also great. -Tackling the large bases is really fun, after the player realises how stealth works and sees the importance of crafting. Foraging/gathering and hunting are pretty well done in my opinion, takes a looong time for it to become repetitive. At later stages it can be done very very quickly. -music. Not much else to say, couldn't ask for anything better. For such a world/IP it was crucial to do it right, and they nailed it. -Performance. This is how RT should be implemented. It's not overused and pushed to unreasonable levels like in CP or Alan wake 2. It's not the main attraction here, the devs' goal wasn't to make a tech demo. It's just enough to visibly enhance the graphics where it matters the most, without making hardware requirements skyrocket. In this game no single graphics aspect might be the best in its class (reflections, shadows, textures, etc.), but the overall picture is put together so incredibly well, the game has easily the best overall atmosphere I have ever seen. It's just consistently immersive. Being more technical, the game ran surprisingly well right after launch. 1080p 60 fps, max graphics except for Object Detail (basically LOD distance if I remember correctly), which is at 15. It was OK even at "unobtanium" settings (unlocked with startup commands, intended for future hardware). Not saying the game doesn't need good hardware, I played with a heavily undervolted and underclocked RX 6800 XT and R5 5600X, 32gb RAM, nvme SSD. Very few short lags here and there, probably because of the CPU. Seen it being run by a 3060 ti at 4K with DLSS (Performance I think), looked amazing and was still playable (30 fps). And again, all this with max. RT. So basically, the game can push hardware hard, but it utilizes said hardware well, and the game looks absolutely amazing in return. I was really suprised to see how well optimized it was. (hint: a game running like crap on weak hardware isn't an optimization issue if the game looks amazing, it's a scaling issue. Never played AFOP at low, but seemed like it scales well for weak hardware. (watched some tests with rx 590 lol)) Bad: -Ubisoft. That's it. This is visible only in the form of various microtransaction options. Most of them I didn't even know existed, it's not shoved into the player's face at all. I'm pretty sure they are only cosmetics. Still BS to lock stuff behind a paywall (even if just cosmetics) in a SINGLE PLYER game, but oh well. I didn't feel like I missed any of those things, there are plenty of cosmetics to be found. Pretttty sure the microtransaction currency can be earned through grinding too, not sure. The game pricing isn't *that* outrageous either, though I have to see how good the large DLCs will be. Finishing the base game, then buying Skybreaker for sure. 15 euros seem like good price/value for a whole new zone (base game has 3), at least at first glance. *EDIT: some visual bugs are there since the Skybreaker update, heavy bow changing colours for example. Or some Budding watchers turning from green (completed) to blue (not completed) on the map, regardless of them being already completed. Can be really annoying. And the bugfixes are coming incredibly slowly. **I have also postponed buying the DLC (I'm a poor student:/), because there is stuff like Sins of a Solar Empire 2 (hoped for Homeworld 3 to be good... welp). I have a "bad habit" of occasionally becoming really really hungry for (often sci-fi) strategy games, which overwrites current game interests like AFOP. ***also edited spelling/wording for clarity/detail. Neutral: -Some would probably say the map is bloated in "true Ubisoft fashion". Never felt overwhelming or repetitive for me, except for the clan contributions by the second half of the 3rd region. The vast majority of the collectibles are fun and short, there is no time to feel the repetitiveness because of the atmosphere. I often found myself just wandering around, exploring the map, literally just taking screenshots of the insane environments. Textures sometimes feel just ok, the main feat is probably the lighting here. Saying this as I have stopped playing some Ubisoft games very very quickly after seeing the map and the whole game deisgn (ac unity and origins). -Surely the game could have been more of an RPG with more dynamic NPCs, choices, maybe more melee weapons... But what we got is already FAR better than the majority of AAA games releasing nowadays. Many people cried about the lack of melee weapons... honestly don't understand them. Why use melee when you can shoot human-equivalent spears with your bow? I have never played any of the Far Cry games, don't care about those whatsoever. This one though, I would rate it even higher than Helldivers 2 (350-ish hours in there), so it's apparently a GOTY for me so far. No, I don't care much about Elden Ring.
Read more