Atomicrops

A twin-stick, bullet-hell, roguelite where you must cultivate and defend the last farm in a post-apocalyptic wasteland. Farm mutated crops, upgrade your weapons, marry townsfolk, and kill every mutant creature that tries to invade your homestead! Yee-haw!

Atomicrops is a action, indie and farming sim game developed by Bird Bath Games and published by Raw Fury.
Released on September 17th 2020 is available only on Windows in 17 languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish and Ukrainian.

It has received 5,322 reviews of which 4,908 were positive and 414 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 3.74€ on Steam and has a 75% discount.


The Steam community has classified Atomicrops into these genres:

Media & Screenshots

Get an in-depth look at Atomicrops through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: AMD Athlon X4 5350, Intel Core i3-2100T or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 480M, Radeon HD 6790 or equivalent
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Yes

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I guarantee you've never played a game quite like this. If it's your jam, it's going to scratch an itch you didn't know you had. It's definitely a niche title, and quite difficult. The multitasking and situational awareness required to play successfully takes time and practice to develop. But man. What a unique experience, and the aesthetics and music are on point as well. I nearly 100%ed it on Switch, and had to rebuy it on PC just so I could like, have it again. Have more of it. It's good. It's very good.
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Oct. 2024
Absolutely brilliant game. It has a semi-steep learning curve and the variety of items can make some runs almost impossible, but the variation forces you to try different combinations along the way. The art style and world/background is wonderfully realized too and when you take the time to stop and look at things there's so much charm to it. Except the damn slug moon. There's no charm to that, that's just hate.
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Sept. 2024
This game is like crack. I've unlocked everything. All upgrades. The only thing I have left is achievements and Atomicats. I am BEGGING for a survival/endless mode. Please. Let me keep going until I drop. Refresh enemy camps every winter or something. I just want MORE!!
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June 2024
Atomicrops is pure chaos. But it's the good kind of chaos. It is your typical farming sim except that a nuclear bomb dropped on the farm and destroyed everything while also mutating plant and wildlife. Now your only goal is to survive the next years. Atomicrops is mainly one thing, a roguelite. Each year in the game is an independant run. You need to grow food on the remains of your farm to supply the local mutant folks with fresh food, which they reward you with money in return. The game features a day and night cycle like you would expect from a farming sim. Daytime is usally calmer and you are mostly save onj your farm except the occasional mole. Around your farm are four biomes, each one having their own distinct enemies. Enemies either roam around or protect camps. These camps give rewards if you kill their guards. This way you get seeds, items and animals for your farm. It is necessary to scavenge the biomes for anything useful, mostly seeds and items so you are prepared for the night. The night is when things start to get hectic. Bundits (bunny bandits) attack your farm in multiple waves and try to destroy your crops or kill you. These waves get stronger as you progress through the seasons. At the last day of the season you will also fight a boss. It should be worth noting, you don't have to kill all the enemies, you just have to survive until the night ends. But killing enemies will drop fertilizer and sometimes seeds. Between scavenging biomes and defending your farm at the night you also have to find the time to take care of your farm work. You need to plant seeds, water the seeds, fertilize them for extra value and eventually harvest them. You also need to cut down weeds, which will block seed placement and till the soil between harvests. Each crop you harvest gives you instant money which you can spend after each night in the town to buy a new weapon, seeds or other stuff. Buying guns is incredibly important because that's the main way to improve your stats. Every time you buy a gun, you increase one of two stats, farming or fighting. Farming improves the speed of all farming actions while fighting increases damage and movement speed. You need a good balance between both of those stats, no matter what kind of build you aim for. Weapons will also come with random mods which have all kinds of passive effects that are unique for each weapon. At the end of each season you also get a festival which acts as a scoring system. Depending on how many crops you sold, you get rewards from the town mayor, more crops means more rewards. These rewards are helpful in the long run since they include stats items and animals. Speaking of animals, animals work differently here compared to other farming sims. Instead of taking care of them, they take care of your farm. Each animal does something different to help with your farm work. Cows water crops, pigs till soil, chickens eat weeds and bees will speed up growth. Animals are needed to save time on farm work and reach huge profit numbers. There are also useful items that synergize with your animals. Beating four seasons and returning to your farm one last time will also start the final boss fight. This boss works completely different to the other bosses. Instead of taking damage from your weapon, he takes damage from harvested crops. So if you didn't invest in a good farming strategy you will have a bad time. Beating seasons will also give you a currency for metaprogression. You can buy upgrades between runs but I don't like this part to be honest. The upgrades are not very good and are too expensive but you need them to have a chance at the higher difficulties. It also doesn't help that if you browse through the upgrades, they are all listed individually instead of summing up the ones that are identical. Makes it hard to read through the list to understand what benefits you currently have. The visual art style is very bright and colorful and emulates a cartoon style. This also fits the music, which is loud and chaotic. It is the perfect style for a chaotic game like Atomicrops. And for people that want even more chaos, there is the challenge character Robusta which speeds up the entire game (you, enemies, bullets and the timer). Beating the highest difficulty with him even unlocks a special achievement and cosmetic award. Overall, if you like hectic bullet hell roguelites and want to try something very unique with its gameplay, buy Atomicrops. I didn't regret it.
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April 2024
Atomicrops is some freak bastard chimera born on a horizon point of iterative design, where genres on the terminal ends of your relaxing bean-counting row managers like "Stardew Valley" meet breakneck topdown bullet hells like "Enter the Gungeon" to make something remarkably gonzo and miraculously coherent. Each "day" relegates time of non-hostility to your garden plot, where the player character scavenges four zones for supplies by stomping camps of enemies, collecting randomized power-ups, seeds, scrolls, and tractors. The "day" ends with your garden sieged by waves of enemies, where you defend your plot from being eaten (and, if you're smart, farm concurrently). The artistry here is: there's no point where farming supersedes combat or vice-versa. Your competence in farming dictates your budget and - in the endgame - actively informs your approach to combat, with - for example - powerups that spawn a rocket when sowing a seed or a root creature when harvesting. Your cursor dictates which way you "smart-farm" (do a context-sensitive action on a square of dirt) and you may retain the action while on the move/ firing elsewhere. Rapidly-chained farming actions power you up and double your farming speed, leading to a nail-biting game of divided attention and retained momentum. Blissful excess. So much Video Game going on here.
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Data sources

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Last Updates

Steam data 20 November 2024 08:10
SteamSpy data 17 December 2024 11:23
Steam price 23 December 2024 20:41
Steam reviews 22 December 2024 13:55
Atomicrops
8.9
4,908
414
Online players
120
Developer
Bird Bath Games
Publisher
Raw Fury
Release 17 Sep 2020
Platforms
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