Atelier Firis: The Alchemist and the Mysterious Journey DX

The definitive edition of the Atelier "Mysterious" series at a new price, with brand new content and various DLCs! "Atelier Firis" is the 2nd instalment: after Firis encounters alchemy and is able to leave town, she is taken on a magical journey that has no limits.

Atelier Firis: The Alchemist and the Mysterious Journey DX is a rpg, jrpg and female protagonist game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on April 21st 2021 is available only on Windows in 4 languages: English, Simplified Chinese, Traditional Chinese and Japanese.

It has received 354 reviews of which 271 were positive and 83 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Atelier Firis: The Alchemist and the Mysterious Journey DX into these genres:

Media & Screenshots

Get an in-depth look at Atelier Firis: The Alchemist and the Mysterious Journey DX through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10, 64bit
  • Processor: Intel Core i5 750 or over
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or over, AMD Radeon RX 560 or over, 1280x720
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 23 GB available space
  • Sound Card: 16 bit stereo, 48kHz WAVE file can be played

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Firis main storyline is done... but firis is far more harder than sophie. I think i'm going to pass on completing this game and move on to the next of the Mysterious Franchise. Playing duo alchemists is a new thing for since i haven't played the older Atelier games that introduce duo protagonists. either way.. I may come back for this in a later future date but for now I'm done with this game. I love Gust's games even with some of the setbacks and will continue supporting as long as they don't do something.. like AI generation or shit like that. Though i hear Lydie and Suelle is even harder than Firis....
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Dec. 2024
Firis is one of the most controversial Atelier games. And yet when I played it myself, it quickly became my favorite. One thing that I noticed right away, was the vastly improved graphics compared to the previous games. Everything looks so much more detailed and colorful. The world itself is also a huge improvement. I like the wide variety of maps with different climates, as well as there being multiple cities and smaller villages. The standard Atelier formula of one city and small, isolated gathering areas always felt a bit artificial. Firis's world felt more realistic, to the point where I felt immersed in the world as I travel through it. The Atelier series isn't known for deep characters , but Firis's cast is at least a bit better than most others. The characters rely less on a gimmick, feel more grounded, and end up being more relatable. I like that quests are taken in person, rather than from a bulletin board. I'll never forget the time I handed in a special nutrient, and some beautiful flowers instantly grew. Or a chain of quests about a guy that wants to make a statue. Or the old woman who made clothes that can withstand the cold. These small touches and bits of dialogue, turn otherwise generic fetch quests into something memorable. As a result, the world feels so much more lively and real. The music in Atelier games has always been great, and Firis is no exception. Several soundtracks, like the starting town song, battle music, and especially atelier music, were especially memorable. As a result of the improved graphics, map design, characters, and quests, I felt far more immersed in the world of Firis than any other Atelier game. The gameplay is great too. I like that you're given an overarching task, but the game is open-ended about how to achieve it. For the most part, you could go wherever you want, do whatever you want, in whatever order you like. A welcome change of pace from all the linear stories. Exploration is a major theme of this game, and it's reflected in the gameplay by making every location worthwhile to explore. In fact, maps that don't directly contribute to the main objective, are actually some of the best places to explore, as they often contain rare and valuable ingredients that are difficult to find elsewhere. The game encourages you to explore, and no matter where you go, it feels like you made the right choice. The Mysterious series is famous for its tetris alchemy , and IMO, Firis has the best version of the tetris alchemy system. Crafting every item felt like solving a puzzle, and I always feel a sense of accomplishment and excitement when I finally figure out the right materials, and put them in the right locations and order, to get the effects I want. You can strip out 90% of the game, leaving behind just the alchemy, and I would still have a ton of fun doing nothing but create items with Firis's alchemy system. The Atelier series isn't known for its combat system, the main problem being how easy it is to trivialize the game. Firis doesn't exactly solve this issue, but at least manages to tone down the severity. Stat inflation is minimal in this game, and while you can still get very powerful, it takes more work, and even with good gear, later enemies can be formidable. It's quite telling that in many Atelier games, I can break the game so hard that even the hardest difficulty is trivialized, whereas in Firis, I stayed on normal difficulty for the entire first playthrough, and enjoyed a fair and consistent difficulty from start to finish. The more balanced difficulty also means there is value in trying out different party members, and as a result, Firis is the only Atelier game I've replayed. All in all, Firis is easily my favorite and most played Atelier game. This is a reminder that even when a game faces heavy criticism, it can still be worth checking out. There's always a chance you'll be like me, and end up liking the game in every aspect.
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July 2024
this is by far the most comedic anime rpg game i have ever played. unlike the previous titles, Firis as a character is an innocent gullible and a not very bright alchemist. and in her adventure she does meet a lot of characters which lead to events that are comedic due to her character. Pros: -the game is a solid rpg that follows the steps on the atelier spirit. but in this game they divided the game into segments where it seems your goal is become an alchemist and pass the exam with a time limit BUT that is only a tiny portion of the game/story in which the game gives you hints toward your next objective. -the comedic element to this game (for my taste) was good. Cons: -one flaw i found is the early small bag size which limits your exploration because you wouldnt want to explore new areas and miss out on new items due to having full items in your base. later on you could craft bigger shelves/storage to store more items but for me it never seemed enough. althought almost 60 hours in the game and I think iam only midway thru. -another flaw is the equipment, if you equip a character and tell them to leave your party, they take the equipment with them. so you need to remove their equipment then ask them to leave your party so you can use their equipment. overall the game is great, its just I reached the age where games hardly keep me attracted and 60 hours for me is a job well done. who ever did the scripts and specially the voice acting (in japanese) really enjoyed their work.
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May 2024
When I started this game, it was genuinely boring. Basically, you took control of a girl whose home town, Ertona, situates in a cave complex. You just run around and talked to various people for an hour or so. It was dull and I had to be determined to see what else this game has to offer. And then when Firis, the girl, began her journey. The game started to grow on me: some random monsters could eliminate my party, the item synthesis system began to show its complexity and fun,the equipment began to be open to any alterations, and the quests started to drag me into their stories. When I reached a certain milestone and the real open world started, I could not stop playing. The downside of this game is its characters. While the party members are diverse, they played minimal role in the story and began to be just a playable gauges filler. Their stories are not so interesting either.... Honestly, the most fun aspect of this game is items synthesis and the abilities to test your new items/ equipments on strong enemies. I still had a few superbosses to kill, so if you will all excuse me....
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Feb. 2024
It's a JRPG with a generous time limit. I couldn't stop myself from rushing through my first play through and barely passing the exam after a few attempts. But now I get to enjoy the after story where I can go back to fight all the bosses and optional areas I skipped.
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Last Updates

Steam data 20 November 2024 08:18
SteamSpy data 23 January 2025 07:10
Steam price 24 January 2025 12:36
Steam reviews 22 January 2025 03:59
Atelier Firis: The Alchemist and the Mysterious Journey DX
7.2
271
83
Online players
13
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 21 Apr 2021
Platforms