Armored Brigade

Armored Brigade is a real-time tactical wargame, focusing on realism and playability. In Armored Brigade the Cold War has turned hot, and Europe is once again torn apart by conflict. An "Iron Curtain" divides the Western Powers gathered together under the NATO banner from the Soviet Union

Armored Brigade is a simulation, strategy and wargame game developed by Veitikka Studios and published by Slitherine Ltd..
Released on October 31st 2019 is available in English only on Windows.

It has received 339 reviews of which 301 were positive and 38 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 23.39€ on Steam and has a 40% discount.


The Steam community has classified Armored Brigade into these genres:

Media & Screenshots

Get an in-depth look at Armored Brigade through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 / 8 / 10
  • Processor: 1 GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 512 MB VRAM
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Compatible sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
Ok so this is a unique game. I would run it and look at it for several days before I actually started playing. i checked online sources for any kind of how to's to understand the mechanics and there is very little content that helps but there is some. This is a very complex game and is not about beautiful 3d graphics. This is a Tactical wargame just like it says. Think of yourself as the General or Command observing a live update gods view of the tactical situation. You give orders to a unit they have to make it to the unit and the unit has to respond. Similar to when i was in the Army if you were carrying out action on orders and new orders came in you stop what you are doing and change your actions to follow the new orders. There is a degree of understanding of Military concepts that a player should have regarding multiple facets of executing a scenario/mission. Keys to this game: You need to understand Line of Sight which has a tooland at 70 hours in I grasped an understanding of the Line of Sight tool. You need to study the map you are playing on. You need to look at individual features of each square to understand what that square gives you regarding cover and mobility for instance. The more i play the more i find myself in the setup stage really digging into the map before the engagement begins. Then understanding the units and their roles. That's not terribly difficult but I am no aficionado . For instance foot infantry in the right situation is very strong unit. Understanding the units defefense capability, the terrain and line of sight play a big part. It seems there is a lot to it but thats seems to be the macro level focus items. So my first game I just ordered stuff around and got wiped out pretty handily. But soon I have some pretty interesting engagements. Then I got good ol' Chat GPT out and fleshed out a campaign in the Fulda gap Summer of 1988 where the Soviets made a push to reunify Germany and and take finland for the main reason to have something to do. It was pretty interesting. I allowed morale increases for certain things (mainly to examine how it would affect the game but im not sure). Anyway I am having a blast with the game and if you dig this kind of genre I think you will like it.
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July 2024
This is probably one of my favorite wargame simulation games besides maybe Combat Mission or Flashpoint games. This games wargame system is real time and it is complex but also simplified enough but it does have a bit of a learning curve it took me a bit to finally enjoy the game. Many people’s other reviews complain about the top down view and I think it fits this type of game very well it’s a complex wargame I don’t want it very simplified just for it to look nice like WARNO I want real communication and chain of command system and so forth and this game fits that very well with the top down view. Hardest thing I had to learn was how HQ CAS was used but figured it out it was very easy really and it helped with micromanaged on CAS. The game mostly focuses around armored combat so your base units will most likely be Mechanized Infantry while your main armored is of course a tank. So no paradropping no helo airborne infantry like Air Cav or anything of the sorts just straight armored ground combat but there is infantry still that of course have small skirmishes and so forth but most of your combat is done by APCs,MBTs,IFVs. With a hint of artillery strikes and close air support. Another thing many reviews for the review say a negative for the game is no special forces or special operations groups when that makes no sense? Why would there be a special operations group in a direct conventional battle? I mean you got your elite units like Jaegers and Rangers and VDV but I guess they mean Navy Seals and SAS or something when majority of SF like that in Cold War were trained for counter intelligence the most I can see them being is a scout unit but that’s it. Other than that I love this game a good 9/10 for me.
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May 2024
This game is without a doubt the best in its genre, if only for the dynamic campaigns which offer unending replay value. A bit of a victim of it own success, i find it a bit stressy though. Modernish warfare being what it is there is always something i have not countered for. A line of sight or long range weapon and playing for long periods merely invites more mistakes as my attention wanes. Not the fault of the game at all, in fact quite the opposite. A go to favorite for me. luv it!
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Dec. 2023
I feel like theese are the 5 things they NEED to add: - Multiplayer: no idea why not, adleast dedicated servers - Ressuply: some way to connect the outside to the battleground - Medevac: get some points back for evacuating them or healing them - Soldier formations: troops are just balls of guns so them interacting with building or vehicles would be cool - Better AI: it attacks in waves at the same point over and over and exposes its troops eaven tho it clearly sees 5 other tanks died infront of it - Trenches/Fortifications: AB already has this so just improving apon it and mixing it with the troop interaction would be gold
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Dec. 2023
For someone like me only just getting into "simulation" wargaming and has the patience to deal with the associated quirks, this is a great jumping off point. It's easy to read and control, yet hard to master. It also has a bunch of prebuilt missions that help to introduce the various mechanics. I think my main complaint is that the command times sometimes feel a bit excessive, especially for individual units (though maybe that's perfectly realistic). I also realize in-game tutorials and such aren't commonplace in these types of games, and I was generally able to learn the game without one, but it would be nice to at least have a set of missions laid out with a ramping difficulty.
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Last Updates

Steam data 19 November 2024 16:14
SteamSpy data 19 December 2024 22:01
Steam price 23 December 2024 12:49
Steam reviews 23 December 2024 13:46
Armored Brigade
8.2
301
38
Online players
3
Developer
Veitikka Studios
Publisher
Slitherine Ltd.
Release 31 Oct 2019
Platforms
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