Anodyne on Steam - User reviews, Price & Information

In this unique Zelda-lite game, explore and fight your way through surreal and creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.

Anodyne is a atmospheric, surreal and action-adventure game developed by Melos Han-Tani and Marina Kittaka and published by Analgesic Productions.
Released on March 22nd 2013 is available on Windows, MacOS and Linux in 8 languages: English, Japanese, Korean, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Italian and Basque.

It has received 1,524 reviews of which 1,287 were positive and 237 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 9.75€ on Steam, but you can find it for 5.53€ on Instant Gaming.


The Steam community has classified Anodyne into these genres:

Media & Screenshots

Get an in-depth look at Anodyne through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP
  • Processor:1.5 GHz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any
  • Additional:This is not a GPU-intensive game.
MacOS
  • OS:10.6 or Newer
  • Processor:Intel 1.5 Ghz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any
  • Additional:This is not a GPU-intensive game.
Linux
  • Processor:1.5 GHz, single core
  • Memory:1 GB RAM
  • Graphics:Any
  • Hard Drive:200 MB HD space
  • Sound:Any

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
if you do play this game then whether you love it or hate it at least try and get to the rooftop area no matter what, the moment there is unforgettably beautiful and even though this game is pretty take it or leave it i feel like that moment alone makes this game worth playing
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Nov. 2024
After thinking about this game for a while, I think I recommend this? I can't promise it'll be enjoyable, you'll mostly feel "eh" while playing it, it's not doing anything special fun or new and just comes across as boring. I don't think the story is very good and it's not really a thing either, the whole subconscious of the kid is very cliche with them being anti-social gamer who doesn't feel confident in their own ability while the world reflects something much darker ooooOoOOOooooh. Except this is from 2013 and it's not even that big of a deal? It sounds like I hate this game or at the very least don't really care for it which you'd be correct, I don't really care about this game. However after taking a while, remembering the game was better than playing it? As much as the game tries it's absolute hardest to not reveal anything or do anything interesting, it still left me with an impression of an incredible atmosphere. This entire game is drenched in atmosphere and it's probably why I was so disappointed in it as I was. It's incredibly suffocating and effective in a way few games really manage successfully, the only problem here is that the game doesn't have much beyond that, but the few actual story beats I can recall, as uninspired as they are, have stuck with me more than I think most games ever do and I think that's worth more than what I picked this game up for.
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Sept. 2024
I have had this game for several years in my steam library. I always played it halfway through but I never beat it... until NOW! There was nothing really keeping me back from this game, except my own interest. Anodyne is very clearly a Zelda-formula style adventure game. Its very simple but very effective. It is really more of a puzzle game that is very intuitive and not at all difficult. Its artstyle and story is different from other indies because it actually achieves a level of surrealness that is offputting without being grating or feels like it tries to hard.
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Sept. 2024
You can tell there is a lot of love in this game, but also quite a bit of jank. I'd rate in the middle if I could. It's certainly not bad and I don't expect anyone would hate it. Still though, not many Zelda likes on PC, so I would be fine playing it again.
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July 2024
This game is weird, ominous. I see a lot of people simply comparing it to an OK 2D Zelda clone, and while it is indeed what you'll find from a gameplay and game design perspective (at least for the most part), there's a bit more to it than that. If you like Link's Awakening or the Oracles' games on the Gameboy, this part alone is enough to make Anodyne a great couple of hours to spend. It's basically the same concept, but more open ended in structure and less mechanicaly involved. It's short and relatively easy, but densely packed enough to feel like it exhausts what its gameplay allows it to offer without overstating its welcome. Fine game from this angle alone, worth a few [insert your currency]. But it's weird, and ominous. It feels like a dream, both incoherent and somehow coherent at the same time, I'm not sure that I understand what Anodyne is even about, but at times it spoke to me. The writing is peculiar, sometimes it seems unrelated to anything but in the grand scheme of things it's not. Not in the sense that everything is part of a bigger plot and ultimately falls into place, but in the sense that it's all a mood, a vibe that you may or may not relate to. It has personnality. The references to other medias, and variety of tones and styles, the randomness of some events also participate in this strange mix that makes Anodyne feel like you're exploring the subconscious part of a mind, seeing those random thoughts and obsessions, phobias and dysphorias, impulses both good and bad, cravings and traumas. I might make it sound a bit deeper than it actually is, don't get me wrong it's still a fairly simple and straightforward experience, but it shows a sensibility from the developers even with its limited means. The music finally, is probably the glue that makes everything stick together, it really does carry this vibe and it's great. I won't spoil what it is exactly, but Anodyne also has a post-game that completely breaks some basic rules and make it a bit more innovative and distinct from its inspirations than it seems to be during the whole game, it's a great idea and can be fun if you want more out of it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 14:11
SteamSpy data 10 April 2025 01:18
Steam price 13 April 2025 12:42
Steam reviews 11 April 2025 13:50

If you'd like to dive deeper into the details about Anodyne, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Anodyne
  • SteamCharts - Analysis of Anodyne concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Anodyne compatibility
Anodyne
8.1
1,287
237
Online players
3
Developer
Melos Han-Tani, Marina Kittaka
Publisher
Analgesic Productions
Release 22 Mar 2013
Platforms
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