ANNO: Mutationem

ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.

ANNO: Mutationem is a rpg, female protagonist and cyberpunk game developed by ThinkingStars and published by Lightning Games.
Released on March 16th 2022 is available only on Windows in 10 languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain and German.

It has received 5,515 reviews of which 4,425 were positive and 1,090 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 11.54€ on Steam and has a 45% discount.


The Steam community has classified ANNO: Mutationem into these genres:

Media & Screenshots

Get an in-depth look at ANNO: Mutationem through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1(64 bit)
  • Processor: Intel i3 4130 / AMD FX 4100
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 / Radeon HD 7750
  • DirectX: Version 10
  • Storage: 10 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
1) Due to it's unique design and style, the game manages to look good, yet is not demanding when it comes to system requirements. I liked the look so much that I've been giving a close look to many objects that move or have an animation as well, unfortunately, I found a few bugs (those are actually hard to spot, since they're present onto specific parts of locations and they do not affect the gameplay). Maybe, I'll do a proper report for the devs to fix those if they intend to update the game or add some extra content. 2) Combat is actually.. Well, it's actually good. It works for both casual players and sweats. You could try to do some cool, fancy combos, though it's sadly not revelant from mid to end game. At least, you can still adopt from different play-styles or even combine them all together. The flaws is that sometimes, things might not work as smooth as you'd expect.. Like perfect guard might cause some objects to get stuck mid-air or you might not get rewarded for performing one since your opponent just phases through you, lol. I know for a person that haven't played the game it might be imagined as something outright, but I'd say it's just a specific case that won't occur normally, besides, I don't want to describe things in details to avoid spoilers. I think that the devs wanted you to perform differenty from case to case, which makes it demanding for your choises. Sometimes, it puts you under conditions where one thing is more revelant over another, but all I can tell it is just that it will require some extra affect for you, that's all (short tips: build up your upgrades precisely, make sure your equipment is decent and you have consumables prepared). 3) The story? For me, I'd say it was interesting enough to have me actually read, investigate and interrogate with the world and beings within it. I wouldn't say that the story is something crazy or unique, since the game feels like it has so much room for more content to include, to show or include before the story route actually ends. At the very moment, we technically have a logic end, which means that it is most likely there won't be a continuation (but we got a a short F2P DLC, so I still have some hopes for a sequel). Even though that the story might not get any further for the main character, I am pretty sure that the game could have some major DLCs with brand new locations, a lot of quests and the story that could feel whatever the gaps main story line didn't fill. There, we could play as some other characters, since their story haven't reached it's end yet (won't mention any of them due to spoilers). 4. The in-game content, it has issues.. Well, on the beggining, it is enough to open a map and check the available locations. I immidiately felt like it's too small, but I've seen some interractable NPCs and objects that you can't access on the very beginning (plot based), I also thought that there would be a decent amount of activities to do. Once you'll unlock most of the locations and do some quests, you'll realize that the end for the story is not as far as it feels in the beginning. I really was afraid that I'll finish the game too soon, so I focused onto other activities and even received all achievements during the process. 5. Overal, the game is actually interesting and fun, provides decent amount of content and activities along with a story that'll make you curious till it's end. Of course, that all including it's price tag, since it has up to 50% discounts from time to time, which makes the game pretty much cheap and accessable for the people that don't have much money to spent for gaming (prince and it's accessability depends onto the regions, so can't say so for sure). P.S. - There is so much to come from, that I am looking forward for an extra content to be added within the game, such as DLCs. I also expect to see a sequel.
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Nov. 2024
2.5D Cyberpunk 2077 mixed with SCP and a few VA-11 Hall-A shoutouts Deep character development. Amazing sound track Side Quests Skill Trees Weapon Upgrades Character outfits! List goes on! Amazing experience, I can not recommend enough!
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Oct. 2024
It is the art style of this game which piqued my interest initially, plus the side-scrolling action game-play seemed fluid. Having been on a Blade Runner kick this year, the general aesthetic of ANNO: Mutationem further scratches that itch with beautiful pixel art, marrying 2-D and 3-D design. The music as well is very well done. The story is there. It's not bad, but toward the end I was ready to wrap it up. Then again, my play time did bloat from a bit of needless grinding for Grombitz, which are a "currency" used to unlock abilities on the Skill Tree. A note for players: The game will alert you to its "point of no return"; save any grinding you wish to do for then and thus save yourself time. One area in which this game falls short for me is its English localization having more grammatical and spelling errors—even whole words missing—than I care to document. It can be distracting at times, especially when the subtitles and spoken dialogue might not match. There were two instances my game "froze" after saving my progress. It wasn't actually unresponsive, as it would still recognize when I would unplug my Nintendo Switch pro controller and plug it back in; however, the second time it happened I had to close the game and reboot. This next bit isn't a critique, but a side note that I kept wanting to roll even in 3-D areas to get around faster and couldn't. And I can't tell if I'm just bad at combat or if there's a slight latency between pressing the button to defend and the shield coming out. There were more than a few times I failed to parry attacks for that reason. I also tried the Mysterious Game Console DLC and stopped after reaching Floor 1-2. It's not bad! But it is different, and I'm not so good at these types of Rogue -like mechanics, least of all when the player character can only face one direction. All in all, I got about what I expected from the game.
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May 2024
As a game developer that spent 3 years in the industry, I have NEVER seen such a flawlessly executed game design. There are very few to zero bugs, the gameplay is amazing in many ways and the story is breathtaking. Everything just immerses you into the game. I'm normally a FPS player but this game is so good in every way, I just love it. Deserves every cent and minute.
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May 2024
Reviews on this game are...interesting to say the least. I bought the game during the sale, mostly because I heard Jill was in it and I liked the 2.5D style of visuals. I genuinely liked 90% of the game, and if I will eventually 100% it. -The story isn't bad, there's a few times where I'd ask myself "Why?". The story is about finding your brother, who has gone seemingly missing after trying to find a cure for your outbreaks. 85% of the game is getting to the brother and meeting different characters along the way. It does get a little wonky at the end, with the story pivoting to magic and time travel which wasn't necessarily a bad decision but most definitely needed more time in order to establish it. The letter named characters had me a bit confused on what their purpose was, and why they were doing what they were doing. Its definitely not a bad story, but if it had a little bit more time the ending probably wouldn't have been received so poorly. Though, I don't understand why it was received poorly because I thought it was a pretty happy ending (assuming you chose the good ending) and left room for a sequel. -The combat wasn't terrible, it was simple and I enjoyed the animations. The parry system was incredibly strong at the start, and for some bosses at the end it was useless and other bosses it made it a cakewalk. Bosses heavily requires you to be prepared for the fight, so not having things like missile ammo before a fight can make things tedious, but having to preserve utility for the next boss made combat in between a bit more interesting at the least. The end "defense" fight did have me frustrated but easily solved after realizing they give you plenty of consumables to use for that fight specifically if you had just explored beforehand. The main complaint I do have however, is that the hand to hand combat was just useless, and was a cool concept with cool animations with 0 use and had control inputs that weren't the most consistent for me. -The voice acting was surprisingly good, and I the cheesy lines and listening to Ayane praise Ann after harder battles. There were slight moments where the subtitles didn't match but it was rare and usually just one word that meant the same thing anyways. The reviews are incredibly harsh, as its not a bad game that I wouldn't recommend. Its a good game that took me 15 ish hours to finish so the price isn't too much either. It seems that people expected a much different kind of game with their own internal beliefs on what a cyberpunk should be due to the oversaturated market for this genre of game, which sucks because this isn't a bad game at all, just a good game that needs some improvement.
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Last Updates

Steam data 22 November 2024 20:08
SteamSpy data 19 December 2024 19:44
Steam price 23 December 2024 12:48
Steam reviews 23 December 2024 11:52
ANNO: Mutationem
7.8
4,425
1,090
Online players
28
Developer
ThinkingStars
Publisher
Lightning Games
Release 16 Mar 2022
Platforms