Ancient Dungeon

Ancient Dungeon VR is a rogue-lite dungeon crawler with randomly generated dungeons. Uncover its secrets and challenge powerful bosses.

Ancient Dungeon is a vr, adventure and dungeon crawler game developed and published by Eric Thullen.
Released on November 03rd 2021 is available in English only on Windows.

It has received 1,321 reviews of which 1,256 were positive and 65 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 12.72€ on Steam and has a 33% discount.


The Steam community has classified Ancient Dungeon into these genres:

Media & Screenshots

Get an in-depth look at Ancient Dungeon through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: Intel Core i5-4590 / AMD FX 8350
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 390 or NVIDIA Geforce GTX 980
  • Storage: 1 GB available space
  • VR Support: OpenXR
  • Additional Notes: Lower end systems may work. Try at your own risk.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
A very solid VR rogue-like experience. It feels like the most old-school dungeon crawlers, but with the added immersion of actually being inside the game thanks to VR. Sure, the graphics might be a turn-off for some, but for me, they actually enhance the experience rather than detract from it. That’s because I prefer deliberately simple but well-crafted blocky graphics over poorly executed attempts at realism. The controls are straightforward yet feel great, and the core mechanic—the roguelite die/improve/retry structure—is rock solid. You keep delving deeper into the dungeon, chasing that one golden run that will take you farther than ever before. And when that moment comes... ahhh, the satisfaction! I only have two very minor complaints: 1-There IS an in-game option to switch your main hand during combat, but accessing it is not very clear as it requires you to click "Main Menu" from the pause menu, which you would assume take you out of the game and back to main menu, as in any other game. It doesn't, though, and allows you to change this setting by overlapping the main menu with the paused game. A weird UX choice, which I only worked around after trying this from the actual main menu, which states that this should be changed in the pause menu. 2-Breaking objects is fun at first but gets old pretty quickly. The problem is that crates occasionally drop items—albeit rarely—making it worthwhile but still mostly tedious. I’d limit item drops to clay pots instead, to establish a clearer visual grammar for what’s worth breaking. There are powerups that will prompt them to explode when hit, which is very fun, but it's run-dependent and mostly it'll feel like a chore.
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Aug. 2024
Superb. I enjoyed the single-player but co-op is amazing as well. It can get chaotic with multiple people, and the single-player can be a slow-burn, almost horror experience were it not for the outstanding art style. Recommended for single-player, even if co-op one day fades.
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May 2024
nothing is as immersive as smashing a table ingame and irl at the same time or realizing that you arent as good as you thought youd be at throwing a knife super excited for multiplayer and future updates
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April 2024
basically arcade machine but pressed against your eyes damaging your retinas, but soothes your smooth brain so that you can become a lawn mower.
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Feb. 2024
Ancient Dungeon has hall the hallmarks of a great Roguelike. Keys and coins, shop merchants you can murder, and winnable on your first run if you're good enough (and you are not) - it's all here. What's particularly exceptional is that it would be a competent dungeon crawler on its own, even without VR. Add VR to the mix, and you have something special. I was particularly delighted the first time I accidentally blocked a trap arrow with my sword, and then immediately thought "oh of course that would block - it's metal." That's good immersion, voxel graphics be darned. As an immersion bonus, this game passes the "things actually go where you throw them" test. I always get nervous when a VR game introduces grenades or throwing knives, because 70% of the time the game throws your weapon in a random direction. Not here - my first win was accomplished entirely on the back of a throwing knife, and the game felt responsive as I adjusted my power and angles to hit distant enemies just so. There's a lot of content to love here - it took me about 10 runs to get my first win, at which point the game unlocks a second weapon set, difficulty modifiers, and a host of special challenge runs. My one criticism is that the game doles out its upgrades a bit slowly; having to win a run before you unlock the second weapon set or the ability to upgrade weapons feels like a condition not a lot of players are willing to push through to get progression, and that's borne out in the achievement stats.
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Last Updates

Steam data 18 November 2024 06:02
SteamSpy data 18 December 2024 08:42
Steam price 23 December 2024 12:27
Steam reviews 21 December 2024 23:55
Ancient Dungeon
9.0
1,256
65
Online players
27
Developer
Eric Thullen
Publisher
Eric Thullen
Release 03 Nov 2021
Platforms