Ancient Cities

Ancient Cities is a survival city builder based on ancient times.

Ancient Cities is a strategy, city builder and survival game developed and published by Uncasual Games.
Released on March 24th 2023 is available only on Windows in 9 languages: English, French, Spanish - Spain, German, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Catalan and Italian.

It has received 1,841 reviews of which 1,169 were positive and 672 were negative resulting in a rating of 6.2 out of 10. 😐

The game is currently priced at 19.49€ on Steam and has a 35% discount.


The Steam community has classified Ancient Cities into these genres:

Media & Screenshots

Get an in-depth look at Ancient Cities through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® i7-6700 / AMD® Ryzen 5 1600
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1050 (2 GB) / AMD® Radeon™ RX-560 (4 GB)
  • Additional Notes: Linux Proton propietary drivers only. Currently INTEL graphics cards are not supported.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Forget the negative reviews on this game! I suspect they did not explore the game enough nor spend enough time in the game to make those opinions valid. As an old timer gamer who has tried and played many, many builder/survival games like this one, I am finding that Ancient Cities is a keeper! There are only 2 others currently out there that I have found as interesting and compelling to keep installed on my PC. One I've had installed for years but that is still quite recently new that I am still playing. I think AC will be my 2nd. Yes, there are still some QoL issues that could be improved. Yes, there is a bit of a learning curve where the tutorial really needs to be better but I have found that simply asking questions on the Steam forum for AC is more than sufficient to get the answers you need. That said, the game is very playable and has great potential for improving even more imo. There absolutely IS raiding and trading with other local cities/towns. You only need to know how to do it. Historically correct for the time periods right down to what types of animals and plants are available makes the difficulty of finding food quite interesting. The Devs seem very dedicated to making things historically correct in this way. Also of note, the Devs are absolutely paying attention to players and their opinions. I have had one of my posts/queries answered directly by them so that's how I know. Give the game a try! The micromanagement is sufficient but it doesn't become overly tedious. There is plenty to do and the time frame to do it seems adequately realistic. Yes, I would recommend this game.
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Sept. 2024
I love this game! I waiting years for it to come out and it was worth it, they still need to add a lot of content, but I got faith in the developers. I'm at 124 hours right now and can't wait to see the new update. Keep it going guys!
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Aug. 2024
the game is still developing and it is very visible, so I prefer to talk about quite obvious things, which is why players do not stay in this game for long. 1.Lack of information: Very often, players leave this project because there is little information about this game, in general, the buildings and mechanics in this game, there is not much information about them either on YouTube or on Google. I don't deny that it exists, but average gamers don't like searching the Internet for things they discover during their campaign. E.g. At the beginning, I was a bit outraged by the lack of religious buildings, I wanted to build a mini stonehenge but I didn't understand how to do it and whether it was possible, because the development of technology shows what you will discover only when you are close to this discovery, e.g. a longhouse and many other aspects, such as: milk production. Summary: The player does not know what will happen during his campaign and because the game itself is not perfect, he/she may be pesimistic. 2.not mainly the reasons but I would like to add it because it is uncomfortable: finally add that you can exit the menu using esc and add that you can zoom in on the camera more 3.things that are interesting and important, but not the most important yet a)Migrations: In short, migrations simply do not make sense. b)eolithic: here all you need to do is add bronze tools and more modern buildings c)Paleolithic would be very interesting to see if immigration made sense and also to see more diverse fauna d)real battles: It would be interesting to see how your inhabitants attack others and it would be more interesting to see more aggressive Ai. Then the fortifications would make sense e) middle east: Anyway, this is the center of Neolithic tribes d) real cultures: Each region in its own time (mainly Neolithic) would have its own culture: its own cultural religious buildings as well as the construction style itself, and each culture will have something better, e.g. The Tripoli culture would have had a more diverse fortifications and buildings e)natural disasters f)a family tree of the inhabitants would be very interesting g)For example, different animals and their taming in different eras: In the Paleolithic era, you will be able to tame a wolf. In the Mesolithic, the wolf slowly turns into a dog and such a dog will be more helpful and the period when you could tame the wolf ends. And only in the Neolithic period in a specific region of the "middle east" u can tame goats and cows/bulls This is just the beginning of what I'm eager to see. Of course, everyone would like to see the hierarchy, the first stages of civilization, but it is difficult to achieve, so I wanted to focus on what happened even earlier in the Mesolithic. I hope that the creators of the game themselves saw it, and those who agree with my opinion and would also like to see it can put their thumbs up (if you read it all, of course) I didn't remind about optimization because I don't have any problems with FPS but I have a very good computer. "1. In the game there is a guided tutorial and a reference tutorial that explains the basics. For more information there is a link to a video tutorial playlist on the game's Steam page." I already found it a long time ago my friend also played this game like an ordinary player and I based it on his opinion. "2. You can zoom into the menu cause we think its cool." I would like to take a closer look at people:Toxic_Geralt: "3.a. Migrations are needed depending on the era and the difficulty level you have choosen. We recommend you to play in expert mode." I expressed myself incorrectly and added too little information. I wanted to see more factors that would force us to migrate "3.b. Neolithic have stone tools, bronze tools are from a later period." This is a controversial term, some believe that the Eolithic is a separate era and some believe that it is the border between the Neolithic and the Bronze Age and do not recognize this term, while some say that the Eolithic is part of the Neolithic. And the game itself is called "ancient cities" and I also quickly read the description and did not find that this game focuses on the pre-Bronze Age eras, so even if you add a new update where we will build Rome, it will not change anything because this game is called ancient cities . "3.c. Ice age is planned as a DLC in the future." That cool "3.d. There were no major neolithic battles in Europe, but raids against other tribes are implemented." I want us to see other villages and their interactions, when I attack someone and lose my people, I don't know what mistake I made, maybe if I had been there, I wouldn't have lost those people. And 3D battles (raids) would be interesting "3.d2. The game includes Mesolithic and Neolithic cultures." I wish they had more importance in the game "3.f. Family tree is included in the game for each individual." I don't know if you know what crusader kings are, but there is a very nice dynasty tree where you can see who was the founder of this dynasty and his descendants
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Aug. 2024
I view this 'game' as more of a meditation on prehistoric human life than a 'game' in any real sense. It's slow paced and requires a lot of patience. And yet it is satisfying as it scratches the itch I think a lot of people have, which is a yearning for when life was 'simpler.' Don't buy this if you are expecting a highly detailed management game with an expansive tech tree. Buy this for the times when you just want to slow things down a bit (with the added threat of watching your tribe starve/freeze to death). Much easier recommendation with the new lower price - excited to see where the devs take it in the future!
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March 2024
I'm really glad I bought this game despite the mixed reviews. It's has that Dawn of Man feel but without the annoying manual hunting of animals or warring with raiders constantly. Very pretty and aside from the longer load at the very first launch of the game it runs well. Plus the knowledge exchange system is so much more atmospheric than the traditional tech tree. On beginner mode the game is quite relaxing after a few seasons ti understand the basic mechanics. Unlike some reviewers I'm not that interested in progressing past Neolithic - it will change the feel of the game and bring it into competition with already existing titles, like Sumerians. I'd rather have additional depth in the already existing eras, e.g. a disease/injury system, disasters such as floods, more buildings suited to specific biomes/regions (e.g. coastal). I'm really looking forward to seeing how this game develops.
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Last Updates

Steam data 24 December 2024 00:31
SteamSpy data 23 December 2024 03:42
Steam price 23 December 2024 20:40
Steam reviews 22 December 2024 12:04
Ancient Cities
6.2
1,169
672
Online players
89
Developer
Uncasual Games
Publisher
Uncasual Games
Release 24 Mar 2023
Platforms